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Super High Ball: Pinball Platformer

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Super High Ball: Pinball Platformer screenshot 1
Super High Ball - Trailer trailerWatch trailer on Steam ↗

Super High Ball: Pinball Platformer

Emberstone Interactive · Published by Emberstone Interactive · Official site ↗

Positive — 98% positive (43 reviews) · 64 achievements

Last updated 27 Sept 2026

Pinball meets precision platforming! Use flippers to launch the ball through deadly traps, slow time to line up satisfying shots, and master the fastest routes to climb the leaderboards. Complete challenges to unlock customizations.

ESRB eFull Controller Support

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £8.50 · Highest: £8.5012 Oct 2026

Action · 2021 · More £5 - £15 games

Navigate treacherous levels by launching a ball through traps and timing precise jumps. Unlock customizations as you climb leaderboards in this action-packed blend of pinball and platforming from 2021.

About this game

Master Momentum

Super High Ball is a precision pinball platformer where every bounce matters.

Or just call it a Punishing Puzzle Pinball Precision Physics Platformer.

Use flippers scattered throughout each level to launch the ball over deadly gaps, fire, timed lasers, and brutal traps.

Control cannons, defy gravity, and slow time to line up precise shots and discover the fastest path to the finish.

Deadly Obstacles

Super High Ball is easy to learn, difficult to master, and built for players who love a challenge.

Lasers, fire, bottomless pits, moving hazards, wind, and deadly traps stand between you and the finish. One mistake sends you straight back to the latest checkpoint.

Challenge Goals

Looking for an extra challenge? Complete optional goals on every level to unlock new customizations.

Time limits, death limits, and artifact collection will push your skills to the limit.

Global Leaderboards

Race players around the world on the global leaderboards. Every second counts.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: AMD Six-Core CPU, Intel Quad-Core CPU
  • Memory: 4 GB RAM
  • Graphics: DirectX 11 (e.g. AMD Radeon 290x, Nvidia GeForce GTX 970)
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: Integrated
  • Additional Notes: Better played with a controller.

Recommended

Recommended:
  • OS: Windows 10
  • Processor: AMD Six-Core CPU, Intel Quad-Core CPU
  • Memory: 4 GB RAM
  • Graphics: DirectX 11 (e.g. AMD Radeon 290x, Nvidia GeForce GTX 970)
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: Integrated
  • Additional Notes: Better played with a controller.

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Leaderboard Update

    Hi! It's been a while! I took the decision to close my domain and the server that was hosting both the game's website and the leaderboard. After much struggle, I'm happy to share that the leaderboard, has been migrated to another service, much cheaper! If anyone as an issue with the update, please let me know. Many thanks! Happy rolling!
    Read full article on Community Announcements (Poupito (Dev))
  • Patch NotesOfficial

    Best death patch (26/08/22).

    Hey! It's been a while right?! I had a player reporting an issue with the Best Death stat as he was trying to complete the whole game deathless. The best death stat was not updating if the best time was not beaten. My bad, this patch should solve the issue, now these two stats are independent and should be saved as expected. Thanks to レツ for finding this bug!! Michael.
    Read full article on Community Announcements (Poupito (Dev))
  • Patch NotesOfficial

    Canon inputs update.

    Heya! This is a tiny update adding a new setting to the way you can control the canons with the mouse. Before, you could center the cursor on the canon upon activation, then aim by moving the mouse around it. Or you could pre-aim the canon with your mouse cursor on the screen, and this was still relative to the canon location. I have added a new setting so you can pre-aim with the cursor on the screen, but this time based on the center of the screen. This means you can pre-aim, and this will not be based on the canon screen-space location, but based on the screen center. The on-screen aiming had an issue, if the camera was moving upon canon activation, your aiming was changing. With the new setting, the camera or the canon position won't affect your aiming, because it's based on the center of the screen (the center of the screen represent the center of the canon). You'll have to experiment with the best setting for you. I have added an on-screen "star" upon canon activation, so you can see roughly the angle at which you are aiming. Feel free to give me feedback on this as I personally play with a gamepad. See you soon! Michael.
    Read full article on Community Announcements (Poupito (Dev))
  • Patch NotesOfficial

    Mouse cursor and Checkpoints fix.

    Hola! How are you doing? Merry Christmas BTW! This is a tiny update adding the option to lock or unlock the mouse cursor to the game window. This is mainly useful for those playing in windowed mode or those that have multiple monitors. I have also patched the checkpoints, they were not working as expected when you were playing the level without checkpoints. This is now fixed, but if you encounter more issues please let me know. And I have fixed a typo in the pause screen, Volcano and Cliff were swapped. This is fixed. That's it for now! Thanks for playing, thanks for reporting bugs, and have a great end of the year! Michael.
    Read full article on Community Announcements (Poupito (Dev))
  • Patch NotesOfficial

    Tiny Update

    Hello! A quick update to fix an issue with the checkpoint's best times. Using the level quick restart right after a checkpoint was messing up the order the checkpoints were recorded. This is now fixed! In case you think one of the times in your checkpoint list is looking suspicious, or if you have experienced the bug, you can press Control+R at the beginning of the level (Before pressing starting the level). This will delete all your checkpoint times for this level, allowing you to start fresh. I have also moved a bit down a hitbox below the flippers, in some cases, the ball was touching it and was being killed for no real reason (unfair!). This adjustment should fix the issue, but if you experience this bug after this update, please let me know. And that's it for now! Be sure to check your ranking in the new leaderboards (Normal mode, B-Roll mode, and Full-Game mode). Also, not that I care too much, but you can nominate the game for the Steam Awards, you can choose whatever you want :) And a little reminder that a positive review on the store page is mega helpful, I would really appreciate it if you take the time to post one
    Read full article on Community Announcements (Poupito (Dev))

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