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Game News
Patch notes and news for games in the catalog, aggregated from Steam. Excerpts only — follow the link to read the full piece at its original source.

Flight WeaponOfficial
1.461
Small text/string updates.Read full article on Community Announcements (dyingtigerstudios)
Megastore SimulatorOfficial
Performance & Restocker Improvements
Hello everyone, With the recent changes to the customer demand system, customers are now purchasing more products, which means restockers have more work to do!Based on your feedback, I wanted to give restockers a few upgrades to help them keep up with the increased demand and make warehouse operations more efficient.This patch also includes a major performance optimization for the Product Purchase Window, especially for players with a large number of Grocery licenses.📦 Restocker & Unloader ImprovementsIncreased the maximum number of boxes restockers and unloaders can carry from 5 to 7.Height limits still apply, but workers can now carry more smaller boxes at once.Increased the maximum carrying height for unloaders by 25%.Improved restocker workflow! Restockers now dispose of empty boxes before returning leftover boxes to storage, reducing unnecessary walking, especially in large warehouses.🗑️ New Restocker Trash BinAdded a dedicated Restocker Trash Bin, available in the Furniture Shop.This allows you to separate restocker disposal areas from your own, helping keep your warehouse more organized.Efficiency Tip: Place Restocker Trash Bins near warehouse entrances to reduce walking distances.Important: Restockers only use trash bins on the first floor. Bins placed on the second floor will be ignored.🛒 Product Purchase WindowCompletely reworked the underlying system to improve performance, especially with many Grocery licenses unlocked.Ordering, filtering, scrolling, and controller support remain unchanged.Fixed an issue where the purchase window could sometimes appear empty.Thank you for all your feedback and support! More improvements are on the way! ❤️Read full article on Community Announcements (Wudderda)
MarOfficial
Mar 2nd Update!
2nd Mar update!!!Today more has been brought to the table! Let's see what:-4 more maps!The community event went nice and we bring 4 unique maps made my the community itself-New mode!A new mode has been created which is suppose to give a little challenge to people who want extra trouble. :)-Achievements added!For fellow hunters, go get 'em all-Main menu updated!Main menu has been updated to have a 3D background instead of being dark-Gameplay updated!The item's now may spawn randomly around some of the maps.-Character controller slightly updatedThe character controller has updated code with a fix of main menu/UI working with gamepad and now with pause menu.-Monster AI changesMonster AI improved, or made worse, your word......-Store page UpdatedNew screenshots, images and trailer-New languagesGerman and Brazilian Stupid Language LocalizationRead full article on Community Announcements (JOZATHEMAN)
Container Terminal SimulatorOfficial
🛠️BugFix 34 (October 9, 2026)
BugFix 34 (October 9, 2026)GameplayIncreased the time it takes for an unplugged reefer container to warm up.Optimization & Bug FixesFixed an issue with placing 40-foot containers on trucks.Thank you for your support and for helping us improve Container Terminal Simulator!— TikamRead full article on Community Announcements (ctstikam)
Clicker OreOfficial
1.11.27 Major Update — October 9, 2026
NEW- Welcome gifts: a gift awaits you every day during your first days; the days don't have to be consecutive.- Weather events: new weather events unlock in the mine as you go deeper; each event has timed side effects, and some also change the floor's temperature.- Awakening Blessings: on certain floors you pick one of the blessings offered to you; blessings from the same family grow stronger together and reset on Awakening.- When you have a blessing to choose, a glowing button appears on screen, so you never pick one by accident while digging.- Weak spot: click the glowing spot that appears on the ore and that hit deals much more damage.- Pickaxe mastery: your pickaxes earn mastery from the ores they break and hit harder as their mastery grows.- The tutorial has been rebuilt: newcomers are guided step by step; new hints were added for auto floor, auto heat resistance and temperature.- In the Arena you can keep attacking with diamonds once your free daily attacks run out.- The Guide gained a Currencies tab: see where every currency is earned in one place.- When you claim the hourly free gold, the gold you earned is shown in the reward panel.- Newly unlocked skills and opened item packages now appear in the activity log.IMPROVEMENTS- Hover over the icon on pickaxe, suit and pet cards to see the item's summary.- The Dungeon and the Abyss received their own ambient visuals.- Equipment, Shop and Smith texts are now translated into every language.- The reset and kept lists in the Awakening and Ascension windows are now complete.BALANCE- Disenchanting trades now unlock at floors that match their contents.FIXES- Fixed the gold crystal sometimes appearing as a normal ore.- Fixed the Shop stock not refreshing right after a paid refresh.- Fixed the Guide panel not updating when reopened.- Fixed the reward panel occasionally getting stuck on screen.- Fixed locked upgrades in the Skill Tree being purchasable.- Fixed the character level sometimes showing too low in the Arena.- F...Read full article on Community Announcements (Tiny Depth Studio)
Ollie and the Merchant of DreamsOfficial
Patch Notes v.1.5.5.25834271
This update gives the minimap a major usability overhaul, making exploration easier to read and progress more satisfying to track.The full map layout is now visible, with unexplored areas clearly marked as unknown.Rooms are revealed cell by cell as you explore them.Scene transitions and connections between areas are now easier to identify.Improved distinction between rooms, walls and connections.Added a map cursor for easier navigation and inspection.Area and scene names now update as you move across the map.Added a completion percentage to track how much of the world has been uncovered.General improvements to minimap readability and navigationRead full article on Community Announcements (louis.john.is.not)
7 Days Before the EndOfficial
10月10日更新说明
- BONUS里增加了新的贺图Read full article on Community Announcements (akina)
記憶的主人Official
2026/10/9 V1.60
一、修正部分技能的數值、設定錯誤。 二、修正部分裝備的數值、設定錯誤。 三、修正赤星家中特定位置會將角色傳送至異常地圖的錯誤。 四、補上部分缺失音樂檔案。 五、修正被判定為「不利狀態」的狀態列表。 六、更新系統解說圖片及內容。 七、修正部分無法開啟遊戲的錯誤。 八、修正部分無法正確讀取字體的錯誤。Read full article on Community Announcements (夜光)
Shattered RealmsOfficial
Demo Version 0.1.6
Display & Controls Added ultrawide support.Added Click to Move and Teleport to Direction in Gameplay Options.Interaction Nearby objects no longer require you to face them, but facing still takes priority.Increased interaction range.Added an animated sheen to highlight interactable objects. Items & Pickups Improved item drop performance.Dropped items now display their own icons instead of loot bags.Potions and magnets now appear on the minimap.Removed poison chance and poison damage from items. Skill Trees Added multiple pages to save different builds for each character. Bosses Malakar’s body no longer disappears after death. CraftingReworked the crafting window.Added Possible Outcomes to preview crafting results.Unavailable actions are now greyed out, with tooltips explaining why.Read full article on Community Announcements (Spellbound Studios)
奇兽杂货铺Official
20261009 13:30停服维护
优化哒等多字字符集丢失客户端打包修改,注:最后一次警告,日后再开始读取游戏内存做永封处理Read full article on Community Announcements (1481592124)
middenmoonOfficial
A261009
Bugfix: corrupted or partially-written save files no longer freeze the game when loading Remove Discord linksRead full article on Community Announcements (Dorfl)
Frustration FactoryOfficial
0.7.1: minor bug fixes
Minor bug fixes -- no larger release coming soon. Note: after the next release, there will be a mild price increase.Read full article on Community Announcements (Yamar)
CavernreachOfficial
Patch update: Invert Mouse Controls
This small update adds the ability to invert the up/down movement on the mouse controls as per player request.Read full article on Community Announcements (Deep Rock Games)
Super TSAOfficial
Version 90
🎮 Playable on PC: keyboard and mouse controls, smooth movement, and full menu access right at your fingertips. 💼 3 real jobs: school monitor, warehouse stocker, or office worker. Apply, discover your workplace, and live out your day—handling the unexpected, the noise, the lunch break... and the stress of making it through to the end of the shift. 🐾 Animals to tame: a dog, a cat, and horses in the village meadow. Take the time to approach them—it’s up to you whether you want to bond with them, all at your own pace. 🏫 Plus: - a school to explore; - a livelier town, complete with cars; - a wardrobe and mirror to change up your style; - a sensory profile to tailor the game to how you experience the world; - and 8 languages, including Brazilian Portuguese 🇧🇷. Thanks to everyone following the project, and a special thank you to the beta testers 💙Read full article on Community Announcements (Yodabis)
