Skip to content
Geeky Alien
Shot One Fighters

Screenshots

Shot One Fighters screenshot 1
Shot One Fighters | Announcement Trailer trailerWatch trailer on Steam ↗

Shot One Fighters

Red Moon Workshop · Published by Red Moon Workshop · Official site ↗

Last updated 28 Sept 2026

SHOT ONE FIGHTERS is a roguelite 2.5D fighting game. Pick your fighter. Build your moveset and grow more powerful. Discover powerful and cursed artifacts. Fight your way out of a universe Paradox is eating alive.

Free to PlayComing SoonDJCTQ 6PvPFull Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action · More free games

Embark on a dynamic roguelite journey where each move you make can change the outcome of your battle against a universe being devoured by Paradox. Customize your fighter with unique movesets and artifacts to survive the relentless onslaught.

About this game

SHOT ONE FIGHTERS is a roguelite 2.5D fighting game. Pick your fighter. Build your moveset and grow more powerful. Every artifact warps the rules. No two runs play the same. The Void is full of cultists, con artists, and allies you didn't expect to find. By the end, you've either built something broken or Paradox has devoured you whole.

Every move you earn is one you perform. Real inputs, real combo routes. Projectiles, launchers, counters, gap closers. Upgrade what's working or rip it out when something better comes along.

Stack the right artifacts and your combos start doing things they shouldn't. Stack the wrong ones and your own build starts working against you. Cursed ones might sabotage your run or you might find a way to weaponize them. Some of the best runs start with the worst luck.

Your build carried you through the act. The boss doesn't care. These fights are savage, unforgiving, and designed to end your run. Survive one and the rewards are the most powerful moves and artifacts in the game. Die and maybe your next build is the one that breaks through.

Volley broke the seal that kept Paradox contained. Reality cracked. Her best friend Vlad vanished into the Void, and she's tearing through it to find him. Every time the Void kills her, she wakes up in the severed head of a kaiju-sized war mech she calls home. The allies, outcasts, and enemies she drags out of the Void come home with her, and every one of them brings her closer to the truth about what really happened.

⚔️A single-player roguelite with a cinematic story that unfolds across every run.

🕹️ Six-button fighting game controls that features easy combos! No experience required.

🥊 100+ moves across multiple characters, each with their own moveset and play style.

🪎 100+ artifacts that will boost your build, break it, or both.

🎲 60+ Unique events, mini games, and NPCs.

💥 Epic Bosses and Elite encounters across multiple acts.

🏠 A mech you call home. You rebuild it. It evolves.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Ryzen 5 2600X / i5-8500
  • Memory: 8 GB RAM
  • Graphics: RX 5500 XT / GTX 1060
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Sound Card: Windows Compatible Audio Device
  • Additional Notes: SteamOS & Proton Supported

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Ryzen 5 5600 / i5-11600K
  • Memory: 16 GB RAM
  • Graphics: Radeon RX 6600 XT / GTX 3060
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Sound Card: Windows Compatible Audio Device
  • Additional Notes: SteamOS & Proton Supported

Supported Languages

English*, Japanese, French, Italian, Spanish - Spain
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    100% FUNDED IN 6 HOURS!

    HEYOOO!!! SHOT ONE FIGHTERS IS 100% FUNDED! In 6 hours on the dot after launching this afternoon, we hit 100% funded on our Kickstarter. From all of us, wanted to thank you all! Tomorrow we'll be releasing a new animated short, new stretch goals are going up and WE'RE JUST GETTING STARTED!!!! Day 1 has been amazing, and we still got 18 hours to go. Check it out! Shot One Fighters - Kickstarter Campaign
    Read full article on Community Announcements (Shin Rigman)
  • AnnouncementsOfficial

    WE ARE LIVE! Welcome to the Shot One Fighters Kickstarter!

    Hi everyone! SB here, thank you all for your patience and we are happy to state that we are live! This Kickstarter is the culmination of a straight year of work and we thank you all for your support and sharing it with friends and your communities to get the word out! This is just the start and we have a month worth of content ahead that we'll be rolling out! Here's our first content rollout!‎ LINK TO KICKSTARTER PAGE!‎ Check out the brand new trailer, featuring a brand new animated short featuring Volley and Kiera, updated trailer and a little word from the team! ‎ ‎ To start things off, two videos by Justin Wong & JMCrofts (who both work with us on the game) showcasing their recent run in Shot One Fighters. ‎ And last but note least, A preview of our OST, which we're super stoked about and featuring ten tracks. Many surprises await! So from all of us, welcome to the Kickstarter! Excited to reveal everything we have up our sleeves. ‎
    Read full article on Community Announcements (Shin Rigman)
  • AnnouncementsOfficial

    40K Wishlists!

    Howdy! We're SUPER excited to announce Shot One Fighters has hit 40k wishlists! And all in one month since announcing! We're super happy to have hit this milestone so soon, and it's all thanks to YOU! A huge thanks to everyone who's helped spread the word about Shot One Fighters. Whether by word of mouth, sharing our game to friends or the many kind people who have created content to get the word out. In line with our sense of humor, we had to make a Warhammer joke. Thank you from all of us, and we are just getting started! Excited to share what else we're cooking on soon.
    Read full article on Community Announcements (Shin Rigman)
  • AnnouncementsOfficial

    Shot One Fighters X Day of the Devs!

    Howdy everyone!! Just dropping in with a really cool update and a great sign for Shot One Fighters. We have been accepted to be part of the very exclusive Day of the Devs showcase by Double Fine @ Summer Games Fest!!!Be sure to tune in for the online showcase on June 5th!We also were selected as one of the finalists to show the game off in person at their Play Days event, which takes place in LA. We will be there from June 5th-8th showing off the game to journalists and other peeps.This is super exciting as we've never been in a showcase before! We hope a lot of new eyes get a chance to see what we're cooking on. This is a huge morale booster for the team to get this kind of nod. Cheers from all of us! 
    Read full article on Community Announcements (Shin Rigman)
  • AnnouncementsOfficial

    20,000 Wishlists!

    20,000 Wishlists! Holy crap! We're amazed to share we've hit this milestone so soon, and have been super happy to see how much people are enjoying the idea of a 2.5D roguelite fighter. We wanted to offer a HUGE THANK YOU from all of us. This gives us a lot of encouragement that we're on the right path. Thank you for continuing to spread the word, sharing you ideas with us and being involved in our community. It'll help make Shot One Fighters the best game it can be.‎ WHAT'S NEXT!We have a Kickstarter that is revving up for launch with a whole slew of new content and merch. Be sure to follow our page so you don't miss out! We are working on a demo after having done some internal playtesting. We are heads down on that and will be announcing a date soon! There are some surprise events we haven't announced yet! We're excited to announce those soon.‎ If you want to keep touch with us, consider joining our Discord and following our socials. We're very active and we consider this game a community driven one! Once again, thank you all! Look forward to sharing more news soon.
    Read full article on Community Announcements (Shin Rigman)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.