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Patch notes and news for games in the catalog, aggregated from Steam. Excerpts only — follow the link to read the full piece at its original source.

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Patch Notes

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  • Flight Weapon
  • Megastore Simulator

    Megastore SimulatorOfficial

    Performance & Restocker Improvements

    Hello everyone, With the recent changes to the customer demand system, customers are now purchasing more products, which means restockers have more work to do!Based on your feedback, I wanted to give restockers a few upgrades to help them keep up with the increased demand and make warehouse operations more efficient.This patch also includes a major performance optimization for the Product Purchase Window, especially for players with a large number of Grocery licenses.📦 Restocker & Unloader ImprovementsIncreased the maximum number of boxes restockers and unloaders can carry from 5 to 7.Height limits still apply, but workers can now carry more smaller boxes at once.Increased the maximum carrying height for unloaders by 25%.Improved restocker workflow! Restockers now dispose of empty boxes before returning leftover boxes to storage, reducing unnecessary walking, especially in large warehouses.🗑️ New Restocker Trash BinAdded a dedicated Restocker Trash Bin, available in the Furniture Shop.This allows you to separate restocker disposal areas from your own, helping keep your warehouse more organized.Efficiency Tip: Place Restocker Trash Bins near warehouse entrances to reduce walking distances.Important: Restockers only use trash bins on the first floor. Bins placed on the second floor will be ignored.🛒 Product Purchase WindowCompletely reworked the underlying system to improve performance, especially with many Grocery licenses unlocked.Ordering, filtering, scrolling, and controller support remain unchanged.Fixed an issue where the purchase window could sometimes appear empty.Thank you for all your feedback and support! More improvements are on the way! ❤️
    Read full article on Community Announcements (Wudderda)
  • Mar

    MarOfficial

    Mar 2nd Update!

    2nd Mar update!!!Today more has been brought to the table! Let's see what:-4 more maps!The community event went nice and we bring 4 unique maps made my the community itself-New mode!A new mode has been created which is suppose to give a little challenge to people who want extra trouble. :)-Achievements added!For fellow hunters, go get 'em all-Main menu updated!Main menu has been updated to have a 3D background instead of being dark-Gameplay updated!The item's now may spawn randomly around some of the maps.-Character controller slightly updatedThe character controller has updated code with a fix of main menu/UI working with gamepad and now with pause menu.-Monster AI changesMonster AI improved, or made worse, your word......-Store page UpdatedNew screenshots, images and trailer-New languagesGerman and Brazilian Stupid Language Localization
    Read full article on Community Announcements (JOZATHEMAN)
  • Container Terminal Simulator

    Container Terminal SimulatorOfficial

    🛠️BugFix 34 (October 9, 2026)

    BugFix 34 (October 9, 2026)GameplayIncreased the time it takes for an unplugged reefer container to warm up.Optimization & Bug FixesFixed an issue with placing 40-foot containers on trucks.Thank you for your support and for helping us improve Container Terminal Simulator!— Tikam
    Read full article on Community Announcements (ctstikam)
  • Clicker Ore

    Clicker OreOfficial

    1.11.27 Major Update — October 9, 2026

    NEW- Welcome gifts: a gift awaits you every day during your first days; the days don't have to be consecutive.- Weather events: new weather events unlock in the mine as you go deeper; each event has timed side effects, and some also change the floor's temperature.- Awakening Blessings: on certain floors you pick one of the blessings offered to you; blessings from the same family grow stronger together and reset on Awakening.- When you have a blessing to choose, a glowing button appears on screen, so you never pick one by accident while digging.- Weak spot: click the glowing spot that appears on the ore and that hit deals much more damage.- Pickaxe mastery: your pickaxes earn mastery from the ores they break and hit harder as their mastery grows.- The tutorial has been rebuilt: newcomers are guided step by step; new hints were added for auto floor, auto heat resistance and temperature.- In the Arena you can keep attacking with diamonds once your free daily attacks run out.- The Guide gained a Currencies tab: see where every currency is earned in one place.- When you claim the hourly free gold, the gold you earned is shown in the reward panel.- Newly unlocked skills and opened item packages now appear in the activity log.IMPROVEMENTS- Hover over the icon on pickaxe, suit and pet cards to see the item's summary.- The Dungeon and the Abyss received their own ambient visuals.- Equipment, Shop and Smith texts are now translated into every language.- The reset and kept lists in the Awakening and Ascension windows are now complete.BALANCE- Disenchanting trades now unlock at floors that match their contents.FIXES- Fixed the gold crystal sometimes appearing as a normal ore.- Fixed the Shop stock not refreshing right after a paid refresh.- Fixed the Guide panel not updating when reopened.- Fixed the reward panel occasionally getting stuck on screen.- Fixed locked upgrades in the Skill Tree being purchasable.- Fixed the character level sometimes showing too low in the Arena.- F...
    Read full article on Community Announcements (Tiny Depth Studio)
  • Ollie and the Merchant of Dreams