Raccoon Valley TycoonOfficial
Update 1.0.1: Better trophies, calmer fish, fewer surprises
Challenges now reward 50% more gold. Several difficult objectives are shorter, and unreliable catching/throwing challenges have been removed.Fixed progression and reward issues, including stuck tutorial gifts, duplicate secret-star rewards, and the golden apple achievement unlocking too early.Your settings now stay remembered between the main menu and gameplay. Save processing has also been optimized to reduce interruptions.Improved dialogue, translations, and trophy UI, with clearer progress counters and fixes for duplicate tooltips.Adjusted resource balance and polished the aquarium. Wood and crops break faster, while fish dash less and swim through calmer water.Read full article on Community Announcements (Dumivid)
Prime World: ClassicOfficial
Patch of fixes in the castle
The bugs that the players found and they are fixed in this patch. Some minor innovations have also been implemented. Castle:– the length of the nickname and the position of the text on the buttons when clicking on the nickname in the chat.;– slots in the build are now working normally;– switch between characters when opening a build;– the volume of vestibule sounds has been fixed;– fixed the display of the "News" window for 2k and 4k monitors;– fixed the time display in quests;– added the display of nicknames in the vestibule, on the mini-map, occupied positions;– two buttons have been added to the vestibule: turn off hero cues, background music and sounds;– added the display of the player's last online login on the friends panel;– other corrections.Read full article on Community Announcements (Лисий хвост)
You Know The DrillOfficial
Hardcore Mode Is Here! – Patch 1.3
Hello everyone!I'm really excited to finally share the new update for You Know The Drill! As promised in the previous announcement, Hardcore Mode is now available, bringing a whole new way to experience the game!Hardcore Mode is a brand-new, challenging campaign with around 90 minutes of additional content, featuring:5 new levels! Explore redesigned environments with new obstacles and challenges to overcome.A completely different progression system! Upgrade your drill in new ways and rethink your strategy as you dig deeper.New mechanics! Your drill can now take damage, and running out of battery comes with much bigger consequences. Make sure you return safely to base, or you might lose everything you've collected!Unlike the other game modes, Hardcore Mode is all about planning your expeditions, managing your resources, and knowing when to turn back. Every trip underground is a risk, but the rewards are worth it!My goal with this update was to create something that feels fresh and different from the existing modes, while keeping the satisfying incremental progression at the heart of the game.I hope you enjoy this new challenge, whether you're returning to the game or picking it up for the first time!As always, thank you so much for all your support, feedback, and bug reports.AN EVENT ABOUT INCREMENTALSYou Know The Drill is also part of the "An Event About Incrementals" festival, hosted by Catoptric Games, Next in Game and Lazy Otter. The event runs live from now to October 22. Check out the event page from the link below to find discounts, world premieres, updates and more from hundreds of incredible incremental games! https://store.steampowered.com/curator/46266096/sale/AnEventAboutIncrementalsRead full article on Community Announcements (ludokai)
Container Terminal SimulatorOfficial
🚂 Update 33 — October 8, 2026 | New Reach Stacker, Wiki & Vehicle Improvements
Update 33 — October 8, 2026 - ver. 1.0.1NewAdded ground container mounts in the automatic crane unloading area.Added hazard class markings to tank containers.Completely redesigned the Reach Stacker model.Added a new train running on the mainline.Added the in-game Wiki, accessible by pressing 9.Added the ability to remove unnecessary installed container mounts by pressing M. After removing a mount, $1 is refunded. Base container mounts cannot be removed.GameplayImproved vehicle maneuverability and steering. Each wheel now calculates its steering independently, resulting in more realistic handling and fewer unnecessary wheel slips.Improved container attachment to other containers and active objects.InterfaceAdded scanned container volume information to the interface.Fixed the time display on the information monitor when starting the game.SoundFixed the sound of the handheld flashlight.Optimization & Bug FixesFixed the automatic crane unloading mechanics.Fixed synchronization between the displayed game time and the sun position.Fixed an issue that allowed two container mounts to be installed in the same location.Fixed an issue causing the wrong day of the week to be displayed.Thank you for your support and for helping us improve Container Terminal Simulator!— TikamRead full article on Community Announcements (ctstikam)
SublightOfficial
Sublight Patch 0.20.0
0.20.00 If you've been on the public test branch nothing should come as a surprise here General This is a major patch, so leaderboards will be reset. Added some more validation to leaderboard scores. I'll continue to improve this as I go. Interface Added even more Tooltips! Added the ability to click a leaderboard score to see a breakdown of that run, weapons equipped and inventory state. Audio Added engine sounds. Now you don't have to make wooshing noises as you engage in broadside actions. Added level specific atmospheric sound. Fixed some issues with the music player being way quieter than the core gameplay. Weapons Unlocking a weapon type now unlocks all the tiers of that weapon. (there will be a onetime refund of credits for this) Changed how weapon bans work, You'll get 1+ ban for each new weapon purchased after the first 6. So the core pool can be at a minimum of 6 for those more build targeted runs. Weapons will now allow merging mid run to increase their damage done. {STEAM_CLAN_IMAGE}/45853686/6574e83cd47c410be8f95ebc5b5fa5f2fd25964f.gif Also drop tables have been updated to stop weapons from appearing in lower tier chests as a run progresses. Not going to share exact timings but it should feel rewarding to grab that common chest 15 minutes in and know it will only provide a passive. Research: Added research for multiple weapon types. More to come soon. Added multiple new variants of weapons based on research selections. Pulse weapons: Pulse weapons have been changed to sync all pulses into a single attack based on your highest level pulse weapon. Multiple pulse weapons trigger multiple attacks in the same wave. Known issues Game will occasionally freeze on level load. Its rarer now but still getting the occasional report, so more information would help here.Read full article on Community Announcements (CODEBREW SOFTWARE)
Everlast: Undying TaleOfficial
NextFest Demo Update is Here!
NextFest Demo Update is Here!Our latest update focuses on bringing the majority of previously unfinished systems and features into the game. This includes a huge laundry list of new and improved features with so many changes it was actually quite difficult to choose what all to include here! For an even deeper look into all of these changes as well as our continuing plans for the future, join our Discord: https://discord.gg/wMrdng3rFz or follow us on social media. New Features Trading: Everlast now Supports in-game trading between players Dueling + Staking: Duel other players and put items up for stake in a winner take all scenario World Difficulty System: Several levels of difficulty ranging from easier than normal to a perma-death mode. Difficulty is set on on a per world basis at the point of creation. Weapon sheathing Fast Travel: Use arcane magic and stored charge to fast travel to locations you've previously unlocked Boss Fights World Events Quests and World Events World quests prototypes: server-wide quests with a new Collections "World" tab, a raid banner and night lighting. Kal Castle Defence is a 5-wave undead siege of Kal Castle with door breaches and guards holding their posts. Farmers Revenge is a repeatable thrunk raid on Barnus's farm. The chickens flee, the roosters fight back, and the farmers can't die. Altarior Motive (09-30): a party-instanced quest with AI quest companions, ally presentation and party-size scaling. New Desolate Zone More Events Combat Ranged: headshots with per-part hitboxes on players and NPCs, plus guaranteed crits for headshots. Throwing axes: Axe Frenzy, lofted throws, and axes that stick blade first into what they hit. The battleaxe arrived as a new weapon type. Projectiles stick in enemies and in the world Dodge rolls that keep your running momentum. An ability press queue for timing near cooldowns. Weapon VFX Tinting Skeleton Boss: a bone trap, bone cough, phased summons, and grabbing and throwing players and NPCs. Major C...Read full article on Community Announcements (PastelTheDevil)
DEFEAT THE GOBLIN KINGOfficial
v0.919, general balancing, pyro tweaks and bug fixes.
