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Watch trailer on Steam ↗Hunt Down The Freeman
Royal Rudius Entertainment · Published by Royal Rudius Entertainment · Official site ↗
Mixed — 55% positive (4,540 reviews) · 37 achievements
Last updated 27 Sept 2026
Just another mission, or so you thought… until aliens from another dimension start invading Earth before a scientist with a crowbar hospitalizes you after wiping out your entire squad. Just when you thought you were finished, a man with a briefcase offers you the chance for another beginning.
£7.19
Lowest price we've ever recorded
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Price history
Action · 2018 · More £5 - £15 games
Hunt Down The Freeman challenges players as they take on the role of a soldier who wakes up after wiping out his squad only to face an invasion from another dimension. With a scientist's help, you must survive and fight back against the extraterrestrial threat.
About this game
Hunt Down The Freeman is a Fan-Made creation of Royal Rudius Entertainment. Not created by Valve.
YOU ARE THE VILLAIN...
It's time to tell the story of the villain. Hunt Down The Freeman takes you into a journey like no one has before. Witness the pain of the villain firsthand with over 2 hour gameplay, over 40 levels, immersive gameplay, cinematic cutscenes and an over an hour long, heart touching OST.
GEAR UP
The player picks up the Machete of H.E.C.U Sergeant Mitchell, who finds himself in a hospital during alien invasion so called 7 Hour War. Mitchell is thrust into a battle of survival and is forced to face challenges to survive. This marine has to use all of his training, both with firearms and thinking tactically, to parkouring across the levels. Mitchell has to manage his inventory with over twenty-six unique weapons and gadgets, find the best way to get the job done, and do whatever it takes for his own survival.
Key features:
Rich story:
A brand new adventure, a new protagonist, a new story, a new point of view. This is not a remake of a story that's already been told, it's a unique tale of a villain hunting the good guy.Inventory System
HDTF boasts an inventory system with many guns to chose from, managing ammunition among your weapons. If you run out of 9mm ammunition in your submachinegun, your 9mm pistol won't work.
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Parkour Mechanics:
Climb, scoot and crawl around your enemies! HDTF did more than leaning when you run, Its pride and joy is the parkour system. Falling more than ten feet doesn't mean death anymore.
Characters
New faces, new voices. It's time for a new cast, featuring some prominent multi-media celebrities.
Cutscenes:
Over 45 Minutes of cinematic cutscenes, creates the perfect taste to the story.Graphics
Time for a new toaster, we've added new higher resolution textures and high-poly models, pushing Source to the limit.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows® 10/8/7/Vista or Greater
- Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
- Memory: 4 GB RAM
- Graphics: 1 GB Dedicated Video Card or Greater
- DirectX: Version 9.0
- Storage: 38 GB available space
Recommended
- Memory: 8 GB RAM
- Graphics: 2 GB Dedicated Video Card or Greater
- Storage: 40 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
HDTF Isn't Dead Yet!
Hey everyone, Terrors here. I'm making this announcement because a lot of people don't know that work on the game is still ongoing. We unfortunately haven't been able to update the default version of the game for two and a half years due to all the big changes we've made to the game. We also have less people working on the game now than before so it's going to be a while before everything is polished up enough to push to the default version. In the meantime if you want to see what we've been up to with the game then to access the newest public version go to the games properties, betas and select the build called 'owf_staging_prep'. It has a ton of improvements and bug fixes that the default version simply lacks due to not being updated in a very long time, such as making holstering weapons to parkour optional and reducing the storage space down from 36 GB to only 16 GB! Also if you're looking to obtain all achievements then switching to the 'owf_staging_prep' build is currently required as some achievements were only added after the default version was last updated. I should however mention that this is a developer build. It's stable enough that there shouldn't be any game breaking issues and with all the patching that's been done it might even be less buggy than the default version, but you will still see the occasional visual glitch like the players arms not matching the act you're in. If you're ok with that then I cannot understate just how much I would highly recommend switching your version of the game over to 'owf_staging_prep' if you haven't done so already. In my opinion it's by far the best way to experience this masterpiece enjoy the game! We do also have a private developer build called 'owf_development_build' which is usually even more up to date than the other developer build. However it's more likely to have glitches and is only accessible by supporters for helping make these updates possible since the money from game sales don't go to us. If you are a...Read full article on Community Announcements (Terrors)AnnouncementsOfficial
HDTF Art livestream!
Its another HDTF art stream! We'll be creating props for the game along with showing updates on the game along with chatting with the community and taking questions! As usual right now, the main 3D models we'll be working on today are simply environmental propsRead full article on Community Announcements (Sol)AnnouncementsOfficial
HDTF Art livestream!
Its another HDTF art stream! We'll be creating props for the game along with showing updates on the game along with chatting with the community and taking questions!Read full article on Community Announcements (Sol)AnnouncementsOfficial
HDTF Art livestream!
A Hunt Down the Freeman art stream is currently live, where we'll be showing the production of game props, along with perhaps showing some progress on the game here-and-there!Read full article on Community Announcements (Sol)AnnouncementsOfficial
July blog: where we're at + looking for team members!
Hey all! It's been a hot minute since our last blog post, so I’ll get on with it already. We’ve got some important news, along with a literally game-changing one! For those looking for a TL;DR I’ll list them at the top here but for those more interested in all the details, scroll down to find out more. We’re taking a step back and examining the game as a whole in preparation for continued work Metro/subway and canal maps during the 7hr war have gotten big changes with entirely new sections and entirely new music! Bink video is replaced with webm (like CSGO and Source 2) and has successfully freed up 5.7GB of space Work on the soundtrack is continuing, along with some videos to showcase it! PBR is being rewritten and improved, featuring bent normals for better shadowing, subsurface scattering for better skin, sheen for rendering leather and fabrics, and vector layers for dynamic snow coverage! Previews of some new firearm models and a bit of an explanation about our switch from v_arms to c_arms A new Combine Soldier model is in development We’re also looking for team members! Primarily 3D modelers, animators and texture artists, but also AI programmers, sound designers, and web developers Writing the bibleAs mentioned before, the work on HDTF has been fairly small for the past few years following its release - but within the past year the team has grown significantly and with that, there have been some growing pains. Improving HDTF is going to become difficult and vague when so many different team members have conflicting ideas on what needs to be improved and smoothed out - and so things need to be set in stone and made clear to prevent confusion. This might involve writing a GDD (Game Design Document) but as of now, we are still planning everything out. As an example we’ll be taking a look at how the game was released - its shortcomings in gameplay, story, and tech - and how we can improve on them. This is still very subject to change and there's nothing we can sho...Read full article on Community Announcements (🌸Sol :3🌸)






