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The Odyssey of Commander Cookie

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Odyssey Of Commander Cookie trailerWatch trailer on Steam ↗

The Odyssey of Commander Cookie

Nethro Interactive · Published by Nethro Interactive

2 user reviews — 100% positive (2 reviews) · 20 achievements

Last updated 11 Oct 2026

Take command of the PSS, Paw Space Squadron, and catfight your way through relentless swarms of cybermice. Scavenge their tech. Upgrade your ship and weapons and unlock a fleet of fellow cat heroes, as you claw your way to victory in this intense roguelite twin-stick shooter.

DJCTQ 6Full Controller Support

£6.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £6.99 · Highest: £6.9911 Oct 2026

Action · 2026 · More £5 - £15 games

Explore the relentless challenges of The Odyssey of Commander Cookie as you lead Paw Space Squadron against hordes of cybermice. Scavenge, upgrade, and expand your fleet with each intense playthrough in this dynamic roguelite experience from Nethro Interactive.

About this game

The Odyssey of Commander Cookie unfolds across three unlockable chapters, each with its own distinct gameplay mode. Complete one, and you'll unlock the next, building toward a full-scale cat fight on the mice empire.

🐭 Guardian Killer

Face relentless waves of increasingly powerful mice ships as you battle your way toward one of the three Planetary Guardians. Create unique builds using a variety of ships, weapons, cat pilots, and special ability cards. Survive long enough, and you'll earn the chance to challenge one of the guardians.
Do you have what it takes to face the guardians?

💣 Payload

Escort the P.U.R.R. (Payload: Universal Rat Remover) through the fortified districts of the city of Verminax. Fend off escalating waves of resistance as you push the weapon to the very heart of the mouse technocracy.
One way in. No way back!

🚀 Extraction

With the P.U.R.R. deployed, it's a race against time to navigate your ship through the chaos of the planetary annihilation and fuel the extraction beacon for one final escape from this rat infested planet.
Survival isn't guaranteed, just highly recommended.

Gameplay:

Choose your loadout from a roster of unlockable cats, ships, and weapons. Mix and match to suit your playstyle.

During each run, collect resources by defeating enemies and destroying the environment. Once enough resources have been gathered, the mothership will reward you with upgrade beacons. Activating them, lets you choose from three upgrade paths: Armory, Defense, or Tech. These upgrades function like ability cards, with dozens of unique effects from status boosts to powerful new abilities, letting you craft a one-of-a-kind build every time you play.

As difficulty ramps up, optional mini-challenges appear. Complete them to earn ship modules, powerful active perks that trigger once you hit a certain kill multiplier.

Craft the perfect build, adapt on the fly, and survive the escalating onslaught in classic roguelite fashion, feline style.

Key Features

Dynamic Builds: With dozens of different upgrades to choose from, no two attempts will ever be the same.

Ship-Modules system: Improve your skills and earn active, powerful abilities by completing mini-challenges. Unlock ship modules that provide unique, game-changing perks.

Diverse Cast & Arsenal: Mix and match across a wide variety of unlockable characters, ships, and weapons to find the perfect combination for your playstyle.

Pick Up And Play: Designed for quick 15-20 minute runs, perfect for fast, action-packed sessions that fit right into your day.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Dual Core 2.4 GHz
  • Memory: 8 GB RAM
  • Graphics: 2GB VRAM / DirectX 11+ support
  • Storage: 500 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Dual Core 3.0 GHz+
  • Memory: 16 GB RAM
  • Graphics: 4GB VRAM / DirectX 11+ support
  • Storage: 700 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    OCC Full Release

    Happy birthday Commander Meow there, fellow space cats! As the keen-eyed among you have already noticed, the game officially launched. To celebrate the Commander's birthday, the game fully launched on June 1st!As a birthday treat, we have a discount of 20% going! So spread the word among your feline friends, if they haven't joined yet, now is the purrrfect time to pick up the game and hunt some mice! Cookie and I want to thank every single one of you, our early access players who stuck with us from the start, and the new players just joining the cosmic adventure. You mean the world to us! We can't wait to bring you even more fun and challenging adventures in the future. Until then keep fighting those pesky rodents!Small patch as well:Enemy Cards:Cornered Glitch Card. Fixed an issue where a specific combination caused enemies to retain their buffed strength even after the Cornered card's power was fully depleted.
    Read full article on Community Announcements (nethrointeractive)
  • Patch NotesOfficial

