
Screenshots

Watch trailer on Steam ↗HOUND: AUTOMATON
Uuvana Studios · Published by Uuvana Studios
Content notice: This game shows frequent violence and blood.
Mixed — 56% positive (48 reviews) · 11 achievements
Last updated 28 Sept 2026
In this hyper-realistic multiplayer horror game, one player starts as The Hound, while up to 15 players are human survivors trying to hide. Navigate through hyper-realistic environments, and experience the ultimate survival horror experience in multiplayer.
£8.50
Lowest price we've ever recorded
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Price history
Action · 2024 · More £5 - £15 games
Explore hyper-realistic environments as either The Hound or a human survivor, navigating the ultimate survival horror experience in this 2024 action game from Uuvana Studios.
About this game
In a world where technology has taken an unexpected turn, a robotic entity known as the Hound pursues human survivors. Gather up to 15 players for an exciting game of cat and mouse where roles can change in an instant!
Key Features:
• Dynamic 1 vs Many Gameplay: One player starts randomly as the Hound, hunting down human survivors. As the game progresses, caught players join the Hound's team, creating an ever-evolving challenge.
• Friend-filled Frights: Perfect for game nights, Hound: AUTOMATON offers a unique blend of horror and fun best enjoyed with friends.
• Atmospheric Environments: From spooky abandoned warehouses to eerie cemetery grounds, each map is designed to keep you on your toes.
• Quick Rounds: Experience fast-paced matches lasting 5-7 minutes, ideal for multiple plays in a single game session.
• Customizable Experience: Adjust settings to create the perfect balance of scares and laughs for your group.
• Regular Updates: Look forward to future additions including new characters, levels, and game modes to keep the excitement fresh.
Explore a variety of carefully crafted maps: • Warehouses with plenty of hiding spots among shipping containers • Misty cemeteries featuring old churches and shadowy graveyards
Hound: AUTOMATON's attention to visual and audio detail creates an immersive experience. The moody lighting and atmospheric sound design enhance the thrill of the hunt.
Whether you're strategizing with fellow survivors or working together as hunters, Hound: AUTOMATON offers a unique party game experience that blends horror and hilarity.
Gather your friends, turn down the lights, and prepare for a night of screams and laughter!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 or later
- Processor: AMD Ryzen 7 3700X, Intel Core i7-9700K
- Memory: 8 GB RAM
- Graphics: AMD Radeon RX 5700 (8 GB), NVIDIA GeForce RTX 2070 (8 GB)
- DirectX: Version 12
- Network: Broadband Internet connection
- Additional Notes: SSD Recommended
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 or later
- Processor: AMD Ryzen 7 3800X, Intel Core i7-10700K
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 6600 XT (8 GB), NVIDIA GeForce RTX 3060 (12 GB)
- DirectX: Version 12
- Network: Broadband Internet connection
- Additional Notes: SSD Recommended
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
New Characters!
Greetings. We've been hard at work on a new update and are thrilled to introduce some exciting additions to the game. Introducing METSURI - The New Hound Robot {STEAM_CLAN_IMAGE}/45173113/4916723e7c90046850943d13b240486daae582a8.jpg {STEAM_CLAN_IMAGE}/45173113/cab9aaf9f59e26946d2261926cc0117522127dda.jpg We're excited to unveil our second Hound robot: METSURI! This new hunter changes the game's dynamic, especially when it comes to outdoor environments. METSURI's Key Features: Equipped with a chainsaw Thermal vision capability Higher running speed than humans More sluggish turning and sprint start due to higher weight METSURI is designed to be a formidable opponent in outdoor areas, particularly countering the strong hiding spots provided by bushes. However, its sluggish movements make narrow corridors your best escape route! New Survivors {STEAM_CLAN_IMAGE}/45173113/4a28acd6e8fefe0cea4d33ee4006b44c8c210bfc.png{STEAM_CLAN_IMAGE}/45173113/06f9c7065810d465f06cd706f48aecfc5a7b42fb.png{STEAM_CLAN_IMAGE}/45173113/178b65df406e30f8510cc30dc4d16e576732df28.png In addition to METSURI, we're introducing three new survivors for you to unlock through gameplay. These new characters add more variety and strategy options to your survival attempts. We're excited to see how these new additions will shake up the game and can't wait to hear your feedback. Happy hunting (or surviving)!Read full article on Community Announcements (Sven)AnnouncementsOfficial
2 New Maps
It has been almost two weeks since HOUND: AUTOMATON launched. As the initial buzz fades, we're excited to revitalize the game with a new update featuring two new maps and interactive objects. We've also tweaked the nighttime lighting to enhance the gameplay experience. Let's dive into the major changes: New Maps Office This fully interior map offers sneaky hiding spots throughout, designed to run smoothly on lower-end systems. The Office features numerous doors that can be opened to play mind games with the Hound. {STEAM_CLAN_IMAGE}/45173113/a1ba9e4ceb19a16b0f3f601e44ed4450ce7bcdf1.jpg {STEAM_CLAN_IMAGE}/45173113/270e21378f97c7715d1f8c5df2ef534dd757d544.jpg {STEAM_CLAN_IMAGE}/45173113/93b8fea0ed83fba2582fbd8bb0f994681a7f1853.jpg Dockyard We aimed to capture the warehouse map's style and character with this new addition. The Dockyard boasts many buildings to climb and hide in, surrounded by a forest that provides excellent escape routes. {STEAM_CLAN_IMAGE}/45173113/9a27e6254c43cc7156d4dc614a23a76da9b7f875.jpg {STEAM_CLAN_IMAGE}/45173113/7ce0e8a14c80c5d83644c46af8b512b5be4bcd0b.jpg {STEAM_CLAN_IMAGE}/45173113/db936e2c427341e78a5a5d8cae12e61e87f15bc6.jpg Moonlight Update We've brightened the night to create a more moody atmosphere. While shadows and dark spots can still be used as hiding spots, the improved visibility enhances overall gameplay. Night and day experiences remain distinct, offering varied strategies. {STEAM_CLAN_IMAGE}/45173113/2d501544e7a097007ff5b80c7574dcb9d61ca6cc.png {STEAM_CLAN_IMAGE}/45173113/985ef54e383e9b952ba9b6c5d51fe1cc983318d7.png Interactable Objects The new maps and the factory now feature doors and other interactive objects that you can use with as the default binding. We've also added functioning elevators to some maps. Doors We believe these updates will add depth to the gameplay and provide fresh experiences for all players. Thank you for your continued support, and happy hunting!Read full article on Community Announcements (Sven)Patch NotesOfficial
Bug Fixes, CPU Optimization & In-Game Chat
We want to express our heartfelt gratitude to everyone who has purchased and supported our game. Seeing so many players enjoying the experience we've created is incredibly exciting. Your enthusiasm drives us to keep improving and expanding the game. We're excited to bring you our latest update, which includes several improvements and fixes: New Feature In-game chat: Press Enter to open the chat window and communicate with other players while hiding in a bush. Performance Improvements CPU optimization: Animations are now less CPU-intensive when other players are out of sight. Reduced foliage: Bushes and small trees have been reduced by 20% to help find players in the forests. Balance Changes Human speed adjustment: Humans are now as fast as robots when uninjured, and 5% slower than robots when injured. Bug Fixes Fixed a climbing exploit in Cemetery tunnels. Resolved an issue where matches would start without any hunters. Fixed missing level boundaries in the Snow Village map. Coming Soon We're thrilled to announce that we're working on a new map! Stay tuned for more information about this exciting addition to the game, which will be released soon.Read full article on Community Announcements (Sven)AnnouncementsOfficial
RELEASE DATE: OCT. 21 2024
Greetings, Over 1,000 testers logged in and tried the game during our playtest week, and we're thrilled with how players received it and the fun they had. We've been working nonstop, and we're excited to announce that we're ready to launch on October 21st—just 10 days away! So get ready, load up your shotgun and movement sensors, and join us for the hunt. Now, let's dive into the playtest results. Playtest Feedback We're delighted that most players enjoyed the simple yet engaging hide-and-seek gameplay. We also received numerous ideas to add more variety in actions and game modes. We'll introduce some of these as customizable settings for sessions, while others will be implemented as separate modes after launch. The playtest also helped us uncover many bugs that our internal testing missed, making it a resounding success. We've already fixed all the issues found during the playtest. We've added several quality-of-life features you requested, including lobby-ready indicators, player muting options, in-game server setting adjustments, voting for the next map, and more interesting ways to score and become the best hider in your lobby. We've also improved the process of finding games when there are no active lobbies or games currently running. Content on Release Our original concept was simple, and we wanted to maintain that essence. We've mainly focused on adding more survivor and hunter characters for you to play as, along with more maps. The game will launch with four maps, each offering substantial replayability and unique settings. We're confident you'll enjoy many sessions with your friends, and we're excited to hear about your favorites when the game launches! We will be introducing more characters and maps in future updates, alongside new modes and hunters. Our commitment to expanding the game doesn't end at launch – we have exciting plans to keep the content fresh and engaging for our players. Map Showcase: Cemetery Those of you who participated in the playtest...Read full article on Community Announcements (Sven)AnnouncementsOfficial
Join the Hunt!
Join the Hunt! The time has finally arrived for you all to join the Hunt for a limited-time testing period. We're excited to have you experience our game and provide valuable feedback! What's in the Game? Game Mode: Hide and seek Maps: 2 playable maps Hosting: Easy server configuration with multiple settings Multiplayer: Join public lobbies or play with friends via Steam Survivor Mechanic: Delay capture by pushing the robot, gaining precious seconds to escape Hunter Gadget: New throwable device that provides audio cues for nearby Humans, with intensity varying based on proximity Issue Reporting Please remember that this is an early build, and bugs are expected. We value your input in identifying and resolving these issues. You can report problems through the in-game menu or the main menu using the provided form. We'll begin addressing these issues next week. Known Issues: Push To Talk is currently non-functional Crouching as Hunter causes gun visibility and aiming issues Joining mid-game may result in temporary desync before connection stabilizes Background music is not yet implemented Join Our Community! We're eager to hear your thoughts on the game. Join our Discord server to share your feedback, ask questions, and connect with other players and developers. Thank you for participating in our playtest. Your input is crucial in shaping the future of our game. Happy hunting! Join our DiscordRead full article on Community Announcements (Sven)