Pyro now applies burn when parrying enemies, molten fox is less likely to spam regen, some npc and descriptions have been tweaked.Read full article on Community Announcements (Gagurum)
SplatchinkoOfficial
Splatchinko Demo Update 0.9.7: Unstoppable Physics, Overkill & New Bonus Games!
Hi everyone! I am back with a huge new update for the Splatchinko demo! Version 0.9.7 brings a massive overhaul to the collision physics, completely changes the flow of Bonus Games, and introduces some highly requested quality-of-life features to give you more control during combat.Here is everything new in this update:💥 Gameplay & Combat UpgradesUnstoppable Physics: I have completely reworked the collision systems. The balls are now truly unstoppable, bouncing and reacting smoother than ever before!Vertical Movement: You can now move your character vertically during combat! Just use the Right Stick on your gamepad or the Mouse Wheel to adjust your position.The OVERKILL Mechanic: Dealing massive damage is now even more rewarding. Any excess damage you deal to an enemy during combat triggers an OVERKILL, which gets converted directly into extra cash (GLOBE) at the end of the fight!Interstellar Intercom Upgrade: The "Interstellar Intercom" ball has been buffed and now summons 2 brand-new "ALLY PETs" to assist you in battle.Delayed Shockwaves: Super Mega Explosions are now handled with a delayed shockwave effect, making huge chain reactions look and feel much more impactful.Enemy Special Moves: Enemies will now proudly display the name of their Special Move when they attack, so you know exactly what is about to hit you.Better Board Resets: Board resetting logic has been significantly improved.👾 Bonus Games & Event System"Space Invader" Mechanics: Bonus Games just got a lot more exciting! I’ve added 2 new retro-inspired, "Space Invader-like" mechanics: Core Assault and Layered Defense.Destructible Planets: These new Bonus Games feature procedural, fully destructible planets enhanced with gorgeous new shaders.Consolation Prizes: Bonus games now grant you rewards even if you lose!Event System Overhaul (Part 1): I am currently rolling out a major rework to the event system. This includes new base logic, a revamped risk-and-reward system, and new shaders for the planets. No...Read full article on Community Announcements (madtly)
Lawn Mowing Simulator 2Official
Lawn Mowing Simulator 2 | Patch Notes | 08/10/26
Build number - 1.0.1.1310564.5536We are pleased to confirm that a new update has now gone live on Steam!This update includes:The tarpaulin will now be available on the back of the truck at clearance contracts if you want to use itThe contract assignment screen has been reworked, so it is easier to see what is assigned where, as well as the addition of a key to explain the iconsLionbridge Lane – The kerbs and low walls have been updated for better collisionsRemoval of collision on some bushes and plants, which will make these location borders and flowerbeds easier to navigateUpdated contract generation system, which will allow more variety of locations More optimisation work done has been completed to improve performanceLoading screen behaviour updated so you don’t have to press a button multiple times to get into a contract (which was a common feedback request)Removed camera bounce on mowers for a smoother mowing experienceA fix has been implemented at the beginning of the game where a contract loop could occurSome hidden achievements that were not unlocking in certain circumstances have been fixed, so this should no longer be an issueImproved respawning for when a player falls out of the world, and we have updated the respawn option on the pause menu to work when on a mowerWe are investigating community reports of mower sliding, the team are closing in on a fix. We will share more info when we have it!Read full article on Community Announcements (Jackster457)
Cyber Cleaner SimulatorOfficial
1.02 Another hotfix - We are not giving up!
Changelog- Switching tool wont spawn bag, only when it reaches maximum capcity - We fixed sound assignments, no more sounds when we change volume sliders - Turning off Voiced Dialogues will not play voice in cutscenes (only subtitles) - We added Pad support for camera movement - Fixed skill system UI (blocked buttons) - Fixed overlapping subtitles - Flashlight intensity is reduced and placed in hand socket (previously head) - Added option to travel back to previously visited planets (experimental in tablet)Read full article on Community Announcements (IXWIND)
Everlast: Undying TaleOfficial
Servers are going down in preparation for our latest demo!
From 9:45a - 12:00p ET our servers for our public demo will be down for update maintenance! This is coming on the heels of a massive new update. We'll share more about that update as it drops today so be sure to keep an eye out for that!Read full article on Community Announcements (PastelTheDevil)
The Devil's DueOfficial
Big Demo update!
A big demo update is here, with loads of new cheats and relics, improved visuals, and plenty of fixes and improvements! We hope you enjoy trying out new tricks and combinations.As always, we’d love to hear what you think. Your feedback, suggestions, and bug reports help us make the game better - thanks for playing!More ways to cheat: Added new cheats, including Double Strike, Mirror, and Double Take—attack twice, copy an enemy’s hand, or choose between two replacement cards.New relics and combinations: Expanded the relic pool with more ways to build around damage, defense, healing, and cheating.Balance improvements: Rebalanced cheat costs, relic prices and effects, and the demo’s two challenges.Better cheat choices: Updated cheat offers to provide more varied and useful options.A refreshed compendium: Improved navigation with bookmarks, updated artwork and icons, and moved settings into the book.New accessibility options: Added an easier-to-read font, larger tooltips, and separate volume control for monster voices.Visual upgrades: Added distinctive table materials, improved lighting and shadows, and updated relic artwork.More animated card tricks: Added and polished cheat animations, card previews, and combat feedback.Improved sound: Updated music, ambiance, enemy audio, and card and interface sounds.Optional community statistics: Added analytics pages for challenge progress, enemies, cheats, and relics. Gameplay data sharing is optional, and the pages are hidden by default.Progression fixes: Fixed an issue that could lock the first challenge after quitting and restarting. Safety Net is now available from the start.Gameplay fixes: Resolved problems with fused cards, shared cards, smaller hands, and several cheat and relic interactions.Read full article on Community Announcements (Jack)
Blue Protocol: Star ResonanceOfficial
Update | Maintenance Completed
Dear Adventurers,Thank you for your patience during the maintenance. The compensation has been sent to your in-game mailbox. Thanks again for your support and enjoy the game!- The BPSR TeamRead full article on Community Announcements (Sayaka)
The Seven Deadly Sins: OriginOfficial
October 8 (Thu) Server Patch [Completed]
Greetings, Star Guardians. We would like to inform you that the server patch has been completed as of October 8 (Thu) 13:57 (UTC). We once again apologize for any inconvenience this may have caused and will continue to do our best to provide a smoother service.Please completely close the game and reconnect to download the new data. A server patch is scheduled to ensure a more stable gameplay environment. Please note that the server patch will be applied properly once you completely close and reconnect to the game. We apologize for any inconvenience this may have caused. ✦ Patch Schedule - October 8 (Thu) 12:37 - 13:57 (UTC) * The server patch will be applied once you completely close and reconnect to the game. * You may be temporarily disconnected from the game, and you will be able to play normally after reconnecting. ✦ Patch Details - Fixed an issue where players may intermittently be unable to enter the Knighthood Headquarters - Fixed an issue where the Tag Skills of heroes in the team cannot be used after neutralizing the boss during battle against ‘「Abyssal」 Predator Long-dead’ in the ‘Ferzen Mines’ Raid (Added on October 8 (Thu) 13:16 (UTC)) ✦ Notes - Temporary connection instability may occur during the server patch. - The server patch will be applied sequentially, and the timing may vary depending on your connection status. We will continue to do our best to provide a more stable gameplay environment. Thank you.Read full article on Community Announcements (gonghaza)
War Grid HeroOfficial
The game will stop getting updates and leave the store
The developer doesn't have time to keep maintaining the game, please understand.Will stop downloading on October 31, 2026Read full article on Community Announcements (CANA_dongge)
Livber: Smoke and MirrorsOfficial
Livber Is Turning One! Are You Ready for Our Biggest Update Yet on October 28?
