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Watch trailer on Steam ↗Deadzone: Rogue
Prophecy Games · Published by Prophecy Games · Official site ↗
Very Positive — 82% positive (16,720 reviews) · 58 achievements
Last updated 29 Sept 2026
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
£9.99
£19.99Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action · 2025 · More £5 - £15 games
Embark on solo or co-op missions to blast through swarms of hostile machines in Deadzone: Rogue. Combine powerful augments and elements to adapt and grow stronger with each run.
About this game

Adventure on your own, or conquer the ship in a co-op squad of up to 3 players. Mark enemies for focused fire, synchronize grenade strikes, and storm enemies with overwhelming force. Adjust difficulty levels for each mission to match your mood, from a more laid-back adventure experience all the way to nightmare mode.

Fight against massive, biomechanical bosses that demand steady aim and quick reflexes. Annihilate waves of hunter-drones, robotic spiders, the mindless, and dozens of other enemies to survive each run. Battle through each ship sector — from the engine rooms to the brig.

Master over 30 powerful weapons, each modifiable with elemental affixes and upgrades. Turn a shotgun into a void-spreading crowd crusher, or a submachine gun into a room clearing hail of ice. From plasma cannons to sniper rifles, your arsenal adapts to any combat scenario.

Incinerate drones with fire, freeze swarms with ice, chain lightning enemies with shock, or send them to the void with a well-timed headshot.

Transform your combat approach through dozens of augments, perks, and items. Dominate from afar, strike from the shadows with stealth, or get close with enhanced melee. Your choices offer a unique experience against the mechanical onslaught.

Use permanent upgrades to reshape yourself into a killing machine. Boost your shields, amplify elemental chaos, and tear bots apart with satisfying fury. Forge a path that matches your playstyle.

