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Watch trailer on Steam ↗R-Type Dimensions III
KRITZELKRATZ 3000 · Published by ININ, Tozai Games, Inc.
Mixed — 45% positive (62 reviews) · 30 achievements
Last updated 28 Sept 2026
Building on the legacy of R-Type Dimensions and R-Type Dimensions EX, Dimensions III has been completely re-envisioned with cutting-edge visuals and sounds, expanded gameplay modes, and a range of new features designed to deliver the most definitive modern edition of R-Type’s classic era.
£29.99
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Price history
Action · 2026 · More £15 - £30 games
Explore new gameplay modes in R-Type Dimensions III, a cutting-edge action game from KRITZELKRATZ 3000 set for release in 2026.
About this game


In the distant future, humanity faces its greatest threat: the Bydo Empire, a horrifying bio-mechanical life-form capable of corrupting and absorbing anything it touches. Although humans once created the Bydo as a weapon, the experiment spiraled out of control. Now the Bydo exist beyond normal space and continually attempt to invade human reality. After multiple wars and near-extinction events, the Bydo return once again—stronger, more adaptive, and far more aggressive. To counter this new invasion, the Earth Space Corps develops a cutting-edge fighter: the R-90 Ragnarok, a next-generation R-Type craft.
As the pilot of the R-90, you’re deployed into hostile zones that warp between normal space and the twisted Bydo dimension. Your mission: penetrate deep into enemy territory, dismantle the Bydo’s core networks, and ultimately destroy the heart of the empire before it engulfs humanity completely…
R-Type Dimensions III brings the intensity, precision, and creative enemy design of the arcade originals to a new generation. Every stage, boss, and projectile pattern has been rebuilt with high-end 3D graphics, enhanced animations, and richly detailed environments—while preserving the instantly recognizable atmosphere that defined R-Type’s identity.
Building on the legacy of R-Type Dimensions and R-Type Dimensions EX, Dimensions III has been completely re-envisioned with cutting-edge visuals and sounds, expanded gameplay modes, and a range of new features designed to deliver the most definitive modern edition of R-Type’s classic era.

A fully remastered experience with completely reconstructed assets - Both graphics and music switchable on the click of a button!
Local co-op, enhanced with new scoring and survival mechanics.

