
Screenshots

Watch trailer on Steam ↗Fire Everything!
MindWroughtGames · Published by MindWroughtGames
4 user reviews — 100% positive (4 reviews) · 44 achievements
Last updated 28 Sept 2026
Blast through endless alien swarms and get absurdly overpowered! Level up, draft crazy upgrades, unlock ships with massive screen-clearing supers, and when the swarm closes in... FIRE EVERYTHING!
£3.39
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action · 2026 · More under £5 games
About this game
HOW LONG CAN YOU LAST?
Fire Everything! is a space bullet heaven where endless alien swarms try to bury you and your guns disagree. Survive as long as you can. The longer you last, the crazier it gets.
SURVIVE THE SWARM
Start with one weapon and a bad situation. Grow into a flying fortress while mini-bosses hunt you, big bosses follow, and the Worldbreaker waits for its turn.
DRAFT CRAZY BUILDS
Every level up is a choice. Chain lightning between ships, make crits explode, or drop a black hole that eats the screen. The broken combos are in there. Go find them.
FIRE. EVERYTHING.
Every ship has its own super. Solar hammers, collapsing singularities, cloaked executions. Charge it, wait for the worst possible moment, and fire everything.
EXPLORE THE GALAXY
Go endless in Survival, fight through the Campaign sector by sector, or race the Daily Challenge, where everyone gets the same seed and nobody gets an excuse.
UNLOCK EVERYTHING
Dying is payday. Spend your salvage on new ships, weapons, and permanent powerups, then head back out heavier.
FEATURES
- Blast through endless swarms of alien ships
- Draft upgrades from sensible to completely unhinged
- Evolve your weapons mid-run
- Unleash a unique FIRE EVERYTHING super on every ship
- Fight mini-bosses, big bosses, and the Worldbreaker
- Unlock ships, weapons, and permanent powerups in the Foundry
- Survival, Campaign, and seeded Daily Challenge modes
- Full controller support
- Partially Localized into Chinese, Japanese, Russian, and more. (better and more localization being worked on)
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64-bit
- Processor: Intel Core i5-4460 / AMD Ryzen 3 1200
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 750 Ti / AMD Radeon R7 360 / Intel UHD 620 (Vulkan compatible)
- Storage: 800 MB available space
Recommended
- OS: Windows 10/11 64-bit
- Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 1060 / AMD RX 580
- Storage: 800 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Fire Everything! — Patch 1.0.1
Fire Everything! — Patch 1.0.1 This update improves controller support and makes important menu information easier to read. Thanks to everyone who shared feedback. Controller improvements - B now goes back through menus and closes pause submenus correctly. - The D-pad now navigates the pause menu, with a clearer highlight on the focused button. - The mouse cursor hides when using a controller and returns when the mouse is used. - The left stick now controls both heading and thrust. Keep moving while turning, with analog throttle based on how far you push the stick. - Moving left or right between upgrade cards now takes one D-pad press. Menus and readability - Added confirmation dialogs for Reset All in Settings and Restart Run during gameplay. Both start on Cancel, and B backs out. - Added a Profile settings tab with separate Reset Profile and Reset Tutorials actions, each with confirmation. Profile reset starts fresh and ends the current run; tutorial reset preserves progression. Both keep your settings. - Made the Foundry core balance larger and placed Powerups and Unlocks on a separate line while keeping the existing visual style. - Upgrade cards now clearly display their rarity in text, including weapon evolution choices. - The selection windows fit smaller displays and increased UI scale. - Back buttons on the setup screens now react to mouse hover and controller focus. - Fixed ship selection text overlapping the highlighted card border, including Void Leviathan’s Singularity Field description. Combat feedback - Your ship briefly flashes red when it takes damage. The Reduce Flashes setting softens this effect. Tutorials - Added a Tutorials library to the pause menu, where all briefings can be read again while the run stays paused. - Clarified weapon range, firing cones, hardpoint direction, and why target-seeking weapons can wait for a valid target after their cooldown finishes. - Shortened the weapon and Fire Everything briefings, clarifying firing cones and A...Read full article on Community Announcements (mindwroughtdev)AnnouncementsOfficial
I want to hear what you think
Hey everyone,If you’ve picked up the game and spent some time with it, I’d really like to hear from you.Tell me what feels good, what doesn’t, what needs more work, what you’d like to see added or changed, and anything that’s been annoying, confusing, broken, or just not quite there yet.Bug reports are obviously helpful, but I’m also interested in the smaller stuff. Things that feel awkward. Features you wish existed. Parts of the game you avoid. Things you expected to work differently. Even ideas you’re not sure would fit.You don’t need to write a huge detailed report either. A couple sentences is completely fine. I’d rather hear a small piece of useful feedback than have someone decide it isn’t worth mentioning.And if you’ve been enjoying the game, leaving a Steam review helps a lot, especially this early on. Early reviews can make a pretty big difference for a smaller game. They help other people figure out whether it’s something they’d enjoy, and they help the game get some visibility.Positive or negative, I’d rather have genuine feedback than people telling me what they think I want to hear.Thanks to everyone who’s bought the game, played it, reported something, left feedback, or told somebody else about it. I really appreciate it.Keep the feedback coming.Read full article on Community Announcements (mindwroughtdev)AnnouncementsOfficial
Fire Everything! is out now
Fire Everything! is officially out on Steam.This is my first Steam game, and I made the whole thing solo, so seeing it actually released is a pretty wild feeling.If you wishlisted the game, followed along, shared it with someone, or just happened to find it today, thank you for checking it out.I’m really looking forward to seeing what people do with the game now that it’s finally out of my hands. I’m sure some of you are going to find builds, strategies, and probably bugs that I somehow never ran into myself.If you play it and enjoy it, leaving a Steam review would help a ton, especially this early on.Thanks for giving my first game a shot.Have fun.Read full article on Community Announcements (mindwroughtdev)