Explore a spaceship overrun by biomechanical creatures, enjoy an original music soundtrack and art, and discover your true mission and origin.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel i5-4690 or AMD Ryzen 5 1500X
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 6GB or Radeon RX 6500XT
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 10 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel i7-11700 or AMD Ryzen 5 5600
- Memory: 12 GB RAM
- Graphics: NVIDIA RTX 2080 or Radeon RX6700
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 10 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Free Deadzone Rogue 2 Playtest is LIVE
The Deadzone Rogue 2 Playtest is LIVE! The playtest is free and open to everyone on Steam, through August 23. Just click 'Join the Playtest' on the Deadzone Rogue 2 Steam page to jump in. https://store.steampowered.com/app/4465790/Deadzone_Rogue_2/ {STEAM_CLAN_IMAGE}/46121263/3f9eb4533d5dd51bf98d4e6da6177667af9b4ffa.png Play solo or with friends Take on the Deadzone solo or squad up with two friends in co-op. The server browser is live, along with a new drop-in feature so you can jump into a co-op run in progress. This is an early playtest We're focused on technical testing and getting your early feedback! Balance, progression, and content are still in progress, and you may run into some bugs. Weapon skins, stat console, sigmail, lore logs, achievements, and a couple perks and weapons are not in this early playtest, but are planned for later. You can share your thoughts on the playtest here, in this short survey. We also keep a close eye on Discord and Reddit. Jump in through August 23! The playtest is live now through 2PM ET on Sunday, August 23. We'll be letting in waves of players for the first couple of hours, before opening up to everyone. Good luck and have fun! - Prophecy Team FAQ What platforms is the playtest running on? The playtest is available on Steam. For the demo coming later, we plan to add PS5 and Xbox! How long is the playtest running? The playtest is live now and will run until 2PM ET on Sunday, August 23. What's the best way to share feedback? We keep a close eye on Discord and Reddit, and you can also share feedback through this short survey. Will my progression carry over from the playtest to the demo or full game? No, progression will not carry over. This helps for testing and if we need to make system adjustments. When is the demo, and what's the difference from a playtest? The demo will be available in the next 1-3 months, and should be a bit more polished than the playtest in terms of balance, bugs, etc. This early playtest is sort of like ...Read full article on Community Announcements (Doppleganger)AnnouncementsOfficial
Deadzone Rogue 2 Playtest Opens August 20-23
To sign up, head to our Steam page and click the 'Request Access' button. The playtest is free and open to anyone on Steam, from August 20-23. Just click the 'Request Access' button on the Deadzone Rogue 2 Steam page to lock in your spot. https://store.steampowered.com/app/4465790/Deadzone_Rogue_2/ {STEAM_CLAN_IMAGE}/46121263/3f9eb4533d5dd51bf98d4e6da6177667af9b4ffa.png This is an early playtest, running August 20-23 We're mainly focused on technical testing and getting your early feedback! Please note that balance, progression, and content are still being worked on, and you may run into some bugs. We'll share a short survey in the playtest to understand how we can improve for the upcoming demo and beyond. Play solo or with friends Take on the Deadzone alone or squad up with two friends in co-op. The server browser will be live, along with a new drop-in feature so you can jump into a co-op run in progress. Thanks for your support! We're excited to see you in the Deadzone on August 20th, all the best! - Prophecy Team FAQ What platforms is the playtest running on? The playtest will be available on Steam. In the demo that's coming later, we plan to add PS5 and Xbox! When does the playtest start and end? We expect to launch the playtest at roughly 2PM ET on Thursday, August 20, and close at 2PM ET on Sunday, August 23. For the first few hours of the playtest, we may let players in through gradual waves to ensure everything is running properly before fully opening the playtest up. What's the best way to share feedback? We keep a close eye on Discord and Reddit, and will also share a survey to get feedback! Will my progression be carried over from the playtest for the demo or full game? No, progression will not carry over. This helps for testing and if we need to make system adjustments. When is the demo, and what's the difference from a playtest? The demo will be available in the next 1-3 months, and should be a bit more polished than the playtest in terms of balance, bu...Read full article on Community Announcements (Doppleganger)AnnouncementsOfficial
Dead Cells + Deadzone: Rogue Bundle is LIVE
{STEAM_CLAN_IMAGE}/45207649/3c293966982e2ef08d23950f5231411c9fbd7723.png Hi fellow Rogues, Hope everyone’s having a great summer! One of our favorite games to play at the studio is Dead Cells, so we’re very excited to team up together and launch a new Dead Cells + Deadzone: Rogue bundle. Deadzone: Rogue players can now save 10% on Dead Cells as part of the bundle, and vice versa. If you haven’t played it yet, Dead Cells is a fantastic roguelite, metroidvania inspired, action-platformer. We definitely recommend checking it out! We’re also running a 50% off discount on Deadzone: Rogue during the Summer Sale, so it’s a great time to jump in or play with friends. All the best! Prophecy TeamRead full article on Community Announcements (Doppleganger)Patch NotesOfficial
Additional Fixes Based on Player Feedback
Version 1.4.2.0Releasing additional fixes for most common issues, based on player feedback:General stability improvements for all platforms.Fixed an issue where the companion bot would not respawn after a player returned to a checkpoint.Fixed an issue on Switch 2 mouse mode where interacting with equipment would cause a double input (for real this time).Thanks to everyone who reported a bug! If you do see any other bugs you'd like to report, please let us know anytime in Discord, in #feedback.All the best!Prophecy TeamRead full article on Community Announcements (Doppleganger)AnnouncementsOfficial
DZR 2 Clarification: Sequel Timing, Free Demo, and Why Not DLC
Hi all! We want to clear up some potential confusion: We’re announcing that a sneak peek demo is coming soon for Deadzone Rogue 2, not a full game release. Early access will not be until much later. Similar to DZR 1, we want to bring in players early on for feedback and to help us craft a better game. Next, we wanted to address the most common question so far: why make a sequel instead of paid DLC? TLDR: Paid DLC limits how much we can experiment to create a great experience, especially with nearly a million players already owning and enjoying DZR 1. A sequel gives more room to explore bigger ideas that take advantage of the new environments, new story, new mechanics, and updated meta progression. The demo → Early Access → 1.0 process lets us test ideas, gather feedback, and iterate much earlier to create a better game experience for players. Launching an early sneak peek demo allows all players to try the experience for free and give feedback, versus a limited set of players needing to pay for new DLC. We think this development approach gives us the best shot to build on what we have, and bring fresh ideas to players. More Context Why not paid DLC? TLDR: can be very limiting One major challenge with paid DLC is that it limits how much we can change or experiment with new content to create a great player experience. With nearly a million players having bought Deadzone Rogue, we want to be very thoughtful before making any major changes to the game at this point. Deadzone Rogue has already gone through a full 1.0 launch across all platforms, and released a free content expansion (Zone 4), so we feel there’s limited room to make large new changes within the existing game. We’ll continue to support Deadzone Rogue 1 as needed for fixes, and have another patch coming soon. Sequel unlocks large scope and fun experimentation There’s a lot of new ideas we want to explore that fit much better in a sequel, where the scope can be larger, including features like: more integrate...Read full article on Community Announcements (Doppleganger)