Greetings once again from the dark streets of Livber,It’s a little hard to believe, but the first anniversary of Livber: Smoke and Mirrors is almost here. This is a very emotional moment for us, and we hope we can share some of that feeling with you too.Throughout this year, regardless of how much the game sold, we kept working on Livber while trying to preserve our indie spirit as much as possible. We added new features, fixed bugs, worked on new languages, created DLCs, and gradually expanded the game with your feedback.Now, on October 28, Livber’s first anniversary, we’re preparing to release the biggest update we’ve ever made. For us, this will be the update that finally brings Livber to the point we always wanted it to reach. We’ve completed almost everything we promised a year ago. In some areas, we’ve even gone beyond our original plans.Here’s what’s coming to Livber on October 28:2 new DLCs, one of them completely freeCompletely reworked and updated new visualsSteam Deck supportChinese and Spanish localizationFirst-year player statisticsA massive 25-page postmortem covering our development process in detailVarious in-game gameplay improvementsSteam Community Items support, including Trading Cards, badges, stickers, and moreBut we saved the biggest surprise for last.Get ready. Livber is now fully voiced!!!We’ve completed the voice acting for every single line of dialogue from beginning to end. Starting October 28, you’ll be able to experience Livber as a 100% fully voiced game. And this time, you won’t just read Lilith saying, “Welcome home, my love.” You’ll finally hear it and feel it ^^Over the coming days, we’ll continue sharing more details about all of these additions one by one. We’re truly grateful to everyone who played the game, left a review, recommended it to a friend, reported a bug, or simply followed us during this first year. We brought Livber this far together with you.Meanwhile, things are moving just as quickly with Kardiya: The Winds of Fat...Read full article on Community Announcements (InEv Games)
Gunblade RangerOfficial
v0.5.2 is Live: 9 New Languages Added!
Hello Rangers! We are thrilled to announce that v0.5.2 is officially live! To welcome more players around the world into our fast-paced wasteland combat, this update introduces full localization support for 9 new languages. 🌐 Newly Supported Languages: Portuguese - Brazil (Português - Brasil) Spanish - Latin America (Español - Latinoamérica) Ukrainian (Українська) Thai (ไทย) Vietnamese (Tiếng Việt) Indonesian (Bahasa Indonesia) Czech (Čeština) Hungarian (Magyar) Polish (Polski) ⚙️ How to Change Language: Launch the game and navigate to Settings -> Language to select your preferred language. We've worked hard to ensure quality translations across all supported languages. However, if you spot any typos, awkward phrasing, or text display issues while playing, please feel free to let us know via the Steam Community Forums or our official Discord! Thank you all for your incredible patience and support. Grab your guns and see you in the wasteland!Read full article on Community Announcements (Astral.CJ)
The Piper of DawnOfficial
The Piper of Dawn – Version 1.0.11 Update
Hi everyone, this is Little Bone Nail!The 1.0.11 update introduces improvements to planting queue controls and fixes a number of issues related to Alchemy, genes, fishing, and Blackjack.Details are as follows:【Improvements】Humanwood planting queues now support drag-and-drop seed sorting, allowing players to arrange the sowing order freely.In Blackjack, a notification will now appear when the number of cards in hand exceeds the hand limit.【Bug Fixes】Fixed an issue where exchanging hybrid seeds through Seed Alchemy could consume additional Alchemy materials.Fixed an issue where the Cthulhu faction effect behaved incorrectly during Alchemy.Fixed an issue where material quantities could be calculated incorrectly when performing ten consecutive Alchemy attempts under the Cthulhu faction effect.Fixed an issue where crops with an innate gene could replace one of four existing genes when planted.Fixed an issue where the Perfect Genes achievement (grow a crop with all-gold genes) would not unlock correctly under certain conditions.Fixed an issue where right-clicking at the exact moment the fishing line broke during nighttime fishing could cause the game to become stuck.Fixed an issue where returning to the main menu during the story sequence at the end of the first week could result in a black screen and freeze.Fixed an issue where Humanwood with Water Control Specialization could receive an incorrectly named Skill Source Seed after being released.Corrected several inconsistencies in terminology across the game text.【How to Fix “Fatal error: Failed to load il2cpp”】Open Windows Security → Virus & threat protection → Protection history and check whether il2cpp.dll or GameAssembly.dll has been quarantined. If so, restore the file and add the game installation folder to the exclusion list. If you use third-party antivirus software, please check it as well and add these files to its trusted list / whitelist.In your Steam Library, right-click the game → Properties → Installed File...Read full article on Community Announcements (MM Games)
Mulerun – Retro Bootlegger SimulatorOfficial
Update: Scooter Collisions, Harbor Safety & Co-op Sleep Guidance
Thanks for playing the MULERUN demo and sharing your feedback! This update includes:Improved scooter collisions to help prevent getting stuck in rocks at high speeds.Closed unsafe harbor openings that allowed players to fall outside the map.Clearer co-op sleep guidance directing players to their assigned bed when a teammate is waiting to sleep.Found a bug? Report it on our Discord. Screenshots, videos, and whether you were playing as the host or a client help us investigate.Thanks for helping us improve MULERUN!Read full article on Community Announcements (mulerun2025)
WonderKingOfficial
📢 [Maintenance Update] - October 8, 2026
Greetings, Adventurers! This is WonderKing GM. 😎The regular maintenance and update for October 8th, 2026 has been completed. In this update, we are excited to launch 3 new regions (Ruined Temple, Wonder Lab, Purified Abelia), introduce the new Step-Up Missions for new adventurers, release the new Advanced Stabilized Rating Converter Box, reduce equipment enhancement/amplification costs, introduce 2 new autumn events (Moa's Autumn Caravan, Leaf Sweep Lucky Board), launch the new Magnet Pet draw (Choco Monkey Draw), apply QoL improvements and bug fixes, and announce the conclusion of previous events!Check out all the details of today's patch below!🏰 1. New Content & Major Updates🔹 3 New Regions Added (Ruined Temple / Wonder Lab / Purified Abelia)Ruined TempleRegional Debuff: Movement Speed continuously decreases due to the ominous moonlight.New Equipment: Ruined Temple Amulet, Ruined Temple Belt, Ruined Temple CloakResistance & Enhancement Stones: Moonbane Resistance Stone, Moonbane Enhancement Stone (ATK)New Items: Ruined Temple Orb Box, 1-Star to 5-Star Orbs (Ruined Temple)Wonder LabRegional Debuff: HP continuously decreases due to the toxic fumes.New Equipment: Wonder Lab Amulet, Wonder Lab Belt, Wonder Lab CloakResistance & Enhancement Stones: Toxveil Resistance Stone, Toxveil Enhancement Stone (ATK)New Items: Wonder Lab Orb Box, 1-Star to 5-Star Orbs (Wonder Lab)Purified AbeliaRegional Debuff: HP and Movement Speed continuously decrease due to the overwhelming sacred energy.New Equipment: Purified Abelia Amulet, Purified Abelia Belt, Purified Abelia CloakResistance & Enhancement Stones: Sanctity Resistance Stone, Sanctity Enhancement Stone (ATK)New Items: Purified Albellia Orb Box, 1-Star to 5-Star Orbs (Purified Albellia)14 New Monster Cards: Tree Spirit Card, Female Elf Card, Male Elf Card, Battle Elf Card, Elf Queen Card, Redpotion Card, Yellowpotion Card, Lead Researcher Card, Senior Researcher Card, Dr. Kim Card, Knight Statue Card, Spearman Statue Card, War...Read full article on Community Announcements (hasung)
FTL TeamOfficial
Gameplay Experience Update
Hello, adventurers! Since August, we have been working on the overall experience of playing the game. Starting a run, moving through battles, and reaching the end now feel more connected and fluid. In battle, it is easier to see what your actions will change. Cards and tips are less cluttered, keyboard, mouse, and controller controls feel more natural, and new sounds give each exchange more impact. The classic adventure is more complete, with more reasons to return and try different choices. Thank you for sharing your thoughts along the way. We hope you enjoy another run, and we would love to hear what you think!Read full article on Community Announcements (柯小蚪)
奇兽杂货铺Official
20261008 13:00停服维护
