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Watch trailer on Steam ↗Eternal Reverie
Seven Moons · Published by Seven Moons · Official site ↗
Last updated 27 Sept 2026
Dive into 'Eternal Reverie,' a team-based roguelike shooter exploring the mysteries of an eternal war. Solo or in co-op, navigate diverse planets, pilot unique ships, and customize with 80+ upgrades. Unveil secrets on branching paths to increase your roster and discover the truths of the universe
Embark on an eternal war adventure as you navigate through varied galaxies, piloting unique ships and uncovering secrets. Customize your journey with over 80 upgrades in this team-based shooter experience from Seven Moons.
About this game

Key Features:
- Play with over 10 ships, each with 3 distinct skills, showcasing clear strengths and weaknesses.
- Play as a tank, support or dps and build with your friends the perfect team.
- Select 3 upgrades from a pool of 10 each playthrough, creating numerous powerful combinations.
- Team up with friends locally for an exhilarating multiplayer experience.
- Forge a unique path on a procedurally generated map teeming with hidden secrets.
- Confront diverse challenges across meticulously crafted stages.
Class: TANK

Protect your friends either by taking direct hits for them or by strategically disrupting the enemy lines
Class: SUPPORT

Support your friends by either restoring their health or enhancing their combat skills
Class: DPS
Battle through obstacles with either sustained damage, area-of-effect attacks, or rapid bursts to clear your path effectively
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or later
- Processor: 2.5 GHz
- Memory: 2 GB RAM
- Graphics: Direct X11 Compatible Card
- DirectX: Version 11
- Storage: 200 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Patch 0.7.0
The goal of this patch is to adress dificulty and game feel, specialy the power of the ships. -Enemies--- Increased the size of almost all enemies Small enemies hp from 40 to 20 Laser Fish hp from 1000 to 800 Medium enemies () hp from 300 to 200 Iron Ball hp from 150 to 100 Tatemono (mini boss) hp from 3000 to 2700 Koi boss death laser attack now have an armor break animation, it also slows the player to make easier for allies to protect Removed smallest asteroid from normal and easy difficulty -Ships--- Phaser projectile size increase -Gladius--- Nuclear Flash damage increased to 30 from 10 (Nuclear grenades final damage unchanged) Nuclear Flash cooldown increased from 40s to 50s -Shiv--- hp from 250 to 350 Phaser v2 projectile size increase Gauss Rifle projectile size increase Gauss Rifle cooldown reduced from 50s to 40s -Adaga--- Lunge animation improved Swipe cooldown from 10 to 6 seconds Swipe now has no cooldown to retract the sword (swipe cooldown reduction talent to be reworked) -Difficulty--- Easy mode no longer make ships invulnerable on hit Easy mode can unlock ships More enemies on easy mode have weaker attacks All players gain one life at the begining of stage 2 (for demo only) -Misc--- Debuff icon for slow added Profile option to show hitboxRead full article on Community Announcements (Blackfang)