    Patch V0.1.0.4

    Hello Meowrriors, I come with goodies and news! This will be my final update before the full release. As promised, I added the steam integration and balanced a few stuff behind the scenes, check them out below. Transitioning from early access to full release: When I launched into Early Access, I wasn't sure what to expect. This game started as a passion project, something I built in my spare time, with no idea if anyone else would care. A very warm thank you to the small community of players who believed in it early, gave feedback, reported bugs, and stuck around. It meant a lot to me and Cookie, and this release is as much yours as it is ours.Over approximately one month, we will be officially leaving Early Access. The game is more polished, has more content, and it is a lot more stable than on day one. To reflect that, the price is moving from $4.99 to $6.99.MisscelaneousSteam Overlay. Activating the steam overlay now pauses the game.Steam Cloud Saves. The game now supports steam cloud saves.Steam Achievements. The game now has steam achievements. Even more challenges for the brave ones out there! CardsExplosive Dash. The damage amount of the explosion has been doubled.Cookie and I wish you a purrfect day!!!
    Read full article on Community Announcements (nethrointeractive)
  • Patch NotesOfficial

    Patch V0.1.0.3

    Good day meowrriors!Your chance to escape the infested mice planet has finally arrived! This update brings the third and final level to my little twin-stick shooter. Have a go at surviving the collapsing mice city, if you can!😊It’s been a great journey so far, and I thank you all for your unwavering support.What’s next?The game will remain in Early Access for the coming months, leading into summer. This gives me time to:·     Catch and fix any pesky bugs;·     Add further Steam integration;·     Continue balancing and polishing the game. MiscellaneousFixed a visual issue with the payload.Changed the background of the kitty icon in the game.Tooltip improvement. Changed background and added time remaining progress bar.Fixed a small text mistake in the tutorial level.CardsNew card Explosive Dash. After dashing, generate a small explosion.ModulesNew Ability VacuuMeow. Gather all the resources in front of you.New Ability Meowtiplier. Targeted enemies take scaling bonus damage based on the current combat meter value.Meow for now, keep on purring!
    Read full article on Community Announcements (nethrointeractive)
  • Patch NotesOfficial

    Patch V0.1.0.2

    Meow everyone! Cookie and I have been working tirelessly over the winter break to bring you some delicious treats! As always, your feedback is of immense value and this update should fix and fulfill most of the issues and wishes you shared with us over the past few weeks.Also a quick update about the progress of the game. I completed the final level of the game. I am now extensively playtesting it. So the next update should be a major game content update that introduces the final level.  MisscelaneousGame optimization. Further worked on optimizing the game, from remodeling some of the 3D assets to changing large parts of the code. This update should improve your fps.Settings menu improvements. The settings menu has received a major overhaul. It is now divided into different tabs (Game, Display, Sound, Controls). The two major ones are Display and Controls.In the display menu you have now the possibility to set your fps, change your resolution and overall graphics settings.In the controls settings you can now change the size of the crosshair (for keyboard and mouse) and I have added the possibility to remap keys to whatever you want, both for keyboard and mouse and for the controller.Fixed some visual glitches for the Clipper and the Can ships.Added an extra iFrame to the jump ability. CardsRemoved debuff from the turret and healing beacon cards.Fixed an issue of cards losing focus. For gamepad players: when choosing the first card from a 5-cards deck, the selection focus would be lost and you could get stuck in this menu. That is now fixed. Enemy CardsCornered card. Changed 35% enemy damage to 25% and lowered the activation time from 150s to 80s.Double trouble card. Lowered activation time from 180s to 60s.Elemental overcharge card. Lowered activation time from 150s to 80s.Glassware card. Lowered activation time from 45s to 10s. GameplayScoring system change. All grading objectives from the final menu used to have different weights that influenced the final score. F...
    Read full article on Community Announcements (nethrointeractive)
  • Patch NotesOfficial

    Patch V0.1.0.1

    Thank you!Hi everyone! Cookie and I appreciate all your support! Your feedback, purchases, and wishlists mean the world to us and help us keep fighting those cyber mice🐾. I want to let you know that while this update focuses on polishing existing content and fixing issues you’ve reported, development on the third and final level is in full swing.AbilitiesCopy Cat ability. Added a new decoy ability, triggered after dashing. The decoy draws enemy attention for a short time, giving you breathing room and potentially helps you in taking out nearby mice.Meow Field. Optimized the mine belt and fixed an issue where mines were not respawning when recharged.GameplayNo dash challenge. Introduced a new challenge that requires avoiding dashing for a certain amount of time.Difficulty Payload. Slightly decreased the difficulty of the first wave in the Payload level.Payload healing. Fixed a bug where the payload would continue healing while inactive.Gorgonzulch dash attack. Increased the length of Gorgonzulch’s dash attack.UIBack button. Fixed a visual issue affecting the back button in the main menu.Gamepad. Small gamepad navigation flow improvement in the choice menu.
    Read full article on Community Announcements (nethrointeractive)

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