
Screenshots

Watch trailer on Steam ↗The Overground
Simas · Published by Simas
Last updated 3 Oct 2026
Welcome to the Overground, you are trapped in a wide valley that you need to escape from, but of course, the valley is populated by dozens of monsters that will kill you as soon as they see you.
£4.29
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Price history
Action · 2025 · More under £5 games
Navigate treacherous valleys and fend off hordes of monsters as you race for freedom in The Overground.
About this game
Overview
You are part of a scouting mission sent to a long-abandoned valley to investigate the ruins of a corporation that once controlled the area. However, the moment you and your team arrive, things go horribly wrong. You wake in the dead of night in your encampment to find your companions long gone—possibly dead. Waiting until daylight isn’t an option. Whatever took your crew is still out there and actively hunting you. Follow the road, get out, and keep moving.
Features
First-person shooting: Reminiscent of horror games such as Resident Evil 7, but limited to only a pistol and a flashlight attachment that you can find.
Inventory management: Manage a tight inventory that can be expanded if you find the proper equipment.
Four unique enemies: In this game, you are always near an enemy that can kill you in unpredictable ways. It's up to you to evade them or try to fight back.
Puzzles and more: Mild puzzles, a vehicle you can find and use, and unexplained phenomena are scattered throughout the valley! Some are deadly, while others are not so much...
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 8 or above
- Processor: Intel processor i3
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce GTX 1050
- Storage: 3 GB available space
- Additional Notes: I do not recomend on running this game on old low end PC's
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 8 or above
- Processor: Intel processor i5
- Memory: 6 GB RAM
- Graphics: Nvidia Geforce GTX 1050 or higher
- Storage: 3 GB available space
- Additional Notes: With a intel i7 and rtx 3050 ti the game ran at 60 frames on the highest settings
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
10% DISCOUNT IS UP!
Today and until the 17th of February you can buy The Overground at a discount of 10%, meaning it costs 4,49, Explore the valley and find all it contains! {STEAM_CLAN_IMAGE}/45345295/ea294779470cdc7e14d0b6b4e0c373ab28758990.pngRead full article on Community Announcements (Simas)Patch NotesOfficial
FINAL UPDATE
- Added occlusion culling So what is occlusion culling? occlusion culling is a performance tool which is quite simple, it disables EVERYTHING that the camera can't see, and as expected The overground's map is quite big, and there are dozens of things happening at the same time, so the moment you turn around, you get hit with performance drops that last until you are in the middle of the map, but occlusion culling fixes this issue. From here on out i am devoting my full attention to Pill Fight, wishlist it here! https://store.steampowered.com/app/3469010/Pill_Fight/Read full article on Community Announcements (Simas)Patch NotesOfficial
Update 1.1.2
- Reduced texture sizes generally down from 4K to 2K, to improve performance and reduce memory size - Fixed tree types not having colliders - added a Light source to a building with an encounter Updates have dialed down and will remain low as i have since begun working on another game which you can now wishlist here! https://store.steampowered.com/app/3469010/Pill_Fight/Read full article on Community Announcements (Simas)Patch NotesOfficial
update 1.1.1
- Added more thunder sounds, to add variety to the game's most prominent systemRead full article on Community Announcements (Simas)Patch NotesOfficial
Update 1.1
Though the patch notes will be quite small, i felt it was only appropriate to have it be version 1.1, as the main focus of the patch, our lizard friend is completely overhauled, so: - Lizard-man behaviour COMPLETELY overhauled. While before he simply followed you at a relatively slow pace. - He now goes back and fourth between the map and you, - Every time he is with you, he has a certain chance of dropping useful items before leaving again. this behaviour change is mainly because i wanted players to be weirded out by the lizard but start to like him as time goes on, based on feedback i got, i got the first part nailed down, but the latter failed. - i also fixed animations on the lone soldier.Read full article on Community Announcements (Simas)






