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Goblington

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Goblington

Joshua · Published by Joshua

Last updated 28 Sept 2026

A rogue-lite style city-building game in a relaxed dark fantasy world. Explore your goblin kingdom, find interesting locations and choose your heroes. Defeat hordes of monsters, harvest, build, cook, feed and grow. Good luck!

Free to PlayComing SoonDJCTQ 10

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Indie, RPG, Strategy · More free games

Goblington invites you to build and defend a goblin kingdom in this indie RPG. Explore dark fantasy realms, craft heroes, and battle hordes of enemies as your city expands and thrives.

About this game

When you return from the deep forests, you discover that your beloved goblin village has been devastated by a mysterious green mist. Your task now is to rebuild the village, while the stone formations in front of your village turn out to be portals to other dimensions through which monsters are constantly pouring into your world.

Building In Chaos


Decide where and how buildings are to be erected, and your hard-working goblin laborers will put your plans into action. In "Goblington" there are a variety of basic resources and production chains that you must use skillfully to rebuild your village and fend off the monster hordes at the same time. Every decision you make has far-reaching consequences for the survival of your village.

Choose Your Warriors


Assemble a team from a variety of unique units to defend your village. Utilize the synergies between the different units and evolve them to their most powerful form. Each playthrough is made unique by the combination of your hero choices, recruited units and collected items.

Take Care Of Your Troops


At night, your warriors retreat to the tavern to fortify themselves. The quality of the food you collect or cook during the day determines how much experience they gain.

Discover A New World


Explore a map full of secrets, hidden resources, items, units and monsters. Find stores and paths to make lasting progress and unlock new abilities and heroes. Rogue-lite mechanics ensure that your building and combat strategies are constantly expanding and becoming more diverse.

Features


  • Numerous challenging bosses that put your strategies to the test.
  • A wide variety of items as rewards for defeating a boss
  • A weather system with a direct influence on battles and resource procurement
  • Numerous recruitable units with many abilities.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows® 10 (64-bit)
  • Processor: Intel® Core™ 2 Duo E7500 (dual-core) / AMD® Athlon™ II X2 250 (dual-core)
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce® GT 630 (2 GB) / AMD® Radeon™ HD 6670 (2 GB)
  • DirectX: Version 11
  • Storage: 2 GB available space

Recommended

Recommended:
  • OS: Windows® 10 (64-bit)
  • Processor: Intel® Core™ i5-750 (quad-core) / AMD® Phenom™ II X4 965 (quad-core)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 650 (2 GB) / AMD® Radeon™ HD 7750 (2 GB)
  • DirectX: Version 12
  • Storage: 2 GB available space

Supported Languages

English

Latest news

  • Community & EventsOfficial

    Join the Goblin Adventure at Steam Next Fest with Goblington!

    Greetings, goblin enthusiasts! 🐸✨ Get ready to embark on a whimsical journey through the enchanting world of Goblington during Steam Next Fest! It’s time to rally your goblin clan and prepare for some hilarious antics and strategic mischief. In Goblington, you'll lead your lovable goblins through a vibrant, handcrafted realm filled with quirky challenges and delightful surprises. You'll need your wits and a knack for strategy as you manage resources, explore hidden treasures, and forge unique paths for your clan. Who knew being a goblin could be this much fun? We’re thrilled to invite you to try our demo during the event. This is your chance to experience the charm and humor of Goblington firsthand! We promise plenty of giggles and maybe a few goblin-sized mishaps along the way. So dive into the whimsical chaos of Goblington at Steam Next Fest! Don’t forget to wishlist the game, and let’s show the world what it means to be a goblin! Also a lot of good player experiences has beend made yet. Thanks for playing the OLD VERSIONS, QuanticFlux and Gaming Jay :) ! {STEAM_CLAN_IMAGE}/45076747/aa12629da09316527027dfb8aecd965edae43e64.png
    Read full article on Community Announcements (Mjöllnir)
  • Community & EventsOfficial