扩充敏感词库后台新增禁言操作优化服务器代码,降低带宽包客户端注入内存检测升级Read full article on Community Announcements (1481592124)
Crystal of AtlanOfficial
October 8 Version Update Notice
Dear Adventurer, To provide adventurers with a better experience, the Guild will be issuing a temporary restraining order on all adventurer activities in Atlan starting on October 8, 2026 at 06:00 (UTC+0). This order is expected to remain in effect for approximately 4 hours (maintenance may end earlier or be extended depending on actual conditions). During this time, servers will be closed, and all Adventurers will not be able to log in to the game. After the maintenance ends, please restart the game client and update the game before you return for a new chapter in your adventure. Adventurers who have one or more characters created before the maintenance begins will receive a compensation of Prismadium x100 for this downtime via mail. This compensation can only be claimed once per account. Remember to claim it before it expires! Thank you for your support and cooperation! I. Version Update Content ▨ Hunting Frenzy The 3v3 casual competitive game mode "Hunting Frenzy" is back! Get ready for another 6 weeks of intense battles! Team up and compete for rich exclusive rewards! Event Start Time: October 8, 2026 Open Hours: 6 weeks duration, open Wednesdays and Fridays 13:30-14:00 and 19:00-20:00, Sundays 15:30-17:00 and 19:00-20:00 Gameplay Overview: 1. During event hours, participate solo or team up within connected servers to earn event points by winning. Rewards will be finalized based on point rankings, and points will be reset on a weekly basis. 2. "Loot Plunder" system: When winning a match, each adventurer on the winning team opens a chest. The chest contains 5 random pieces of gear worn by their opponents. Each adventurer may select 1 item to plunder from these 5 spoils and gain its Enhancement Level. 3. Acquired loot gear has 3 durability points. Losing a match deducts 1 point, and the gear will be lost when durability reaches 0. 4. If loot gear is plundered by opponents when defeated in battle, it will be lost immediately. 5. Each adventurer can carry a maximum ...Read full article on Community Announcements (yangyilin.110)
Deck of StabsOfficial
Bug Fixes!
We're only a week in but a few pesky bugs have already shown up. There are still a few I'm hunting down but I released a patch just now to fix a number of the more critical bugs, including one game crashing bug! Thanks to all those who reported these issues. If you encounter a bug please report it in the Discussion Boards. And if for some reason this version of the game introduces new bugs you can always revert to the previous version of Deck of Stabs in the Properties > Game Versions in your Steam Menu and select "last_stable".Thanks all! Here are the list of changes...Fixed a game crashing bug on the Summit Beast boss fightFixed a bug where Back Row enemies would never come forward if their allies fled Fixed a bug that stopped the Rewarding Brew from granting XP if the Boss Chest was open Fixed a bug that caused the Reaper to split into 7 copies Shop price tags update from yellow to red accurately now Transmuting Cards now affects Card Discovery Bleed Out and Bad Break can now be removed from deck of Energy Clarified that Red Ring deals Poison to YOU Clarified that Anvil Gloves and Studded Gloves effects do not stackRead full article on Community Announcements (Jay1001)
The Three MoonsOfficial
Major Demo Update
The Three Moons demo has received a major update, with many improvements made since the version available during the PvE Survival Crafting Fest.Player feedback has been extremely useful in identifying the areas that needed the most attention, with difficulty and the lack of save functionality among the most common concerns.Save functionalityThe demo now includes a save during the onboarding section.Previously, dying meant restarting the entire demo from the beginning. This could make an already challenging survival experience unnecessarily frustrating, especially for players still learning the game's systems.Reworked onboardingThe early objectives have been reorganized and partially reworked to make progression clearer and more relevant to what the player needs at each stage.The Three Moons features several interconnected survival systems, and the new onboarding is designed to introduce them more naturally as part of the mission and story.Improved resource distributionResource spawning has also been reworked.Some players could previously spend too long searching for a specific resource required to progress. Resource distribution is now more consistent while still keeping exploration and resource management an important part of the survival experience.And many other improvementsThe latest demo update also includes:Graphical improvementsUI and UX improvementsExpanded graphics and gameplay settingsBalance adjustmentsNumerous bug fixesGeneral polish across the demoThank you to everyone who has played the demo and shared feedback. It has been very helpful in shaping where development should focus next.If you played an earlier version of the demo, this is a great time to give The Three Moons another try.Work toward Early Access continues, and feedback from the demo remains valuable in helping refine the core survival experience.Read full article on Community Announcements (Beyond Aether Studio)
AshenOfficial
Ashen - Update v0.1.17
✨ New World events: Blood Moon, Total Fog or the Awakening of the Tainted Mythic dungeons: push it further for scaling rewards Collection and Bestiary merged into a single screen New volcanic island: 3 new fish species Rare Tainted elite monsters can now also appear on the island Full legendary armor sets grant a unique bonus ⚖️ Balance Legendary items significantly strengthened Crimson Fish is easier to catch Forge upgrade cap rises with each island you unlock 🐛 Fixes Quest names no longer get stuck in the old language after switching languages mid-game Forge and cooking success messages now retranslate correctly when switching languages Boss names are now consistent between their health bar and the name shown above them Boss health bars now shift up correctly when one boss dies in a multi-boss fight Significantly reduced loading screen freezes Several smaller translation and display fixesRead full article on Community Announcements (bando ✮)
Space Imperia 4XOfficial
Iterum Campaign Update Live!
Commanders,I'm happy to announce the Iterum Campaign! Here are some of the big changes coming out with this patch.Join the DiscordThreat ReworkHopefully the Threat system has been enjoyable for you all! After digging through much of the play data, a couple things were clear. First, the initial six levels weren't much of a challenge; the win rates through the first six levels remained mostly the same. It wasn't until level seven that players started seeing harder matches. Second: the AI wasn't using Threat to the fullest extent, and in some cases wasn't aware of some of the Threat adjustments (this was an overlook on my part). So, I consolidated the levels down to 8, and layered the buffs together. Level 1: AI gets 3 extra tech upgradesLevel 2: AI colonies grow faster, your colonies grow slowerLevel 3: AI ships get +1 attack and half maintenanceLevel 4: AI ships get +1 hullLevel 5: AI colonies produce 6, your colonies produce 4Level 6: AI starts with Propulsion 4Level 7: your ships get -1 attack and double maintenanceLevel 8: AI ships cost half, yours cost 1.5xFor existing games, your progress will migrate to the new pattern. The naming of the existing Steam Achievements will change shortly to match the new patterns. Finally, I've added Warp Points to Threat matches. I plan to continue to evolve Threat over time, especially as expansions come out. If you have any feedback on the Threat system, hop on over to the discord and let's talk about it! RankedThanks for some fun ranked matches in the initial Campaign! For the Iterum Campaign, the following will occur:ELO will pull back a bit towards 1500Your rank will maintain in your adjusted ELO bandGlicko uncertainty will fully resetExisting, unfinished matches will still contribute to ELO at the expected amount of ELO you would have earned, and will not affect the new Campaign uncertaintyPlacements are once-per-account, not once-per-campaignAlso, I've added a new game feature: No Starting Black Holes, which replaces the s...Read full article on Community Announcements (Breich Games)
Cyber Cleaner SimulatorOfficial
1.01 Patch German/Korean language added + Bug fixes
We fixed an issue where the sound slider did not affect door volumes, resolved a bug with unfindable trash, fixed various other bugs, and added German and Korean language supportRead full article on Community Announcements (Andzi Proxy)
Antivirus Survivors 2003 ProfessionalOfficial
Small Update + Thank You!
