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Bone March

Screenshots

Bone March screenshot 1
Bone March on Steam trailerWatch trailer on Steam ↗

Bone March

DuckBuildGames · Published by DuckBuildGames

Last updated 28 Sept 2026

In the March between life and afterlife, the spirits are restless and their numbers are endless.  Your watch has begun.  Bring as many souls to rest, while you can.

DJCTQ 10Full Controller Support

£0.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £0.89 · Highest: £0.897 Oct 2026

Action · 2025 · More under £5 games

Embark on a relentless journey as you navigate the bone-chilling March between life and afterlife, guiding spirits to rest in this intense action experience from DuckBuildGames.

About this game

Inspired by classic score attack arcade games, Bone March is a single-stage arena survival game that sets the player a simple task: Last as long as you can.  Bone March features two-joystick differential steering "tank" controls, which combines coordinated inputs from both joysticks to move in intuitive and versatile ways.  

Music in Steam Trailer by Atelier Magicae (ateliermagicae on itch).

Image of the two-joystick control scheme:

Image showing the dual stick differential steering controls featured in this game, Bone MArch

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later
  • Processor: 2.6 GHz Dual Core or higher
  • Memory: 4 GB RAM
  • Graphics: Dedicated GPU with OpenGL support
  • Storage: 240 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Leaderboard Update

    Steam leaderboards are now live. Leaderboards are also now based on kill count, instead of time survived.
    Read full article on Community Announcements (DuckBuildGames)
  • Patch NotesOfficial

    Enemy Behavior Update

    Weak enemies now flock around the player instead of hunt directly, like the stronger ones. The weak enemies have always been more of a fodder for the player's knockback ability, but now they are-hopefully-more visually interesting.Also, there are now moving "walls" of skulls patrolling the arena.
    Read full article on Community Announcements (DuckBuildGames)
  • Patch NotesOfficial

    Small (Mostly) Cosmetic Update

    Some cosmetic changes in this update: The playable character has been replaced with a pair of coffin piloting ghosts. The enemies now wobble and shrink when taking damage. Player details: Smaller projectile mesh(same collision size), smaller knockback indicators, projectiles now emit particles on collision with enemies. The arena has increased in size from a 3x3 grid to a 5x5 grid. More cosmetic changes to come.
    Read full article on Community Announcements (DuckBuildGames)

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