
Screenshots

Watch trailer on Steam ↗Lucifer's Grand Adventure
Nibblycats · Published by Nibblycats
3 user reviews — 67% positive (3 reviews)
Last updated 28 Sept 2026
A cute 2D platformer about a cat trying to escape a lab, save all the stray kittens and find a home for all of them to live.
£4.29
Lowest price we've ever recorded
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Price history
Action · 2026 · More under £5 games
In Lucifer's Grand Adventure, control a cute cat navigating perilous levels to save stray kittens. Experience Nibblycats' 2D adventure from 2026 as you build a home for all the rescued felines.
About this game
Escape the evil Professor, save the hidden kittens and find a home to live, safely ever after.
Gameplay
Lucifer's Grand Adventure is a 2d platformer where you navigate treacherous terrain by jumping, running and dashing. Some of the collectibles are hidden while others require skillful execution of the controls to access.
Features
The game features classic 2d gameplay with up to 6 possible saves. The game is very speedrun friendly and will have tools to help speedrunners. (timer, quick level/restart functionality)
Roadmap
Area 2: latest by end of Q3
Area 3: latest by end of Q4
Area 4: latest by end of Q1 2026
At least 1 patch with either a new level or reworked every 2 weeks until the release of 1.0
About the developer
I've been working as a software developer for 11 years and Lucifer's Grand Adventure is my first foray into game development. I hope you'll accompany/support me on the journey to make Lucifer's Grand adventure a successful game.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Processor: Intel Core 2 Duo E4500 2.2GHz ou AMD Athlon 64 X2 5600+ 2.8GHz
- Memory: 2 GB RAM
- Graphics: GeForce 240 GT ou Radeon HD 6570 - 1GB
- Storage: 1 GB available space
- Sound Card: any
Recommended
- OS: Windows 10 64 bit
- Processor: Intel Core i5 2300 ou AMD FX6120
- Graphics: GeForce GTX 750 or Radeon similar
- Storage: 1 GB available space
- Sound Card: any
Supported Languages
Latest news
Patch NotesOfficial
V01.00.0001 Tiny bug fixes
2 tiny bug fixes in this patch: - Told a bird that although he didn't want to, he really had to do his job after all. - Fixed a bug with a specific boulder that caused it to take a wrong turn.Read full article on Community Announcements (nibblycats)AnnouncementsOfficial
Lucifer's Grand Adventure 1.0 release!
Lucifer's Grand Adventure now features all 40 playable levels and is now in the official 1.0 release state! I thank everyone who's bought the game during early access for making this possible and I hope you enjoy the game. I've worked on this game for more hours than I am willing to admit and there have been some steep learning curves as this was my first project into both making and releasing a game. What does the future bring? Lucifer's Grand Adventure now goes into support mode. This means future patches will see bugfixes, graphic/sound improvements and the like. In the meantime I will move on to other projects that I have been waiting to work on so stay tuned for future announcements. ːsteamthumbsupːRead full article on Community Announcements (nibblycats)Patch NotesOfficial
V01.00.0000 Release branch!
I'm happy to announce we've hit the final release branch! Anything after this patch will mostly be bugfixing and general improvements of the game. Thank you for your support thus far!Read full article on Community Announcements (nibblycats)Patch NotesOfficial
V00.06.0001 Bugfixes & level improvements.
Just a small update that sees some level reworks, fixes some bugs and lowers the difficulty of some jumps.Read full article on Community Announcements (nibblycats)AnnouncementsOfficial
V00.06.0000 - World 3 release!
With version 3, world 3 is finally released. Instead of doing small increments of one level at a time, I decided to finish all of world 3 at once. Version V00.06.0000 comes with an upgrade of Godot's Engine. If you notice any bugs, please report them!Patch notes:All 10 levels of world 3.Added a level number on top of the screen. updated the visuals for world 2 to fit the parallax it now has. World 1 will not have a parallax for now as it's hard to make one myself that fits the lab environment.fixed a bug where being under a platform could push you through the world.fixed a bug where enemies would start moving in the opposite direction on level reset.Made some kittens easier to get.Next up:Improving some older levels.more bugfixes.World 4 & official release!Read full article on Community Announcements (nibblycats)