Hello hello! What a week and a bit it has been! First things first, and that is a HUGE thank you to everyone who has come out to support the game, buying it, playing it, reviewing it, recommending it, streaming it, sharing it in any kind of way - it really does mean the world to me.What started out as a little project to prove to myself I could make something on my own after becoming unemployed turned into something really special to me. I honestly didn't expect an Installer screen to make me feel a way - to instantly bring back memories of installing RPG Maker XP on my Nana's computer with my brother or helping my dad install printer drivers on work computers. How does a blue and black gradient do that to someone?What's most exciting is that it looks like I can continue to work on this, add more and maybe even make another game eventually? So again, thank you all for that and I hope I can continue to provide something you enjoy!Now launch was relatively smooth, the bigger sort of bugs only reared their heads after a few days and some balance issues with Beanz were made apparent with more of you playing for longer. So while it's not really a hotfix, I hope to have addressed the major issues in today's update, at least the ones feasible in a short time.Changelog:More Beanz are earned per run now depending on the amount of enemies you clear.Beanz Costs on unlockables have been significantly reduced. You will be refunded the difference when booting up again. For folks quite far in expect a few thousand extra Beanz in your account.Saves are now synced properly with your Steam account so switching accounts doesn't confuse local saves.Kiosk Mode no longer softlocks when getting to the boss stage, details below:Beach Ball Boss charges faster. Reduced vulnerability when it's standing still (1.5x vs 2x). Can spawn 10 small beachballs now and will despawn them if it's capped so it will carry on taking damage from spawning them. Recycle Bin junk sent back does 450 instead of 3...Read full article on Community Announcements (Shaun Hammond Business Solutions)
Hunt for the Lost FolktalesOfficial
Demo Patch v1.5! More Upgrades!
🐺 Greeting Huntresses & Hunters!This is a little developer update about the latest Demo Patch (v1.5.26.1007) to bring improvements to expand the Party Upgrades and add more polish to the demo! Check the patch notes below for details!⚙️ Demo ImprovementsUpgradesAdded more skill upgrades (10-12 for each party recruit) to allow more combat skill customizationAdded skill branches for party upgrades to allow more choice in shaping your playstyleAdded Reset Upgrades option to allow players to respec their upgrade choices if they change their mind (refunds all Claws spent on upgrades excluding the unlocked base skills)Increased Claw rewards for completing Hunt Contracts to accommodate for more upgrades (Recruit Hunts increase from 1 to 2 Claws, Challenge Hunts increase from 2 to 3 Claws)Changed color of previous/next arrows in Upgrade menu for better visibility of interactionDifficulty TuningTuned difficulty for Dingbat enemy (reduce their health from 4 to 3) and no longer adds "Dodge" to itself after they perform a Dive Charge attackAdded Airborne passive to Dingbat enemy (avoids debuffs from environmental hazard tiles such as Bleed from Thorn tiles)Tuned difficulty for Barghest enemy to no longer start with the "Brave" status effect (but can still apply it through their Growl Attack)UI / UXChanged how the Misty Grove region is unlocked in the World Book (allows access after Elder Teakettler book is returned instead of after talking with the Raven Scribe again)Added (0/1) deploy count text to the Party Deployment HUD before battle (preparing for the full game where you'll be able to deploy up to 3 to the battlefield)Improved duration / durability pips above Status Effect icons for better readabilityRefined Exploration HUD to put the player abilities in center view and removed the wisp abilitiesUpdated Settings to add an "X" close button on the top left corner and repositioned menu inputs displayed on the bottom to keep consistent with other UI menusChanged mouse left clic...Read full article on Community Announcements (HowlingLostTales)
DecklingsOfficial
Patch 1.0.6
Hello players,I hope you are having a great week. This update brings new items, QoL updates, and minor bug fixes. New Content, Quality of Life, and BalancingNew items: Leaf Pile, Clay Helmet, and Iron MirrorNew healing battle animation and effectsNew light and earth enemy moves(can’t be learned by player Decklings)Updated Hotpot Island: added starter deckling recipes, Magma puddle, and other drops.Hovering any recipe on the board or on the Field Guide shows all product details.Updated all food recipes to gain bonus from Cooking skill.Swapped Brewing for Watering work skill in all decklings.Updated save file to ensure we manually unlock evolution recipes of all captured Decklings.Auto-select Decklings last team used and order Decklings by last time played on battle setup screenUpdated Iron Pickaxe and Metal Training Dummy recipes.\Bug FixesFixed issue with game mode auto setting to Survival upon reloading save file causing day duration to be set to 150 seconds. Loading an existing save file for the first time after updating will automatically prompt you to re-select difficulty mode.Fixed issue with cursed move effect not being removed from deck after using(targeting is weird but it works as expected)Fixed window mode not working on certain devicesFixed issue with snowboarder not showing up on mountain.Fixed issue with missing portrait in some dialogues.Fixed issue with invisible challenger showing up on certain islands.Fixed starter's evolution recipes not auto unlocking after capturing due to how starters are treated.Fixed Rogueling's passive giving 1 leaf instead of 2. \ We hope you’re enjoying the game so far. See you next time!Best,OllieRead full article on Community Announcements (Oli)
Off World RacingOfficial
V0.998 Patch
A small 100mb patch that fixes up leaderboards - Legacy stem on 3 moon tracks. 100mb update.Read full article on Community Announcements (Drac)
Between Adventures IDLEOfficial
Patch 0.7.5.1
Patch Notes: Auto-Extraction, Seamless Act Progression & QoL FixesEnchanting: Automated Extraction & Preview ImprovementsNew "Auto Fill" Batch Extraction (Transmute & Extract Tab):Added an Auto Fill / Cancel button next to the Extract button in the Transmute tab.Activating Auto Fill automatically pulls unlocked, enchantable items from your inventory—prioritizing your lowest-rarity and lowest-value gear first—and continuously extracts their Orbs, Essences, and Scrap one after another until you press Cancel or run out of eligible items.Accurate Enchantment & Catalyst Previews:Power Stone Preview Fix: Projected base stat increases are now calculated directly from the item's unscaled base stats (preventing inflated preview numbers on already enchanted items) and highlight the upgraded value in green.Clear Suffixes Slot Count Fix: Previewing a Clear Suffixes stone now accurately displays the item's restored suffix slot capacity.Combat: Seamless Act & Boss ProgressionAutomatic Act Boss Entry: Completing the final normal zone of an Act now automatically transitions into that Act's Boss Zone if you meet the required Combat Level, rather than stopping combat at the end of the zone.Smart Post-Boss Progression Loop:Defeating an Act Boss now automatically advances your character into the first zone of the next Act if you meet its entry requirements.If you do not yet meet the next Act's requirements, combat seamlessly loops back to farm the previous zone until you are ready to advance.Rarity Upgrade (Item Fusion): Smart Auto-Fill FallbackAutomatic Rarity Fallback on Auto-Fill: If your currently selected rarity does not have 4 eligible unlocked items when clicking Auto Fill, the system now automatically scans and fills from the next available rarity tier that has at least 4 matching items.Skill Tree, Loot & Settings FixesFaster Skill Tree Node Unlocking: Standardized the hold-to-unlock duration across all Skill Tree nodes to a fast, fixed 0.4 seconds (removing the longer hold del...Read full article on Community Announcements (environmentalist)
RhythmStrikeOfficial
Update 0.4.0 - Patch Notes
Notable Changes (Game):You can now subscribe to custom songs in the Steam Workshop to play them in Free Play mode.New Master difficulty charts have been added.The difficulty ratings of previous Master difficulty charts have been overhauled.Fixed Issues (Game):Fixed an issue where the first note of a song could not be played properly in specific circumstances.Notable Changes (Chart Editor):You can now publish your note charts directly to the Steam Workshop.The editor now fully supports Japanese, Korean and German.Use the mouse to adjust the width and length of note objects and select multiple objects at once.The editor now displays the locations of Section Switches.Event/FX values can now be floating point numbers.The editor now prevents you from placing Scroll Speed events in moving Slider Notes to avoid issues when playing the note chart.Fixed Issues (Chart Editor):Fixed an issue where using unsupported audio file formats could crash the game during play testing.Fixed an issue where the editor would immediately crash for a small number of users.Read full article on Community Announcements (Aninoss)
Gunblade RangerOfficial
V0.5.1 Patch Note
Dear players, Thank you for your continued support! Version 0.5.1 is now officially live. Here is what's new: What's New: New Language Support: Added official support for Turkish (Türkçe). You can change the language anytime via "Settings" > "Language". Performance Optimization: Capped the maximum number of on-screen drops (EXP, ammo, and coins) to prevent lag and game freezing, ensuring a much smoother gameplay experience. Bug Fixes: Fixed known issues and further improved overall game stability. Update now to enjoy the smoother experience! If you encounter any issues or have feedback, feel free to reach out to us.Read full article on Community Announcements (Astral.CJ)
FareverOfficial
Call to Glory Heroic Update - 2 New Dungeons added!