    Ollie and the Merchant of DreamsOfficial

    Patch Notes v.1.5.5.25834271

    This update gives the minimap a major usability overhaul, making exploration easier to read and progress more satisfying to track.The full map layout is now visible, with unexplored areas clearly marked as unknown.Rooms are revealed cell by cell as you explore them.Scene transitions and connections between areas are now easier to identify.Improved distinction between rooms, walls and connections.Added a map cursor for easier navigation and inspection.Area and scene names now update as you move across the map.Added a completion percentage to track how much of the world has been uncovered.General improvements to minimap readability and navigation
    Read full article on Community Announcements (louis.john.is.not)

Announcements

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  • Automon Arena

    Automon ArenaOfficial

    Adventure Mode is now OUT!

    Greetings,If you've been reading these, hopefully you know what this is so I'll get to the point:Adventure Mode Update is now live!Here's what's in it, in 3 quick bullet pointsADVENTURE MODE: A new way to play the game - streamlined single player experience with asynchronous multiplayer -Travel across the land, beating 40 areas in a linear map to reach the Champion. -Beat the Champion to have a chance to fight the Player Champion! Beat the Player Champion to take their place as the final boss! META PROGRESSION: A persistent player level that you increase by doing stuff -Unlock more character skins and name frames by levelling up! AUTODOX CHECKMARKS RETURN: Pretty self explanatory, no? Just look at this screenshotAnd here's what's in it, in dozens of long bullet points:More about Adventure:Beating the game will unlock a higher difficulty level. Beating that will-- oh come on, it's just ascension system from Slay the Spire, do I need to explain it?Gyms are optional, but every 10 nodes, you'll fight a ghost of another player. Player ghosts are slightly nerfed to prevent an ambush from a level 20 2-star Ladybuff from someone who got really lucky. You get healed before and after these fightsAreas 36-38 are a boss rush against the Pretty Good Three. There is actually 6 possible bosses there, but 3 are chosen at random. Then another PvP area, then finally, the mysterious Champion. Then, if you beat that, the Player Champion! Beating the NPC Champion is enough for the run to count as a winYou only have 2 lives in this mode, but you only lose 1 per battle loseThe run is saved as you go so you can quit and return to it. This feature isn't implemented in BR yet because there are a few more things to consider thereGameplay:Release is now available to do pre-battleWonder Trade and Dump rewards improved. Dump now also can't roll the fight outcome when you're at 1 lifeRefusing a capture now grants EXP equal to turn number, not static 3 per Automon anymoreAlpha Meishowl, Tongo and ...
    Read full article on Community Announcements (Gral Games)
  • Habbo Hotel: Origins