    Winners of Goblington Steam Promo Event: : Key Giveaway 🎉

    Hey Goblin enthusiasts! 🧙‍♂️✨ The time has come to announce the winners of the Goblington giveaway! First of all, thank you so much to everyone who took the time to play the demo and share your thoughts. Your feedback means the world to me, and it's going to help shape the future of Goblington. As promised, five lucky winners have been selected to receive a Steam key for the Early Access version of Goblington! Without further ado, here are the winners: Winners: derpysphere jolson425 Ferinzz Rhagon Sepidaceous Congratulations to the winners! 🎉 I'll be reaching out to each of you directly on Steam with your key. For those who didn’t win this time, don't worry—there will be more opportunities in the future. In fact, in one of the upcoming updates, you'll have the chance to find a hidden key within the game itself! Keep an eye out, as I’ll announce the details with the update. In the meantime, I’ll continue working on new updates and content for Goblington, and I can’t wait to share it with you all. Stay goblin, and see you in Goblington! Cheers, Joshua 🧙‍♂️ P.S. May the goblins ever be in your favor! 🏆🧙‍♂️
    Read full article on Community Announcements (Mjöllnir)
  • Patch NotesOfficial

    Update 0.0.47 - Balancing

    First: remeber to leave any kind of feedback here to participate in the key giveaway. It ends in a few days! :) Bug Fixes: The last enemy attack would still hit the player even if the enemy had just died. For certain heros, particularly the Priest, the attack range was not updated when switching skills. The Priest’s level-up now displays the correct image in the tavern. The Samurai’s level-up now displays the correct image in the tavern. The Paladin’s level-up now displays the correct image in the tavern. Hero names in the unlocks screen are now correctly shown when hovering over them. Enemies no longer move during their death animation. Scrolling was deactivated when the mouse hovered over specific areas of the screen due to invisible RichText labels from Godot, which prevented scrolling. This is also fixed now. The Paladin sprite no longer becomes invisible when the level 3 skill is active. Buffs: Imp: Hit chance increased to 75%. The Priest now has more durability and attacks faster. The Paladin has slightly more health and defense. The Paladin’s level 2 skill now causes a knockback effect, as long as the enemy doesn’t die instantly. The Druid’s level 3 skills have been improved. By the way, have you ever wondered what 150 carrots look like in the tavern? {STEAM_CLAN_IMAGE}/45076747/0a02ac54c3dfa58edf10b4ce710aa3778a59e7c7.png
    Read full article on Community Announcements (Mjöllnir)
  • Patch NotesOfficial

    Update 0.0.46 - Balancing / Small Additions

    First: remeber to leave any kind of feedback here to participate in the key giveaway. It ends in a few days! :) Improvements: Level Cap: Prevented players from reaching level 4 by setting the required experience points extremely high. The current level cap is 3, but it will be increased in future updates. Enhanced Selection Menu: Added short descriptions for heroes in the selection menu for starting heroes. Included information about each hero's favorite food in the selection menu. Notification Removal: Removed the message about potential appearances at Wayfarer's Firepit, as unlocked units now appear there daily (see below for details). Buffs/Nerfs: Wayfarer's Firepit Changes: Once unlocked, Wayfarer's Firepit now contains new units every day, provided at least one unit has been unlocked. Each unit can only be hired once per run. Note: Many more heroes will be available to unlock in future updates. Reduced the initial unlock cost for Wayfarer's Firepit to 2 gold. Building Cost Adjustments: Lumberjack now requires 3 gold to build. Stone Mine now requires 4 wood to build. Tavern now requires 3 gold to build. Unit Cost Changes: Hiring Goblins now costs only 3 gold. Reduced the cost to buy units at Wayfarer's Firepit to 3 gold. Note: In future updates, different units will cost different resources. Many thanks to all players that gave balancing feedback, especially Rhagon.
    Read full article on Community Announcements (Mjöllnir)
  • Patch NotesOfficial

    Update 0.0.45 - Hotfix no. 3 in one day

    Hotfix (sadly no.3 in one day, new record? ːlunar2019crylaughingpigː ): Due to debugging, the first boss was spawning on the first night. This issue should now be fixed. Thank you for the prompt feedback! :) The update should be available within 5 minutes for everyone to download.
    Read full article on Community Announcements (Mjöllnir)

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