Hey Farseekers! We've just pushed an update releasing 2 new dungeons in Heroïc Difficulties: The Ruins of Gorgon's Hollow The Abyss of New Atlaan And more Bugfixes available here v0.3.0.31102 Addition Added Heroic Difficulty to 2 new dungeons Ruins of Gorgon's Hollow Abyss of New atlaan Graphics options FPS limiter By default it uses your display's highest refresh rate Bugfixes Fixed some Mermory Leaks Weapons Credence Fixed sometimes receiving Deadeye Focus without resetting Aimed Shot’s cooldownBeefury, Blessed blade of the Farseeker Fixed Rank 2 “Swarm Lord” granting too much armorClawdius Fixed “Tide Rising Uppercut” gaining a stack when equipping another weapon Classes Priest Prayer: Virtue - Fixed the prayer being activated in unintended ways Dungeons Fixed Weapons sometimes dropping at uncommon rarity in dungeons Fixed Ratsar’s Snack not being killed at the end of Ratsar’s Spark Absorption Infusions Fixed set 2 “Nectar Balls” sometimes triggering on instance or gear change Foes Fixed foes not in combat being prevented from moving via idling or patrolling Known issue Rogue Talent "Acidic Splatter" doesn’t work with the distance finisher versionRuins of Gorgon's Hollow {STEAM_CLAN_IMAGE}/45651987/c520fdf2d8842bc7c31aec4c1cfb5ea6bab80fe2.jpg Once controlled by Kobold warchief Gorgon Ratsay, this mine was reclaimed by its exploited Golem workforce, and is now ruled by their leader Golcano In Heroic Difficulty, Golcano will be even more dangerous thanks to his new ability. He'll now be able to summon a volcano that will hurls flaming boulders. Want to get rid of it? A Golcanito might be helpful! Abyss of New Atlaan {STEAM_CLAN_IMAGE}/45651987/0901dbc6c05f6bba7fcf40abb150253df10122db.jpg Rumored to harbor the fabled sanctuary of Skover, this abyss caused the deaths of many explorers, whose ships are now being plundered by Nepsilon. In Heroic Difficulty, Spongeblob bubbles can reduce your breath. Be careful not to get hit or you might have a low survivability! Here ...Read full article on Community Announcements (Shiro_Steven)
Space Imperia 4XOfficial
Hotfix
FIXES Fix mouse drift issue: panning and mouse cursor reset was based on canvas size, not actual pixels, so on different monitor sizes (for example, a Macbook) the panning thresholds were quite higherRead full article on Community Announcements (Breich Games)
The Seven Deadly Sins: OriginOfficial
「The Silent Village and the Guardian of Water」 Version 2.2 Update Details
Greetings, Star Guardians!Here are the details for 「The Silent Village and the Guardian of Water」 Version 2.2 Update.\✦ New Hero\ Lancelot- Weapon & Element1. Staff - Attacker (Holy)2. Longsword - Attacker (Physical)3. Gauntlets - Support (Earth)* You can obtain ‘\ Lancelot’ from \.✦ New Events‘Lancelot Pick Up – Heart-Piercing Eyes’Event Period: After the October 8 (Thu) Maintenance - Until the October 28 (Wed) Maintenance (UTC)- The drop rate for ‘\ Lancelot’ is increased in \.- The \ draw can be performed using ‘Hero Pick Up Draw Tickets’. ‘Exclusive Skin - For What We Hold Dear’Event Period: After the October 8 (Thu) Maintenance - Until the October 28 (Wed) Maintenance (UTC)- The ‘Guardian's Resolve’, obtainable as a Top Tier Reward from \, is an Outfit Skin for the hero ‘Lancelot’ and can be equipped to ‘\ Lancelot’.- All rewards, including the Outfit Skin ‘Guardian's Resolve’ and Weapon Skin ‘Night Bleed’ of ‘\ Lancelot’, are guaranteed within 10 draws.* ‘Skins’ only change appearance when equipped and do not affect stats, skill effects, or any other attributes.* The ‘Night Bleed’ can be equipped as a ‘Staff’ weapon on ‘\ Lancelot’.- The first draw is free, and from the second draw onward, you can perform draws using ‘Exclusive Skin Draw Tickets’. ‘Elaine Pick Up - Whispers of the WindWhisper of the Autumn Gale’ (Updated on October 8 (Thu) 04:58 (UTC))Event Period: After the October 8 (Thu) Maintenance - Until the October 28 (Wed) Maintenance (UTC)- The drop rate for ‘\ Elaine’ is increased in \Whisper of the Autumn Gale].- The \Whisper of the Autumn Gale] draw can be performed using ‘Hero Pick Up Draw Tickets’. ‘Hero Lancelot Trial Event’Event Period: After the October 8 (Thu) Maintenance - Until the October 28 (Wed) Maintenance (UTC)- Try out ‘\ Lancelot’ and complete the challenge to earn rewards such as Star Fragments and Supreme Mastery EXP.- The trial dungeon hero is fully upgraded, with only Outfit and Weapon Skins applied. ‘Check-In Event - Update Cele...Read full article on Community Announcements (gonghaza)
東方エターナルフロンティア(TouhouEternalFrontier)Official
We've done an update with some added features.
We've done an update with some added features. We've added two types of enemies that use sonic attacks.I implemented the missile launcher.Read full article on Community Announcements (User)
TowerLineOfficial
Update - v1.5.0 - Mirror Everything!