    Habbo Hotel: OriginsOfficial

    Keystone Beta: The First Round of Fixes

    The Keystone beta opened on 8 October, and you've been busy. Thank you for every report so far. This update brings Keystone to more Macs and Windows PCs and fixes a long list of the things you spotted. Steam downloads it for you.💻 MAC & WINDOWSKeystone now runs on Intel Macs as well as Apple silicon Macs, on macOS 13.3 Ventura or newer. If it wouldn't open on your Mac before, give it another go.Keystone now starts on PCs with older Intel graphics, such as 4th and 5th generation Intel Core processors.PCs without a DirectX 12 graphics driver now fall back to the software drawing built into Windows. It's slower, but the game runs.Fixed the game failing to start on Windows when it was installed in a folder with accented letters, or when your Windows user name had them.If Keystone can't start on Windows, it now tells you why and offers to open its log folder. The log is client.log in %LOCALAPPDATA%\Habbo\Origins\logs. Please attach it when you report a problem.🏠 ROOMSPublic rooms open faster. The loading bar now fills as the room is built, and you walk in as soon as it's ready instead of waiting about three seconds more.Fixed rooms sometimes never finishing loading when you entered one right after logging in.Fixed the login screen getting stuck connecting when you signed in again after a disconnect.The Welcome Lounge now plays its music, First Steps.Sci-fi doors now open properly: the panels sink into the floor instead of leaving slivers at head height.The minimised Info Stand now shows big hats, beards and head accessories at full size instead of squashing them.💡 LIGHTINGRooms whose owner hasn't chosen any lighting now keep the classic unlit Origins look, instead of turning grey under the Day preset.Shiny furni such as plastic chairs and tables, trophies, fans, the ice cream machine, elephant statues, drinks machines and coolers, the hot tub, geyser, waterfall and snow no longer light up the floor around them. They keep their shine, but they don't act as lamps any more....
    Read full article on Community Announcements (OriginsMatthew)
  • The Marvelous Raincaster of Yell Holler

    The Marvelous Raincaster of Yell HollerOfficial

    Play the Raincaster Demo!

    We’re very excited to share that you can go play the demo of our time-looping puzzle ballad Raincaster right now, as an official LudoNarraCon selection!This is Raincaster' first demo release, so we'd love to hear what you think. Join our Discord or find us elsewhere (@brainandbrain, most places), and please make sure to leave a review if you enjoy it!🌧️ The Marvelous Brain&Brain-casters
    Read full article on Community Announcements (Brain&Brain)
  • Bioneers

    BioneersOfficial

    Devlog #7. Roadmap to Open Demo: New Video & Playtests

    Hey everyone!There’s something special about watching the cells you’ve connected start working together as a living organism. As developers, we want to bring that experience closer to real biology. We’re exploring how cells connect and communicate, and how different biological systems develop and work together inside one body to keep it alive. Our new roadmap video takes you through what we’re developing next on the way to the open demo. We’ve already shared the roadmap here on Steam; now we’re walking through those plans on video and talking about what they’ll mean for the organisms you create. You’ll also have more chances to help us test Bioneers along the way. Before the open demo, we’ll run several more closed playtest waves, giving a limited number of players access to our latest builds. Your feedback from these tests will help shape the game! Follow us for playtest news and development updates. Can't wait to share Bioneers with you! 👾 Bioneers Discord Instagram YouTube
    Read full article on Community Announcements (info)
  • Silent Stay

    Silent StayOfficial

    SILENT STAY: REWORKED — DEMO OUT NOW!

    The Silent Stay: Reworked Demo is now available on Steam! Experience redesigned gameplay, improved visuals, enhanced atmosphere, and a reimagined horror experience.Play the demo now and step into the darkness.Thank you for supporting MixedUp Games!Play it here: Reworked Demo
    Read full article on Community Announcements (Zictorix)
  • FLASK

    FLASKOfficial

    0.38.6 - Hidden Events, Visuals, QoL & Balance

    Dear Alchemists,This patch is mostly a follow-up to the recent major patch. We’ve been gathering feedback and shoring up some holes, especially around hidden events. Almost every hidden event has been reworked, buffed, or otherwise adjusted to make them more competitive. More on that below.In addition, there are many new visual updates, QoL improvements, and some much-needed quick balance changes, with a bigger balance patch coming next week.EventsThe main goal of hidden events is to be on par with, or slightly higher value than, the generic gainer events. The main difference is their variance and randomness. They also give access to functionality not easily available through regular events. They should always feel competitive, but carry a slight risk. Each biome has its own unique events, balanced for that specific biome.The current iteration is mainly testing the mechanics and balance. The visuals are getting there but aren’t finished for all of them yet, though they should all work. Expect more visual polish in the future. With the new additions, there are now 10 unique hidden events to explore.Visuals & QoLA first pass at visually indicating “preview” flasks has been implemented in some events. There’s now a new, clearer visual for when something is in a preview state, meaning you don’t own it until you complete the event.Examine mode now works in combat. You can right-click flask icons to bring them up in full view.Hovers now show the full flask, including the elements and infusers it contains.You now click each object individually in the Forward Camp and Tabernacle events.BalanceThis is a first pass at fixing some outliers. New content has also been added around Organ Mutations: each character now has 3 unique, character-specific organs, along with a more curated list per character. Some organs have been removed entirely for now.Another big change is the Artificer Drone rework. Drones no longer drain your HP when you create them. Instead, they simply have a va...
    Read full article on Community Announcements (Dorathor)

Community & Events

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  • Horses of Hoofprint Bay

    Horses of Hoofprint BayOfficial

    Coming Soon: updated Demo for Steam Next Fest!

