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Watch trailer on Steam ↗Lay of the Land
Southern Cross Interactive · Published by Southern Cross Interactive
Very Positive — 80% positive (1,230 reviews) · 25 achievements
Last updated 28 Sept 2026
Lay of the Land is a sandbox adventure game set in a fantasy world where everything is physically simulated. Use the environment to your advantage and Explore, Fight, Loot and Build your way through mysterious lands.
£17.75
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Price history
Action, Adventure, Indie, RPG · 2026 · More £15 - £30 games
Embark on a journey through mysterious lands in Lay of the Land, an action-adventure RPG where you explore, fight, loot, and build. Developed by Southern Cross Interactive, this 2026 release invites you to use the environment creatively as you craft your own path in a physically simulated world.
About this game
Embark on a journey through a dangerous and mysterious world where fires spread and burn, sand collapses, water flows, and pockets of gas suffocate. Get a Lay of the Land, explore the world and use the environment to your advantage.
How will you survive? Will you use powerful melee weapons and armor to charge into combat? Maybe you like to keep your distance and strike from the shadows? Or will you use powerful spells and become a master of the arcane arts. The choice is yours.

Discover many distinct biomes filled with unique locations and wildlife. Explore overgrown ruins, or take on a deadly temple to find the treasure hidden within. Descend down winding caverns or ascend up jagged mountains to uncover the secrets just beyond the ridge.
Lay of the Land's procedural world generation uses a layered simulations to create interesting and natural landscapes giving each world a hand designed feel. Water will carve channels through valleys while roads wind their way through the terrain, organically connecting locations together.
Use the full power of a voxel based building system to build anything your heart desires. From humble cottages to majestic castles, bring your ideas to life using a variety of procedural tools and decorative elements.
Lay of the Land’s procedural shape system goes far beyond simple square walls and roofs. Effortlessly create circular structures with the cylinder tool and atop them with sloped roofs using the cone tool. Naturally raise/lower the terrain with terrain sculpting tools or construct paths by simply drawing directly onto the ground.
Enhance your creations with a wide variety of prefabs including windows, fences, slopes, and more. Design and create your own custom prefabs to quickly duplicate decorations or even entire structures with ease. Decorate with an assortment of furnishings such as tables, chairs, shelves and more.

Use the fully destructible world to your advantage in emergent encounters with a wide variety of bosses and monsters. Collapse the roof of a cave onto your foes, fell a tree to crush a dangerous monster or blast through a wall to get the drop on your enemies.
Wield a wide variety of powerful weapons as you battle and loot for new weapons and gear. Get up close and personal with an array of melee weapons, strike from afar with your arsenal of ranged armaments or master the arcane arts to unleash powerful spells upon your foes.

Lay of the Land features a physically based crafting and interaction system. Instead of relying solely on menus, items are physically placed and interacted with in the world. Want to make a basic axe? Lay sticks, rope, and flint on the ground and assemble them into a functional tool. Need to cook food? Simply place it into a campfire and let it cook.
Forge new weapons by smelting raw ore, crafting clay molds and casting metal parts. Upgrade your weapons to enhance attributes such as damage, durability, attack speed and more. Infuse them with special elemental effects including fire to burn enemies over time, ice to slow your targets or lightning to chain your attacks to nearby foes.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: AMD Ryzen 5 2600 or Intel Core i5-8600
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1660 Ti or AMD Radeon RX 5600 XT
- DirectX: Version 12
- Storage: 3 GB available space
- Additional Notes: Graphic Settings: Low, Resolution: 1080p (Native), Target FPS: 30
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: AMD Ryzen 5 5600 or Intel Core i5-12600
- Memory: 16 GB RAM
- Graphics: Nvidia RTX 3060 Ti or AMD Radeon RX 6700 XT
- DirectX: Version 12
- Storage: 3 GB available space
- Additional Notes: Graphic Settings: High, Hardware Raytracing Enabled, Resolution: 1080p (Native), Target FPS: 60
Supported Languages
Latest news
Patch NotesOfficial
1.2.1 Patch Notes
Patch Notes: -Fixed hollow bridge start asset railings -Fixed attempting to spawn cooking effects on an invalid slot in the campfireRead full article on Community Announcements (southerncrossinteractive)Patch NotesOfficial
1.2.0 Cooking and Farming Update
Hi Steam Community,The Cooking and Farming update is here and brings with it a New Cooking System, Plant Composting, Fertilizer, New Furniture and a bunch of Quality of Life/UI Improvements and bug fixes.New Cooking SystemMeals can be cooked using the new Stove. Food cooked on the stove lasts significantly longer and combines the effects of different food into a single item.Composting SystemYou can now compost plants, seeds and unused vegetables into Fertilizer using the new Composter. Fertilizer can be used to accelerate the growth of crops and saplings. It can also be used to grow new plants relevant to the biome you’re in when used on the ground.New Furniture3 new furniture sets have been added. There are new Wooden Drawers/Cabinets for each wood type and new Sofas for each fabric color.QOL/UI ImprovementsThere are a bunch of improvements to UI and QOL. The default max item stack size has been increased to 50 for most items and to 150 for plants. The crafting recipe guide has seen some much needed improvements with crafting recipe grouping for variant recipes and the addition of recipes for items produced using Useables.Saplings now require a certain amount of space to grow with the amount of space required depending on the tree type. No more planting a sapling only to have it grow into another tree.Notable Bug FixesThe summon spell has been improved with summoned monsters immediately attacking the creature the player was looking at when cast. Summoned AI will now consistently attack bosses as well.The ambient sound system has also seen some work with fixes to occlusion on some ambient sounds. The world should sound much more alive. There is also now more aggressive occlusion on flowing water sounds. You shouldn't hear nearby rivers when underground and in an enclosed structure.What Comes Next?In regards to the next gameplay content update. I am going to keep what I am working on a secret for a little while as I want it to be a surprise. I’m pretty excited to wor...Read full article on Community Announcements (Tooley1998)Patch NotesOfficial
1.1.18 Patch Notes
Patch Notes: -Improved shadow rendering performance -Fixed clicking on a crafting recipe ingredient not showing the recipe for that ingredientRead full article on Community Announcements (southerncrossinteractive)Patch NotesOfficial
1.1.17 Patch Notes
Patch Notes: -Fixed taking damage from becoming buried in falling sand being unintentionally difficult -Fixed a race condition that could occur from incorrect bounds being used to wait for async voxel queries -Fixed an uncommon crash when checking if player has enough of the required voxel items when buildingRead full article on Community Announcements (southerncrossinteractive)Patch NotesOfficial
1.1.16 Patch Notes
Patch Notes: -Fixed a shader compiler crash on older GPUsRead full article on Community Announcements (southerncrossinteractive)






