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4:LOOP

Screenshots

4:LOOP screenshot 1
Announce Trailer (EN-US) trailerWatch trailer on Steam ↗

4:LOOP

Bad Robot Games LLC · Published by PlayStation Publishing LLC · Official site ↗

Last updated 2 Oct 2026

It’s just you and your crew versus an alien invasion. Odds are you’re going to die. A lot. Thankfully, that’s all part of The Plan.

Free to PlayComing SoonESRB rpCo-op

Free

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In 4:LOOP, navigate perilous encounters as part of a doomed team battling an alien threat. Each failure teaches valuable lessons for future battles in this relentless action experience.

About this game

It’s just you and your crew versus an alien invasion. Odds are you’re going to die. A lot. Thankfully, it’ll take more than death to stop you.

You’re one of four seemingly ordinary people who mysteriously survived an alien invasion that turned most of humanity to glass. With a moon-sized mothership looming overhead, killer robots hunting you down, and mutated flora and fauna spreading across the planet, you’re led to a crashed alien ship by an eccentric scientist. He claims the same tech he used to predict the invasion led him to find you - because you’re the only ones who can stop what comes next.

Armed with an arsenal of mind-bending weapons and machines—including the ability to “reprint” your fallen teammates—it’s up to you to destroy the mothership before the invaders’ global mining operation grinds the planet to dust.

When you fail, death isn’t the end. It’s a chance to regroup, adapt, and finally save the world. Drop into dynamic missions packed with ever-changing environments, emerging objectives, and escalating threats.

Experiment. Improvise. Beat the odds.

With every attempt, you’ll unlock new gear, uncover the invasion’s secrets, and push ever deeper into the unknown.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: TBD
  • Processor: TBD
  • Graphics: TBD
  • Sound Card: TBD

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: TBD
  • Processor: TBD
  • Graphics: TBD
  • Sound Card: TBD

Supported Languages

English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Dutch, Indonesian, Japanese*, Korean, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Simplified Chinese*, Spanish - Latin America*, Thai, Traditional Chinese, Vietnamese
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    4:LOOP Dev Play + Live AMA // Tonight! Sep 30 at 5 PM PT on Discord

    Tonight, the 4:LOOP team goes live on our Discord to play the game in front of you and answer whatever you throw at us.Here's how it works: we play, you watch, you ask. Bring your questions about the game, the studio, Closed Beta 3, or how many times we'll wipe on the first mission. It's a live AMA, so nothing is off the table.The timing is not an accident. Closed Beta 3 opens the very next day, Thursday, Oct 1. Think of this as the warmup: see the game in motion, get your questions answered, then drop into the beta weekend.When: Tonight! Wednesday, Sep 30 at 5:00 PM PTWhere: the 4:LOOP Discord https://discord.gg/CPTvtdsdD
    Read full article on Community Announcements (Andrew Greenish)
  • AnnouncementsOfficial

    4:LOOP Closed Beta 3 Opens this Thursday, Oct 1st

    To the tens of thousands of you who've already jumped into 4:LOOP: thank you! Your runs, your reports, and your feedback have shaped where the game is right now, and we've been listening. This weekend, we're bringing you back for another Beta.Closed Beta 3 runs Thursday, Oct 1 (10 AM PT) through Sunday, Oct 4 (10 PM PT), on PS5 and PC (Steam).New this round: complete the first mission during the beta and earn the Bad Robot Head Charm, a free in-game cosmetic styled after the Bad Robot logo.Every player who finishes earns one, and it's yours to keep. The scarcity is the clock, not the count. The only way to miss it is to sit the weekend out.Haven't signed up yet? There's plenty of time before Thursday. Get set up at http://play4loop.com
    Read full article on Community Announcements (Andrew Greenish)
  • AnnouncementsOfficial

    4:Loop - designing the ominous cube-shaped Scanner boss

    Hi, I’m Mike Booth, Chief Creative Officer at Bad Robot Games, and Game Director of 4:LOOP. In my last post, I shared how our core gameplay systems come together to create an unpredictable and endlessly replayable experience. Today, I’d like to share more details on one of our co-op shooter’s high-stakes boss fights. Specifically, I’d like to talk about how our team approaches designing these battles, and how these considerations led to one of our most unique enemies so far: The Scanner. No two bosses are alike One of our main goals when designing bosses in 4:LOOP is making each of them unique – not only in their visual design, but in how they behave. We know we’re on the right track when a boss requires players to adopt new forms of cooperation, improvisation, and combinations of equipment and abilities. All of this results in the kind of creative problem solving at the heart of 4:LOOP. When we first started exploring the Scanner, or “The Cube,” as it’s called internally, I wanted to do something a bit different: create a boss battle that wasn’t about direct combat, but navigation, spatial awareness, and cross-map coordination. Keep moving to stay aliveFor some of our boss battles, players can succeed by finding cover, hunkering down, and dishing out heaps of damage. But with the Scanner, that’s a sure-fire way to get yourself killed. Rather than attacking players directly, the Scanner emits a Laser Matrix over the entire map. This “Grid of Doom” (to use another internal name) is an interlocking grid of bright red and extremely dangerous lasers. One hit is enough to knock a player down. A second hit and you are out of the fight. The grid is slow moving and easy to see, making it manageable enough at the start of the encounter – and seemingly safe enough to lull you into a sense of complacency. But as the fight progresses, the laser grid becomes tighter and tighter, making navigation and survival increasingly difficult to manage. Of course, it’s not enough to just s...
    Read full article on Community Announcements (Shadow)

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