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0xFF

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0xFF screenshot 1
2026 Trailer trailerWatch trailer on Steam ↗

0xFF

Sandstrom · Published by Sandstrom

6 user reviews — 17% positive (6 reviews)

Last updated 27 Sept 2026

Work your way across endless terrain and toxic water in search for a way to stop the energy outburst that will end all life.

DJCTQ lFull Controller Support

£9.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £9.99 · Highest: £9.998 Oct 2026

Action, Indie, Strategy · 2023 · More £5 - £15 games

Navigate treacherous landscapes and overcome relentless challenges as you race against time in 0xFF, an intense blend of action and strategy from Sandstrom.

About this game

Enter this science-fiction mystery in first-person. In front of you is an abandoned research zone. An experiment has become unstable, and you must find a way to stop it. Travel by land, air and sea to complete your mission. Radiation makes it dangerous to work outdoors. A skilled player can complete this game in a few hours. The game uses Raytracing to compute global illumination in real-time.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10-11
  • Processor: Core i5
  • Memory: 4 GB RAM
  • Graphics: Raytracing Support, 8 GB VRAM
  • Storage: 20 MB available space
  • Additional Notes: Videocard must support Raytracing

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10-11
  • Processor: Core i7
  • Memory: 8 GB RAM
  • Graphics: RTX 3060 Ti
  • Additional Notes: Videocard must support Raytracing

Supported Languages

English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek*, Hungarian*, Japanese*, Korean*, Norwegian*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Romanian*, Russian*, Simplified Chinese*, Spanish - Latin America*, Swedish*, Thai*, Traditional Chinese*, Turkish*, Ukrainian*, Vietnamese*, Afrikaans*, Albanian*, Amharic*, Armenian*, Assamese*, Azerbaijani*, Bangla*, Basque*, Belarusian*, Bosnian*, Catalan*, Cherokee*, Croatian*, Dari*, Estonian*, Filipino*, Galician*, Georgian*, Gujarati*, Hausa*, Hebrew*, Hindi*, Icelandic*, Igbo*, Indonesian*, Irish*, K'iche'*, Kannada*, Kazakh*, Khmer*, Kinyarwanda*, Konkani*, Kyrgyz*, Latvian*, Lithuanian*, Luxembourgish*, Macedonian*, Malay*, Malayalam*, Maltese*, Maori*, Marathi*, Mongolian*, Nepali*, Odia*, Persian*, Punjabi (Gurmukhi)*, Punjabi (Shahmukhi)*, Quechua*, Scots*, Serbian*, Sindhi*, Sinhala*, Slovak*, Slovenian*, Sorani*, Sotho*, Swahili*, Tajik*, Tamil*, Tatar*, Telugu*, Tigrinya*, Tswana*, Turkmen*, Urdu*, Uyghur*, Uzbek*, Valencian*, Welsh*, Wolof*, Xhosa*, Yoruba*, Zulu*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    260828 version 25574

    Improved epilog as game is completed. Soundtrack has more variation. Improved audio processing. Helicopter touchdown on terrain is smoother. Reduced z-clip when holding mirrors. Minor gameworld refinements.
    Read full article on Community Announcements (joakim.sandstrom)
  • Patch NotesOfficial

    260802 version 24782

    Helicopter physics improved. Audio-fades computed per-sample for higher quality. Fixed bug causing 2nd heli to loose engine-sound if 1st heli was drowning. Engine-sound of train refined removing subtle click-effect. More robust script logic around game-completion. Life-icons gets hidden on game-complete. Spawn-point cue-signal less loud.
    Read full article on Community Announcements (joakim.sandstrom)
  • Patch NotesOfficial

    260728 version 24684

    Consuming new rad-suit always replaces current. Increased audio buffer size for SFX to solve subtle glitches. Fixed bug where life-icons would fail to show after low-health warning.
    Read full article on Community Announcements (joakim.sandstrom)
  • Patch NotesOfficial

    260727 version 24661

    Player har 3X lives via new spawn-points. Helicopter engine sound refined to supress subtle click-sound as it loops back. Videoclip on cartridge in basecamp was refined. Fixed special-case where exploding core would not inflict damage.
    Read full article on Community Announcements (joakim.sandstrom)
  • Patch NotesOfficial

    260723 version 24483

    Fixed alignment issue during raytracing acceleration-structure creation. Vulkan buffers creating terrain during startup updated to be more robust. Compute-shader image-access updated to be more robust.
    Read full article on Community Announcements (joakim.sandstrom)

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