Customizable controls and quality-of-life features in the settings.
Infinite Mode to make things a bit easier, and just continue on death.
3D Camera settings (normal and crazy).
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64bit
- Processor: Intel® Core™ i5-3470
- Memory: 8 GB RAM
- Graphics: Nvidia Geforce GTX 1050 Ti
- DirectX: Version 11
- Storage: 10 GB available space
Recommended
- OS: Windows 10 64bit
- Processor: Intel® Core™ i5-6500
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1660
- DirectX: Version 11
- Storage: 10 GB available space
Supported Languages
Latest news
Patch NotesOfficial
R-Type Dimensions III — Patch 1.0.2 is now live
About two weeks ago, we released our first large patch for R-Type Dimensions III, which already addressed a lot of the most pressing and entirely valid issues the community raised. Our second patch is focused - besides a variety of improvements in the categories graphics and audio - primarily on mechanical accuracy in gameplay. We want to pay a faithful tribute to the original, and we hope these changes reflect that commitment.General:Fixed 2D charging animation playing in reverseAdjusted 2D charging animation speed to match originalFixed the game time jumping far ahead when alt-tabbingAdded 3D Wave Cannon muzzle flash particles for the different charge levelsFixed spelling/grammar errors in the French localizationFixed Cyclone Force Capsule Laser being spammable during level transitionsAdded delay before Capsule Laser Pit Unit shots can turnFixed audio issues with the charge sound effect playbackFixed Display Issues with Ultrawide ResolutionsThe player now gains invincibility on boss killsAdded flashing animation when player is invincibleAdded missing default shot for LV1 Shadow Force when detachedPit units now block shots correctly when in hyper modeFixed boss intro stingHyper mode heat sound effect now correctly switches when changing graphics modeChanged 3D HUD Beam Type text to be consistent with 2D VersionFixed Shadow Force Guide laser shooting faster than intended when shooting near an enemyReworked force docking behavior to match originalFixed charge sound sticking when switching graphics modeFixed small 2D screen appearing when switching graphics mode after disabling crazy modeAdjusted the cyclone force red laser behavior to match original game (Will now pierce through enemies)Improved BGM loopingLevel 1:Fixed frame pacing for shooting animation of 2D large mech robotsFixed Stray Explosions when respawning on Stage 1 last checkpointFixed incorrect behaviour in the Mode 7 Pillar section:Small Mech Robots no longer go off screenPillar appearing now should mat...Read full article on Community Announcements (fabi_uge)Patch NotesOfficial
R-Type Dimensions III — Patch 1.0.1. Now Live
Since our improvement initiative announcement on June 2, our teams have been working through community feedback to address the issues identified at launch. This first patch covers a broad range of fixes and improvements across gameplay, collision, audio, and visuals. As outlined in our previous post, the Steam version serves as the primary platform for testing and validating improvements, meaning today's patch applies to Steam only. Console versions will follow once platform-specific certification and testing procedures are complete. Below is a full overview of what's included: Controls & ConfigurationLeft and right shoulder buttons can now be freely configured Hyper Mode beam change and the beam/scanline toggles can now be assigned to action buttons Gameplay Fixes Fixed random deaths in Stage 6 caused by Bydo enemies hitting the player while still inside the dimension hole Fixed Stage 1 background thruster effects incorrectly dealing damage to the player Fixed the Force disappearing during level transitions Cyclone Force yellow laser bits now correctly shoot lasers and can block bullets like a Force Cyclone Force capsule lasers now correctly fire, deal pulse damage, and support 90-degree turns on enemies Shadow Force red lasers no longer cancel each other when hitting something early after spawning Shadow Force yellow laser now continues shooting when held against background blocks in Stage 5 Stage 3 boss yellow shot can no longer be blocked by the pit unit Wave Cannon Wave Cannon now has distinct damage values while charging (4 / 8 / 12 / 16 / 20) with distinct visuals for each level Wave Cannon now pierces through enemies until its damage budget is exhausted Mega Wave Cannon damage overhauled — affects all boss fights Mega Wave Cannon muzzle effect corrected in 2D mode Collision & Hitboxes General hitbox adjustments — previously oversized hitboxes are corrected (e.g. restores a safe spot in Stage 1) Vulcan shot hitbox now aligns with the player ship hitbox Many...Read full article on Community Announcements (masaya.kawakatsu)AnnouncementsOfficial
Our plans with R-Type Dimensions III going forward.
Community Feedback Drives New Development Roadmap, Expanded QA ProcessSince the digital launch of R-Type Dimensions III on May 19, the team at ININ has closely monitored player feedback across all channels. While many players and media outlets have praised the game, we recognize that members of the R-Type community have raised important concerns regarding several aspects of the release.Today, we want to share the steps we are taking to address this feedback and ensure that R-Type Dimensions III delivers the experience that fans of this legendary series deserve.Listening to the CommunityOur goal has always been to create a collection that honors the legacy of R-Type and celebrates one of gaming’s most iconic shoot-'em-up franchises. We take that feedback seriously and accept responsibility for addressing it.A Community-Guided Improvement ProcessOver the past days, our teams have carefully reviewed player reports, reviews, and discussions. Based on this feedback, we have identified a number of improvements and fixes that will be implemented through a series of upcoming patches.The first update is currently planned for Mid June with additional updates to follow Beginning of July and Mid July. Rather than rushing out isolated fixes, our goal is to comprehensively address the concerns raised by the community.To help us achieve this, the Steam version will serve as the primary platform for testing and validating improvements before they are rolled out more broadly. We are also inviting experienced members of the hardcore R-Type community to participate directly in the feedback and verification process. Their expertise and passion for the franchise will help us ensure that the changes we make truly address the issues being discussed.In addition, we are reaching out to content creators and community voices who have provided critical feedback, with the goal of involving them in the process wherever possible. Constructive criticism is an important part of making the game bett...Read full article on Community Announcements (fabi_uge)AnnouncementsOfficial
A brief message to Day 1 Players
Dear players...Thank you for your enthusiasm and your feedback.Following yesterday’s digital release of R-Type Dimensions III, we have received numerous feedback from you, the fans, regarding bugs, technical issues like hitbox/collision problems, affecting the game experience.First and foremost, we want to sincerely thank every one of you who has shared detailed feedback about the issue you’ve encountered. Your feedback means a lot to us and it helps us identify and fix issues more efficiently.Our development team is fully aware of the situation and is hard at work on fixes and improvements, with some crashes on Xbox being our top priority right now. We have been going through reported issues across affected areas, and we will evaluate how to mitigate those issues as soon as as possible.We understand the frustration these problems have caused and truly appreciate the community’s patience and continued support while we work on resolving them.We'll keep you posted as soon as we have more concrete updates to share. Thank you for sticking with us.Read full article on Community Announcements (fabi_uge)AnnouncementsOfficial
The Third Lightning strikes again: R-Type Dimensions III is Available Now!
R-Type Dimensions III is here!Check the launch trailer:The Third Lightning strikes again:R-Type III: The Third Lightning has returned in a big and three-dimensional way.Building on the legacy of R-Type Dimensions and R-Type Dimensions EX, Dimensions III has been completely re-envisioned with cutting-edge visuals and sounds, expanded gameplay modes, and a range of new features designed to deliver the most definitive modern edition of R-Type’s classic era.Featuring:A fully remastered experience with completely reconstructed assets - Both graphics and music switchable on the click of a button!Local co-op, enhanced with new scoring and survival mechanicsCustomizable controls and quality-of-life features in the settingsInfinite Mode to make things a bit easier and just continue on death3D Camera settings (normal and crazy)Three Bundles, lots of Goodies:You haven't played R-Type Dimensions EX? No problem. Get the R-Type Dimensions - Twin Force Bundle at launch for 15% on purchasing both together, with an additional 50% on R-type Dimensions EX:For our very dedicated R-type fans we decided to make the contents of our physical Special and Collector's Editions available, both individually and as part of two bundles:Now strap into your R90 Ragnarok and face the Bydo menace!Read full article on Community Announcements (fabi_uge)






