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Chaos Machina

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Chaos Machina

Marko Zovko · Published by Marko Zovko

Positive — 92% positive (13 reviews) · 45 achievements

Last updated 3 Oct 2026

Chaos Machina is a fast-paced action roguelike designed for immersive, bite-sized runs. Enter the flow state as you weave with your robot through enemy fire. Unleash powerful upgrades, and master 10-minute bursts of adrenaline before the Chaos reclaims the map.

DJCTQ 12

£6.69

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £6.69 · Highest: £6.697 Oct 2026

Action · 2025 · More £5 - £15 games

Weave through enemy fire and master quick upgrades in Chaos Machina, a fast-paced action game where every run is a thrilling challenge.

About this game

Chaos Machina is a fast-paced action roguelike designed for immersive, bite-sized runs. Enter the flow state as you weave with your robot through enemy fire. Unleash powerful upgrades, and master 10-minute bursts of adrenaline before the Chaos reclaims the map.

Gameplay

  • Run into generated dungeons and fight robots corrupted by Chaos AI

  • Deal as much damage as possible through your robot

  • You need to dodge all the enemy attacks ahead of you

  • Survive as long as possible against 13 enemy types

  • Use 15 different abilities to clear the map

  • 0 wasting of your time, each run should take no more than 10 minutes

  • Use 135 upgrades for your abilities to find your own way

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Memory: 150 MB RAM
  • Graphics: OpenGL Graphics Card
  • Storage: 100 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Making the early game more approachable

    Version 1.0.6 15 March 2025 - Lowered the amount of enemies on the first wave - Increase the amount of time before the second wave spawns - Increased pulse items damage and added 1 bounce - Increased normal enemy XP
    Read full article on Community Announcements (zaki)
  • Patch NotesOfficial

    More bugfixes and improvements

    A combination of bug fixes and UI improvements to make early game easier son you can get into flow easier. Version 1.0.5 14 March 2025 - Added full explanation of each ability (including upgrades) to Ability picker - Increased Boomerang healing to 20% - Added 1 more slow stack to Galaxy Version 1.0.4 13 March 2025 - Added shield item that can be picked up - Increased amount of items that spawn Version 1.0.3 12 March 2025 - Fixed tutorial text bugs - Fixed tertiary ability to stop resetting after a run
    Read full article on Community Announcements (zaki)
  • Patch NotesOfficial

    Version 1.0.2 Fixes

    Adding items I have added 3 different item types that randomly spawn every wave - Health, Speed & Pulse laser. This is in a response to biggest feedback - early game is a little bit too hard. This should make it easier to get powerful upgrades later. Version 1.0.2 Released on 10 March 2025 - Lowered barrage volume - Lowered reflected lasers volume - Updated color of Experience bar and tertiary ability - Updated Chaos and Precision bounce icons and renamed to charge for better understanding what it does - Lowered the amount of projectile hit VFX for better readability - Updated player animation to include more frames in general and more frame per second - Increased visibility of enemy projectiles - Increased visibility of some enemies - Added spawning of items that give you HP, Speed or Explode with projectiles Version 1.0.1 Released on 8 March 2025 - Fixed a bug with trusty rusty not doing anything - Updated hit sounds to have more impact when hitting characters - Updated hit colors of enemies to be more visible - Updated sound distance algorithm to work properly
    Read full article on Community Announcements (zaki)

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