
Screenshots

Watch trailer on Steam ↗Rewindead
Spellwork · Published by Spellwork
Content notice: Rewindead features stylized graphic violence, including blood splatter and ragdoll deaths
Last updated 28 Sept 2026
Rewindead is a third-person shooter blending brutal action with time-looping puzzle mechanics. Assassinate your target, rewind time, then hunt your past selves before they beat you to the kill.
As you take on the role of a relentless assassin in Rewindead, your mission is to eliminate targets by any means necessary. Each failed attempt sends you back through time, where you must outmaneuver and defeat earlier versions of yourself before they thwart your plans.
About this game
Rewindead is a hybrid action-puzzle game where you play as a time-looping assassin. Eliminate your target, rewind time, and outplay your past selves as they repeat your previous actions. Cash in on the same contract across multiple timelines, and the faster you play, the greater the reward.
Set in a dark cyberpunk future, you owe a lot of bad people a lot of money, and you’re running out of time.
Get to work, Contractor...
ASSASSINATE YOUR TARGET
Take out your target to advance to the next loop. Each mission has a time limit and a set amount of loops you need to complete in order to finish it.
KEEP YOUR TIMELINE CLEAN
When a loop is completed, time rewinds back to the beginning of the mission, but you start in a different location. Now you have to hunt down your previous self, who will repeat all your actions from the previous loop, eventually beating you to the kill if you´re not fast enough. Each new loop adds an additional iteration of yourself you have to deal with before taking out the target.
RETRO-FUTURISTIC CYBERPUNK
Assassinate corporate overlords in megacity high-rises and ambush crime bosses in neon-lit back alleys. Rewindead takes you on a global tour of time-loop assassinations, featuring locations like Washington D.C. and Tokyo.
MASTER TIME AND SPACE
Your movement, routes, and every bullet you fire create ripple effects that shape each upcoming loop. Beware of friendly fire.
SET YOUR OWN DIFFICULTY
The faster you kill the target, the harder your future loops become. Take your time and set yourself up for easy kills in the future, or orchestrate the perfect temporal hit to earn a top spot on the leaderboard. Slow down time to contemplate your next move or to assist with a tricky shot.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 or later
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1660 6GB / AMD Radeon RX 5600 XT 8GB
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
September Development Update
Hello all!A big focus this month is on updating our menus and UI. (Work in progress)We also have some news to share about Rewindead playtesting and upcoming showcases.PlaytestWe are starting some small-scale playtesting of new levels and mechanics (WIP), and we are looking for playtesters of all skill-levels.Join the Rewindead Discord if you´re interested in applying (in the Game Updates channel).September showcaseRewindead is in the Clemmy's BIG (Best Indie Games) Fall Showcase 2026 September 1, and Prismatic Indie Showcase 7-11 September. Thanks to Best Indie Games and Prismatic Indie Showcase for showcasing Rewindead!See you in the next update!/SpellworkRead full article on Community Announcements (jakob_spellwork)Patch NotesOfficial
August Development Update
Hi!We're taking part in Steam's Cyberpunk Fest this week and wanted to share a couple of environment screenshots from the Tokyo levels we're currently working on!Right now we're focused on improving performance, refining the Tokyo levels, and building new ones. We recently held a small playtest and received lots of great feedback.We're also working on some cool new gadgets for the Contractor...More about that coming soon!/SpellworkRead full article on Community Announcements (jakob_spellwork)Patch NotesOfficial
June Development Update
Hi!A big thank you to everyone who played the Rewindead Demo!We've now reached 3,000 players and 9,000 wishlists, and the demo currently holds a Very Positive review score. Thank you all for the support!Update on development:When can Rewindead be expected to release?We're being careful about setting a release date for a few reasons:This is our first commercial release, and there are still many unknowns for usWe love working on Rewindead and want to make sure the game is as fun and polished as possible when it launchesThat said, our current goal is to participate in Steam Next Fest this coming February and release the game shortly afterward.Right now we're building the Tokyo levels and introducing a new mechanic: laser doors. Laser doors are color-coded and can be either open or closed. By shooting their corresponding control panel, you can change their state. Add time loops into the mix, and we think it opens up some really interesting puzzle possibilities.Here´s a little sneak peek:Read full article on Community Announcements (jakob_spellwork)Patch NotesOfficial
Demo Update
Hi everyone!Small update to the demo:Elevator:Solved the issue that caused the elevator to start moving while the loop timer was paused after resetting a level.VIP: Removed animations that caused the VIP to move too much and “dodge bullets”.Leaderboard:Solved the issue with the friends leaderboard that caused it to not show all entries. With the elevator fix we are also removing the leaderboard times achieved with this bug. Added a leaderboard font that supports more languages. Mission complete window: Players could get a discrepancy between their in-game time vs their leaderboard time. The in-game time display now uses the same rounding math as the leaderboard fixing that discrepancy. Changed the reset loop penalty to one loops maximum time instead of the maximum time for all loops. Additional resets will not add additional penalty.SFX:Fixed an issue that caused reverb to not work as intended the first time a player booted up the game.Read full article on Community Announcements (jakob_spellwork)AnnouncementsOfficial
Demo Release Dev Stream
Celebrating the demo release by trying to set some world records!/SpellworkRead full article on Community Announcements (jakobspellwork)






