
Screenshots

Watch trailer on Steam ↗Deedlee Doo! Carkour!
Just Purkey Games · Published by Just Purkey Games · Official site ↗
Positive — 97% positive (33 reviews) · 3 achievements
Last updated 28 Sept 2026
Do parkour with a car using explosions.🚗💥 Everything in the game is handmade from clay.🎨The sound effects and music are all mouth sounds. 👄If you screw up a jump, children laugh and make fun of you. (Just like real life!😆) Can you reach the top of the Meowtain?⛰️ Now with multiplayer!
£1.52
£3.39Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Racing · 2025 · More under £5 games
Master the art of clay-car parkour in Deedlee Doo! Carkour!, an action-racing game from Just Purkey Games, where every jump is met with laughter if you fail. Can you conquer the Meowtain? 🏔️
About this game
Parkour with a car! Deedlee Doo! Carkour!🚗💥
Have you ever wanted to do parkour with a car? Well then this game is for you!
Using explosions you can propel your car into the air and jump back and forth between walls. The jet engine on your car can fine tune your jumps mid-air.
If the jump is extra tricky, you can trigger slow motion.
This is not an easy game, it takes a lot of skill to reach the end.
It also has two multiplayer modes, one where you race other players to the top of the Meowtain and "King of the Catsle" where you fight to stay on top of a cat. Both modes support up to 32 players.
Everything is handmade from clay🎨
All of the art in this game was made out of various bits of clay sculpted in real life. My kids even sculpted some of the art in the game. It looks very stupid. I went to art college. My teachers would be proud.
The most refined soundscape ever made👄
All of sounds and music are all mouth sounds. That's right. Explosion sounds? PSSCHWWWOOO! Car sounds? NNEEEEOOOOOWWW! Drums? BOOTS AND CATS AND BOOTS AND CATS! Guitars? DEEDLEE DOO!!!
If you screw up a jump, children laugh and make fun of you. (Just like real life!😆)
Reach the top of the Meowtain!⛰️
The goal of the game is to reach the top of the Meowtain. Which naturally, is in space. The game takes place in one cohesive level with checkpoints. There are the eight sections with different themes such as a forest, desert and space.
If you fall you can reset back to the previous checkpoint at anytime.
Not an epic open world game or a live service game! Plus it's super cheap!💰☕️
This game respects your time. It's a few hours long, depending on how good you are at it. You buy it, play it for a bit and have fun.
It's less than a cup of coffee. Why is coffee so expensive anyways? Buy more indie games!
Deedlee Doo! Carkour!🚗💥🎸

"Deedlee Doo! Carkour!" is developed by Nate Purkeypile. Nate Purkeypile has been making games for 21+ years and worked on titles such as Skyrim, Fallout 3/4/76, Starfield, Metroid Prime 3 and BloodRayne 2. He was the Lead Artist on Fallout 76 and the Co-Lead/Lead Artist on the Fallout 3 DLC, Point Lookout.
After working in AAA games for years and years, he became a solo indie developer. His last indie game was The Axis Unseen, a heavy metal horror game where you hunt monsters from folklore. Now he made this thing. Have fun!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10+ 64-bit
- Processor: i7-3770k/Ryzen 5 1600
- Memory: 4 GB RAM
- Graphics: 4 GB VRAM GeForce GTX 980/Radeon RX 580
- Storage: 1200 MB available space
- Sound Card: DX11 compatible
- Additional Notes: The game runs at 80-90 FPS on the Steam Deck.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10+ 64-bit
- Processor: i7-3770k/Ryzen 5 1600
- Memory: 4 GB RAM
- Graphics: 8 GB VRAM NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700
- Storage: 1200 MB available space
- Sound Card: DX11 compatible
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Deedlee Doo! Carkour! 1.21
Corrected the text to consistently say “Catsle” not “Castle” since it’s a cat pun. Halved the time it takes to get a Coolness Point in “Capture the Catsle” mode but doubled the amount to win from 50 to 100. Made rockets use predictive physics so they don’t hitch based on network ticks Added a Streamer Mode that obscures names above players and in all of the other UI elements (win screens, player list in Capture the Catsle) Set more variables to replicate for the capture volume to prevent score desyncs in Capture the CatsleRead full article on Community Announcements (Just Purkey Games)AnnouncementsOfficial
New MP Mode Live! King of the Catsle! Stay on top of the Cat to win!
The new MP mode King of the Catsle is now live. Compete with up to 32 other players to stay on top of the Cat. If you are the only one on the Cat you earn Coolness Points. The first player to 50 points wins the round.Read full article on Community Announcements (Just Purkey Games)AnnouncementsOfficial
Multiplayer is now live!
"Deedlee Doo! Carkour!" now has multiplayer support. To start with, you can run Public and Private matches in the main racing mode. Whoever finishes the game first wins. It will show other players the winner's time and how many times they had to reset. Cars can collide with each other and you can use your rockets to blast other player's off-course. Currently this supports up to 32 players. Additional game modes like Deathmeowtch and King of the Catsle (yes it's spelled that way on purpose haha) will be coming soon! If you have any feedback, feel free to hop on the Discord! This game is Early Access so more is coming soon! I hope you all have fun with it! Lots of other changes and fixes have gone in as well, you can read the full patch notes here.Read full article on Community Announcements (Just Purkey Games)Patch NotesOfficial
Deedlee Doo! Carkour! 1.02 - Released on May 16 2025
Here are the changes: Reset checkpoints so they can be used again if you restart from the beginning. Made sure first double jump tutorial is covering a bigger area. Added arrows to the tutorial arrow so people don’t get turned around. Moved the helper tips up a bit more on the screen Added a tip to not push the stick when you’re jumping unless you want to tilt your car. Made the main controls UI show up earlier in the tutorial Fixed the logic for how the Lumen Checkbox saves. It was turning itself back on.Read full article on Community Announcements (Just Purkey Games)Patch NotesOfficial
Deedlee Doo! Carkour! 1.01 Released
Deedlee Doo! Carkour! 1.01 - Released on May 15 2025 Here are the changes: Raised up the location that players reset to at checkpoints to prevent them from possibly getting stuck in some cases. Reset the player’s rotation before trying to reset their position. This was causing players at weird angles to be unable to reset until they straightened out their car. Fixed some cases where if a player would fall back down to a previous region, weather wouldn’t reset. Also made sure all checkpoints had the proper weathers if you were resuming from a save. Turned on Async Physics to prevent cases where the player would sometimes clip through things if moving at a high velocity. Made Checkpoints always loaded so that the player can see them from further away. Refined the collision on the pillars so that the player doesn’t clip into them. Fixed the logic for inverting controls. It would be in a weird state the very first time the player played the game. Temporarily removed the localization dropdown from the options menu until that actually exists in the game.Read full article on Community Announcements (Just Purkey Games)