Update 1.5.0 is out. Here's a quick summary if you're not on Discord or following the changelog in game. Mirror everythingPress M while placing to mirror anything: single machines, whole copied selections and blueprintsThe layout is reflected left to right, and belts, wires and tunnels flip along with the machines, so every connection keeps working Menu hotkeysEvery menu button now has a shortcut: Blueprints (B), Research (L), Upgrades (U), Recipes (I), Statistics (P), Tutorials (H)Ctrl+S saves the gameEach button shows its key, and all of them can be rebound in the hotkey settings Quality of lifeCtrl+Delete deletes only the belts in a selection and leaves the machines where they are. Bug fixesFixed the info panel of a mirrored machine not updating its speed after buying a speed upgrade Also new since the last announcement (1.4.1 – 1.4.9)Between 1.4.0 and 1.5.0 I shipped nine small patches. If you haven't played since 1.4.0, this is what changed: NewItem Counter: place it over a belt to see how many items per second pass throughHold Ctrl when pasting a selection or blueprint to place only the parts that fitTunnel exits can now have a different color than tunnel entrances Big factories run smootherNo more freezes when placing or removing wiresNo more freezes when cutting, pasting, undoing or redoing large selectionsBetter FPS overall, especially in late game BalanceSpeed upgrades now have a cap: belts max out at 18 items/s, machines and extractors at 9 items/sOrders ask for more items after you've completed 200 of them FixesBridges now move items as fast as belts and no longer disappear after loading a saveBelts no longer push items onto nearby belts they aren't connected toInfusers no longer get stuck forever when an unpaintable item reaches themBelt Readers no longer miss itemsPasted belts no longer face the wrong wayMachine colors are kept when pasting, using blueprints or mirroringThe FPS cap and VSync settings are now saved correctly As always, thanks for playin...Read full article on Community Announcements (redjohn)
Lawn Mowing Simulator 2Official
Lawn Mowing Simulator 2 | News Update | 07/10/26
Hi, LMS2 Players!First of all, we’d like to thank you all again for your support for LMS2 since launch!The next patch for Lawn Mowing Simulator 2 will be released very soon! We’ve been keeping a close eye on the discussions surrounding the game since launch, and the team have been hard at work improving the gameplay experience and taking all your feedback into consideration!The 2 most common requests were for the tarpaulin to appear more often and for players to have the ability to see where equipment has been assigned. Initially, it was designed so that the tarp would only appear for debris disposal contracts, but we have listened to the feedback and the tarp will now also be offered for clearance contracts. This will be optional to use but for those who want your yard to be leaf free, then the tarp will be there for you to use! Therefore, the upcoming update will include:The tarpaulin will now be available on the back of the truck at clearance contracts if you want to use itThe contract assignment screen has been reworked, so it is easier to see what is assigned where, as well as the addition of a key to explain the iconsLionbridge Lane - The kerbs and low walls have been updated for better collisionsRemoval of collision on some bushes and plants, which will make these location borders and flowerbeds easier to navigateUpdated contract generation system, which will allow more variety of locations More optimisation work done has been completed to improve performanceLoading screen behaviour updated so you don't have to press a button multiple times to get into a contract (which was a common feedback request)Removed camera bounce on mowers for a smoother mowing experienceA fix has been implemented at the beginning of the game where a contract loop could occurSome hidden achievements that were not unlocking in certain circumstances have been fixed, so this should no longer be an issueImproved respawning for when a player falls out of the world, and we have updated the ...Read full article on Community Announcements (Jackster457)
UncivilizedOfficial
Big Playtest Update + Demo coming soon
Hey folks,I just released a big update to the playtest build of Uncivilized. The game now has full diplomacy for each of the playtest factions, allowing you to win or lose via diplomacy rather than just conquest. There has been an unbelievable amount of writing involved in creating all this, way more than I bargained for, but it gives the game a life and personality that makes it more than worth it.The actual ending events are placeholder for now, but they're almost all written and ready to go!Playtest sign ups are open, so if you want to play and help make the game better for its full release, go ahead and sign up! I’ll let in another batch of testers very soon. I also created Discord for sharing feedback about the game, join up here.And what’s more, I’m aiming to have a demo ready for December! This will basically be the current playtest build, but with all the useful feedback I’m getting addressed and the game fully polished up. Cheers!DanRead full article on Community Announcements (Dan)
UMAMIOfficial
Performance patch - Version 1.4.6
Hi everyone!We just pushed a small update that fixes stability problems and occasional crashes when opening a level, and while playing inside puzzles. Golden Hive Waffles was the puzzle affected the most, and that is fixed now.Please let us know if you still run into anything.Thanks for playing!Read full article on Community Announcements (Mimmox)
魔堡乱斗Official
October 27 Update
1、Fixed an issue where, after a Slime split, some mercenaries were unable to attack it. 2、Fixed a bug where freeze duration decayed incorrectly in Free Mode. 3、Fixed a bug where the Lich's Eternal Frost Shadow had no effect. 4、Fixed a bug where the Dragonborn's permanent post-battle attribute gains were lost after reloading a save. 5、The Chef's quality has been raised to Excellent. Expanded the trigger conditions for the Chef's Peddler's Shadow — it now also triggers when skipping reward claims on the victory panel after a battle. 6、The Inferno Lord's Absorb Flame has changed from in-battle growth to permanent growth. 7、The Arrow Smith gained a new skill that doubles the effects of equipped arrowheads. 8、Added a batch of new talents: Daredevil: +30% Attack, but −70% HP Longstrider: +10% Attack, range increased to the entire battlefield (obtainable by Mages / Archers only) Veteran: +6 Attack permanently after each battle Survivalist: +4 Attack permanently when selling mercenaries, equipment, or potions Royal Bloodline: +30% Attack, +30% Defense, but cannot be soldRead full article on Community Announcements (tredyfa)
3DMurderMystery TheAshenYouOfficial
Our First Major Update Is Here! Full Voice Acting, macOS Support, Pre-Load Mode
Major Update Overview■ Full Voice Acting for Playable CharactersPlayable characters are now fully voiced in sections such as “Memories of the Incident” and the endings.You can freely choose whether to read your character’s lines yourself or have the voice actor’s performance play instead. Whether you prefer role-playing your character yourself or listening to the voice acting to gain a deeper understanding of the character, you can enjoy the story in whichever way suits you best.If you set your character’s dialogue to “Read It Yourself,” the character’s mouth will move in sync with your own voice.■ New Pre-Load ModeWe have added a new “Pre-Load Mode,” which allows each player to complete solo content such as “Memories of the Incident” and the controls tutorial in advance, before all four players gather to begin the investigation.This mode is especially recommended for players who do not usually play video games, those who are unsure about 3D controls or their computer’s performance, and anyone who would like to take their time preparing before the investigation begins.■ View All Ending Routes After Completing the GameThe Gallery, which is unlocked after completing the game, now allows you to view every possible ending route.You can manually adjust the variables that affect the ending, allowing you to explore every route and even see all dialogue variations within them.■ New Information Card ListYou can now view a complete list of Information Cards throughout the game.Once you have viewed a piece of information, you can check it again at any time. This makes it easier to organize clues than in traditional murder mystery games, allowing you to focus more fully on solving the case.■ macOS SupportThe game now supports macOS.Cross-play between Windows and Mac is also supported.Read full article on Community Announcements (gudagudabuton)
Blueblood ArenaOfficial
Version 0.3.4 Patch Notes
Reverted some code regarding garbage collection when playing onlineThis may help prevent the occasional desyncAdded a function to ensure joining or creating a room works properlyAdded another instance of saving data specifically after clearing arcade modeAdded another instance of resetting wall bounce timesDimitri5BB now counts as a separate hit as 5B and also have lower damage scaling values5C has lower damage scalingj.B damage increase 175 -> 2002B damage increase 150 -> 160RudolphBugfix: when attempting to buffer 2C, 5C no longer comes out instead.Read full article on Community Announcements (Beedrill)