    Hey everyone, we have big news today: Horses of Hoofprint Bay will be participating in Steam Next Fest (Oct 19-26) with an updated Demo! What you need to know: 1️⃣The October Demo will remain limited to 25 days of playtime. 2️⃣The October Demo will more closely represent the first 25 days of the “actual” game: Due to the rebalancing we’ve done, that means you will start with a horse that has much lower stats, and you will most likely not be able to progress quite so far. 3️⃣The October Demo will contain various new features such as walking your horse (with/without foals), Caprilli tests, new Trail ride environments, desensitization training, face markings and appaloosa patterns. 4️⃣Because the new Demo contains all the changes made to the game in the past months, save games from the October Demo WILL be compatible with the full game upon release. Save games from the February Demo will NOT be made compatible. 5️⃣The February Demo will stay available on a separate Steam branch. You will remain able to access and play it by switching branches on Steam: Once the new Demo is out, trght-click on the game in your library and select Properties. Select Game Versions and Betas and then select February Demo to access the old Demo. 6️⃣The Demo (February and October) will stay available after the full game releases, so anyone hesitant to buy can still get a taste of the game before purchasing. The Steam Next Fest is an important way for us to reach more people before release. Our visibility in the Festival will depend on the game’s performance during the first 1-2 days (how many people play it and for how long), so we invite everyone to spend some time playing the updated October Demo when the festival begins, to help us get more visibility! In order to make sure everything in the new demo works as expected, we’ll be inviting a new batch of playtesters very soon, who will get access to the October Demo in advance. One additional heads up: Between the Next Fest demo and the relea...
    Read full article on Community Announcements (Alice)
  • Heroes of Might and Magic III Remake

    Heroes of Might and Magic III RemakeOfficial

    Community Roadmap, Playtest, and Events

    Greetings, Heroes! Since the reveal of Heroes of Might and Magic III Remake, we’ve received a large amount of passionate and varied feedback. It helps us to see what matters most to the community. Our goal is to balance that feedback with a clear vision for the remake and a development plan that allows us to deliver the best possible experience.  Our Plan for the Coming Months  To make sure we give every major topic the depth and attention it deserves —and to thoroughly evaluate your ideas within our actual dev framework, our communication will follow two main tracks over the coming months: 4 Feature Cycles: Structured focus periods where we dive deep into key Heroes of Might and Magic III Remake features, systems and design frameworks. A Continuous Faction & Art Track: Running alongside those cycles, this parallel track will focus on faction reveals, visual direction, dedicated faction videos, and art-focused developer blogs. This approach will allow us to share our design vision, listen closely to your feedback, and regularly report back on the evaluated insights and progress. Cycle 1: Playstyles Since our reveal, one of the most animated discussions in the community has been classic charm versus a modernized experience.  To accommodate these differing preferences, we are exploring the "Playstyles" system. Playstyles offers a flexible framework that allows you to adjust key elements—such as object scale, color and lighting, and UI/UX design—influencing the overall atmosphere and feel, so you can enjoy the remake in the style that suits you best. Cycle 2: Game Modes & Quality of Life (QoL) Improvements Player customization and Quality of Life (QoL) features to enhance overall gameplay comfort and usability. Cycle 3: User-Generated Content (UGC) Map editors, modding support, and more Cycle 4: Multiplayer & Long-Term Operations Hotseat, PvP, and beyond. (These are just the topics we’ve listed for now—we may explore more as we move forward.) Ongoing Adjustments to the...
    Read full article on Community Announcements (Ubi-El)
  • AlcheMice

