
Screenshots

Watch trailer on Steam ↗Faster Than Death
Toomas Laik · Published by Toomas Laik
Content notice: Violence against human-like characters, realistic blood, dismemberment with a sword.
Last updated 2 Oct 2026
Faster Than Death is a fast-paced, violent first person action game with platformer elements and one-hit kill mechanics. Enter its vast environments with unique visual style and slice your way to victory.
Navigate Faster Than Death’s expansive worlds designed by Toomas Laik, where each corridor and platform challenges you to swift, lethal combat. Engage in high-intensity first-person action packed with platformer elements and a distinctive visual style.
About this game
Faster Than Death is a fast-paced, violent first person action game set in the far future, where the remnants of humanity surrendered themselves to the machine rule, huddling inside their domes and waiting for the end of times.
As the last ruler of your dome, raise your sword against the invasion of a neighboring city-state and slice your way to victory, one kill at a time. Explore the world with vast environments, platformer elements and unique visual style.
Music by Karl Casey @ White Bat Audio
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Memory: 4 GB RAM
- Graphics: 4 GB VRAM
- DirectX: Version 12
- Storage: 3 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Memory: 8 GB RAM
- Graphics: 8 GB VRAM
- DirectX: Version 12
- Storage: 3 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Demo Update Dec 31, 2025
- Separated "Quit" button from others in the in-game menu.- "Thumb Mouse Button" is now displayed as "TMB" under ability icons.- Fixed having an extra jump after using a jumppad.Read full article on Community Announcements (Toomas)Patch NotesOfficial
Demo Update Dec 30, 2025
- Added optional display for time, deaths and speed.- Some adjustments in Cave.- Fixed not being able to hit one enemy through another.Read full article on Community Announcements (Toomas)Patch NotesOfficial
Demo Update Dec 29, 2025
- Finished level 4.- Adjusted Leaper aiming.- Fixed a bug where the player couldn't jump off a rail after respawning.- Improved tutorial hint visibility.- Added some visual hints in Tower.- Improved hook point visibility in Dome.Read full article on Community Announcements (Toomas)Patch NotesOfficial
Demo Update Dec 12, 2025
- Improved collision in Mine 1.- Made one of the hooks in Dome more visible.- Fixed getting stuck inside jumppad.- Fixed sword strikes going through walls.Read full article on Community Announcements (Toomas)Patch NotesOfficial
Demo Update Dec 11, 2025
- Made hook points more visible.- Reduced melee enemy speed.- Fixed cutscene playing during pause.- Fixed cutscene skip.- Fixed a hole in Mine 1.- Fixed ability UI stretching on long key names.- Made it impossible to bind a key to more than one action.- Added a button to reset all keys.- Made keys appear in a fixed order in the settings.Read full article on Community Announcements (Toomas)






