
Screenshots

Watch trailer on Steam ↗Willy's Wonderland - The Game
QUByte Interactive, Mito Games · Published by QUByte Interactive
Mixed — 48% positive (58 reviews) · 21 achievements
Last updated 28 Sept 2026
Willy’s Wonderland – The Game is a 2.5D beat ‘em up game based on the cult film of the same name, in which a group of Animatronics come to life and slaughter people who dare visit Willy’s Wonderland.
£4.29
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action · 2024 · More under £5 games
Embark on a thrilling 2.5D beat 'em up adventure where animatronics come to life in Willy's Wonderland, set for release in 2024 by QUByte Interactive and Mito Games.
About this game
Willy’s Wonderland – The Game is a 2.5D beat ‘em up game based on the cult film of the same name, in which a group of Animatronics come to life and slaughter people who dare visit Willy’s Wonderland.
Players take control of either The Janitor or Liv as they face the hordes of evil commanded by the nefarious Animatronics - Tito Turtle, Siren Sara, Arty Alligator, Cammy Chameleon, Willy Weasel and more!
Try different combinations of punches and kicks to perform different combos and make use of special techniques and powerful abilities to get rid of Willy and his henchmen.
Features
- Fight against hordes of enemies in "2.5D retro beat ‘em up" style inspired by the classics of the genre;
- Go through Willy's Wonderland themed stages;
- Two characters to choose from;
- Make use of special techniques and powerful abilities;
- Defeat multiple waves of enemies, as well as threatening bosses in each level;
Note
- Controller required to play local multiplayer mode.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10 / Windows 11
- Processor: Intel i3 @ 3.0GHz or AMD equivalent.
- Memory: 4 GB RAM
- Graphics: Intel HD 4440
- DirectX: Version 11
- Storage: 2 GB available space
- Sound Card:
- VR Support:
- Additional Notes:
Recommended
- Requires a 64-bit processor and operating system
- OS:
- Sound Card:
- VR Support:
- Additional Notes:
Supported Languages
Latest news
AnnouncementsOfficial
Retro, indie & Beyond 2026 - QUByte Super Sale
Welcome to the Retro, Indie & Beyond 2026 QUByte Super Sale! >> RETRO, INDIE & BEYOND 2026Read full article on Community Announcements (gdamian)Patch NotesOfficial
DEMO UPDATE! - PATCH NOTES
https://clan.akamai.steamstatic.com/images/42887613/d720ab81edbb8259d5c3ba68d7f396d3f5b425d5.png New Features - Merchant items are generated for each merchant node, and not for each sublevel - Better visual feedback for UI buttons - When adding a new spirit to the party the game will auto select an empty space if able - A warning popup will now be displayed when the player is about to replace a spirit in the party with a new spirit. - New 3D Graphics for the map nodes! Fixes - Fixed a bug where the game would freeze in a black screen after finishing an expedition - Fixed a bug where registered spirits would be registered without any powers - Bug fix for when a new turn started during combat - Translation to pt-br for the warning pop ups in the loadout screen - Changes in the UI 3D models to properly show illumination and particles - Progression properly saving after forfeiting a battle during an expedition - Fixed an issue that made it possible to mold multiple relics using the same spirit - Fixed Upgrade Tree button that had a different size in each structure screen - Fixed an issue where the list of skills and archetypes in the Training Grounds were being displayed repetitively - Fixed an issue where the rapport rank up were showing the wrong character and level rewards - Feral Warrior archetype was displaying the wrong name in pt-br - Fixed a bug where a specific dialogue with Caipora would cause the game to freeze - Fixed a bug where upgrades in the Upgrade Tree were showing the wrong requirements and would be impossible to be unlocked - Fixed a bug that caused upgrades to display the wrong cost to be unlockedRead full article on Community Announcements (Mito Games)AnnouncementsOfficial
See you at Gamescom LATAM!
https://clan.fastly.steamstatic.com/images/42887613/bddd74f9b8057d5dd0a44f491f785dc6bb25cacf.png We are excited to announce that Tupi: The Legend of Arariboia will be at Gamescom Latam 2025! Inspired by the rich indigenous Brazilian culture and the story of the warrior Arariboia, the game invites you to embark on an epic journey filled with challenges, mythology, and action. Attendees will have the chance to play the demo firsthand, interact with the developers, ask questions, and exchange ideas about the production process. Come experience this adventure up close and immerse yourself in a vibrant universe that honors our roots. Visit our booth at Gamescom Latam's Indie Area!Read full article on Community Announcements (Mito Games)AnnouncementsOfficial
Thank you very much for playing the Demo, please let us know your thoughts here
https://clan.fastly.steamstatic.com/images/42887613/9062cd79fa529bc1b7fb88e6d5e0b31d5319e225.png Hello everybody, we are super thrilled with the feedback we already got from the demo, but would love to hear more from you, so please feel free to comment here or send a more detailed feedback in this form: https://forms.gle/bENXe3EbK6pk6MQu7 The Demo will be down for sometime now while we work on improvements and soon you will hear from the next version! :) Thanks again for all the support!!Read full article on Community Announcements (Mito Games)AnnouncementsOfficial
Dev Log 1 - First Alpha for Myths and Legends
Welcome to our first Dev Log, with the adjustments made in November and December after the BGS event and the feedbacks we got there. We will try to post new devlogs after each main updates we make in the game, so stay tuned ;) https://clan.fastly.steamstatic.com/images/42887613/f3f358fa9b8f5a8d0430cd8553a067eacba4034a.png Main changes The entire tutorial with the game's initial narrative has been implemented, where the Pajé guides Araribóia after he has to flee his village. The menu pop-up tutorials and some of the game's functions have also been implemented. https://clan.fastly.steamstatic.com/images/42887613/1ed7d6308a34a522e89f8f0adb3c3456188811c3.gif Readjustment of calculations and functions to balance combat. With the new function, the damage and resistance of the spirits are now more balanced, without spirits having too much life and defense on one end and too much damage on the other with a one-hit KO. https://clan.fastly.steamstatic.com/images/42887613/aea8b603405baa6c2827821e96e14ac9c7cfdb22.gif Feedback system in combat: Now, when selecting a skill, the game already shows the resistance and weaknesses of each spirit. This speeds up combat without having to memorize and keep opening the Spirit Info screen to see this information. https://clan.fastly.steamstatic.com/images/42887613/9b3df2c4f83ae5b30a6af472bb3d59b02da3bcb8.gif Minor adjustments: Revised the village screens now with each one having its respective character with dialog interactions. The characters are: Estácio de Sá, Pajé, Caipora, and Father Anchieta. https://clan.fastly.steamstatic.com/images/42887613/bd8c02efe2e93b8c2fea0e32e455696b0640568e.gif https://clan.fastly.steamstatic.com/images/42887613/f4a4f12d42299435279825ab3b65d6c15707ebc2.gif The illustrations for the meetings have been redone. Implemented some temporary tracks to help immerse you in the setting. Some updates to the UI to improve usability. Bug Fixes: Fixed a bug that switched the position of spirits in battle thus crashing co...Read full article on Community Announcements (Mito Games)