    AlcheMiceOfficial

    SAGA Barcelona Game Fest

    \ Hello alchemists! This weekend AlcheMice leaves the lab. From Friday 9 to Sunday 11 October we will be at SAGA Barcelona Game Fest (Hall 1, Fira Barcelona Montjuïc) with a playable build. AlcheMice is a roguelite deckbuilder with turn-based tactical combat, starring an apprentice alchemist mouse in 15th-century Granada. Every card is a tarot card, and the movement cards carry you across the board like chess pieces. Find us at stands of Madrid in Game and ElJap . Sit down, play, and tell us what you think: watching new players helps us make the game better. Can't make it to Barcelona? Add AlcheMice to your wishlist on Steam. See you there! Red Mountain \ ¡Hola, alquimistas! Este fin de semana AlcheMice sale del laboratorio. Del viernes 9 al domingo 11 de octubre estaremos en SAGA Barcelona Game Fest (Pabellón 1, Fira Barcelona Montjuïc) con una versión jugable. AlcheMice es un roguelite deckbuilder con combate táctico por turnos y un ratón aprendiz de alquimista en una Granada del siglo XV. Todas las cartas son cartas de tarot, y las de movimiento te llevan por el tablero como piezas de ajedrez. Nos encontrarás en los stand de Madrid in Game y ElJap. Siéntate, juega y cuéntanos qué te parece: ver jugar a gente nueva nos ayuda a mejorar el juego. ¿No puedes venir a Barcelona? Añade AlcheMice a tu lista de deseados en Steam. ¡Nos vemos allí! Red Mountain
    Read full article on Community Announcements (jcmonterog)
  • Passion Rift 🔞[ADULT NSFW]

    Passion Rift 🔞[ADULT NSFW]Official

    DEEP DIVE EVENT 🪼🫧🐋

    🌊 Deep Diver Returns — Dive for Exclusive Rewards! Hey Hoppers, The ocean surrounding the island has always hidden its secrets… And there's always more waiting to be discovered. Get ready for another Deep Diver expedition, where every dive takes you deeper into the unknown. Armed with your Air Tank, you'll descend meter by meter through mysterious underwater caverns, breaking through obstacles, discovering hidden treasures, and chasing incredible rewards. The deeper you go, the better the loot. 💙 Complete daily tasks to earn Air Tanks and keep your expedition going.💣 Use powerful Drills and Bombs to smash through difficult barriers and speed up your descent.⭐ Reach depth milestones to unlock Aurixs, Chests, and an exclusive story scene.🌟 Collect Radiant and Crimson Starfish along the way and exchange them for premium rewards in the event shop. Every meter counts. How deep can you make it this time? See you beneath the waves, JNT Corp Exploration & Research Division 🌊Play on Steam, share your thoughts in Discussions, and leave a review. Your feedback will help set the pace for upcoming updates!See you on air. 🎬Join us on Discord: https://discord.gg/2G2n8ASb5UFollow us on X: https://x.com/JntGames
    Read full article on Community Announcements (k.kaszuba)
  • KING's RAID

    KING's RAIDOfficial

    🎊King’s Raid Steam Wishlist Event – 50,000 Milestone Achieved! 🎊

    Hello, this is the King's Raid RE:VERSE team.Thanks to your incredible support, we have officially reached our second milestone of 50,000 wishlists on Steam! Following our 30,000 milestone, even more of you have added King’s Raid RE:VERSE to your Steam wishlist. Thank you so much for your continued support!🎁 50,000 Milestone RewardNew Frey Costume※ This reward will be distributed to all eligible players after the official launch. Detailed information regarding the distribution schedule and how to claim the reward will be announced at a later date.Pre-registration is also currently available on our official website. If you haven't pre-registered yet, be sure to join us!🔗 Pre-register here https://kr.ludenus.com/?lang=enWe look forward to your continued support as we work toward our next milestone!Thank you.King’s Raid RE:VERSE Team
    Read full article on Community Announcements (yamada)
  • Habbo Hotel: Origins

    Habbo Hotel: OriginsOfficial

    HABBOWEEN FURNI DESIGN COMPETITION!

