
Screenshots

Watch trailer on Steam ↗Bone March
DuckBuildGames · Published by DuckBuildGames
Last updated 28 Sept 2026
In the March between life and afterlife, the spirits are restless and their numbers are endless. Your watch has begun. Bring as many souls to rest, while you can.
£0.89
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Price history
Action · 2025 · More under £5 games
Embark on a relentless journey as you navigate the bone-chilling March between life and afterlife, guiding spirits to rest in this intense action experience from DuckBuildGames.
About this game
Inspired by classic score attack arcade games, Bone March is a single-stage arena survival game that sets the player a simple task: Last as long as you can. Bone March features two-joystick differential steering "tank" controls, which combines coordinated inputs from both joysticks to move in intuitive and versatile ways.
Music in Steam Trailer by Atelier Magicae (ateliermagicae on itch).
Image of the two-joystick control scheme:

System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 or later
- Processor: 2.6 GHz Dual Core or higher
- Memory: 4 GB RAM
- Graphics: Dedicated GPU with OpenGL support
- Storage: 240 MB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Leaderboard Update
Steam leaderboards are now live. Leaderboards are also now based on kill count, instead of time survived.Read full article on Community Announcements (DuckBuildGames)Patch NotesOfficial
Enemy Behavior Update
Weak enemies now flock around the player instead of hunt directly, like the stronger ones. The weak enemies have always been more of a fodder for the player's knockback ability, but now they are-hopefully-more visually interesting.Also, there are now moving "walls" of skulls patrolling the arena.Read full article on Community Announcements (DuckBuildGames)Patch NotesOfficial
Small (Mostly) Cosmetic Update
Some cosmetic changes in this update: The playable character has been replaced with a pair of coffin piloting ghosts. The enemies now wobble and shrink when taking damage. Player details: Smaller projectile mesh(same collision size), smaller knockback indicators, projectiles now emit particles on collision with enemies. The arena has increased in size from a 3x3 grid to a 5x5 grid. More cosmetic changes to come.Read full article on Community Announcements (DuckBuildGames)