    Hellooooooo Origins community 👋Habboween is one of the Hotel's most iconic times of the year. As the nights draw in, pumpkins begin to appear, haunted hallways return, and Habbos across the Hotel start decorating their rooms for the spookiest season of all.This year, we want to put the creativity of the Origins community to the test.Your task is to design a brand-new Habboween-themed rare piece of furni that could become part of Habbo Hotel: Origins.We're looking for something that feels truly special—a collectable worthy of being released as a rare. Whether it's haunted, mysterious, magical or simply captures the spirit of Habboween, your design should be something players would be excited to own, trade and display for years to come.We can't wait to see what haunting creations you come up with! 🎃🛑 RULES AND DESIGN GUIDELINES (PLEASE READ THOROUGHLY!)IMPORTANT: You MUST use PostImages to submit your design. This is a pixel art competition and your submissions are likely to include multiple images that cannot be compressed or stretched.PostImages has an option to not resize your image, so make sure it is selected before you upload. You can also ensure your submissions are hidden from public view, which is helpful to avoid plagiarism.Note that by submitting on PostImages, you are also automatically approving for us to show your entry on our website and social media if you place.🗒️ RULESSubmissions must include the big version of the furni, with an optional submission of the small size for bigger Origins rooms. Submitting the small size does not increase your chances of winning over entries without one.Your design must be pixel drawn, entirely your own work, and not AI generated.Your design must respect the Habbo Way (no offensive or inappropriate imagery).Submitting multiple entries, including the use of alts, is forbidden, and you will be disqualified if we find you to have used alts or submitted multiple entries.🖌️ DESIGN GUIDELINES:The furni size should be one tile...
    Read full article on Community Announcements (OriginsMatthew)

Press Coverage

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  • GRINDWORM

    GRINDWORM

    Dig to find your missing crew in the underground indie horror GRINDWORM

    GRINDWORM is a horror game built around isolation, dread, and the slow erosion of reality as you dig underground to find your missing crew. Read the full article here: https://www.gamingonlinux.com/2026/10/dig-to-find-your-missing-crew-in-the-underground-indie-horror-grindworm/
    Read full article on GamingOnLinux
  • Golden Tee Arcade Classics

    Golden Tee Arcade Classics

    "You guys wanna see a dead body?"

    On Tuesday I published PC Gamer's first murder investigation, about a dead body found on a golf course in Golden Tee '99. It includes at least one (1) twist and up to two (2) shocking reveals. But I know what you sickos are here for: you just wanna see the dead body. Here I am, golfing my way to it in MAME... Read more.
    Read full article on PC Gamer (Wes Fenlon)
  • Warhammer Survivors

    Warhammer Survivors

    Warhammer Survivors will be launching on November 10 - demo available

    Play as characters from the Warhammer 40,000 and Warhammer: Age of Sigmar universes, collect and evolve iconic weapons and destroy endless swarms of enemies. Read the full article here: https://www.gamingonlinux.com/2026/10/warhammer-survivors-will-be-launching-on-november-10-demo-available/
    Read full article on GamingOnLinux
  • Golden Tee Arcade Classics

    Golden Tee Arcade Classics

    The PC Gamer Mysteries, Case #1, 'A Slice of Death': Why is there a dead golfer hidden in Golden Tee '99?

    "Golden Tee '99, hole seven, Aspen Lake: There's a dead body about 180 yards out, a little bit to the right in the woods there," says Keith of Keith's Arcade, a YouTube channel not typically devoted to cold case homicides. But as they say in golf, you've got to play it as it lies, and in November 2012 Keith stumbled upon a body lying motionless just off the green of the otherwise picturesque, forested course in northern Colorado. It was his responsibility to tell the world what he'd found... Read more.
    Read full article on PC Gamer (Wes Fenlon)
  • Warhammer 40,000: Dark Heresy

    Warhammer 40,000: Dark Heresy

    "Your word is undeniable truth": Can't be bothered to find evidence in Warhammer 40,000: Dark Heresy? It's fine, because no matter what, you're always right

    If the promises that Owlcat are making of Warhammer 40,000: Dark Heresy aren't just PR fluff, it sounds like we might be in for a good bit of fun. In Dark Heresy, you are an acolyte of the Inquisition, meaning you have to look out for that titular heresy, which actually means that you're a space cop. Boo to that in the real world, obviously, but it's a narrative device that can make for some interesting storytelling, and according to the game's narrative designer, that storytelling manifests in being able to wrap up investigations with hardly any evidence. Read more
    Read full article on Rock, Paper, Shotgun
  • Warhammer Survivors

    Warhammer Survivors

    Bullet heaven battler Warhammer Survivors arrives in November, with a new demo out now to whet your appetite for destruction

    Warhammer Survivors, Auroch Digital's take on injecting the bullet heaven popularised by Vampire Survivors with characters you can buy little figures of, finally has a release date. It's out next month, and has a new demo to fill the gap between now and then. Read more
    Read full article on Rock, Paper, Shotgun

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