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Slyders

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Slyders

Kato Games · Published by Kato Games

Very Positive — 87% positive (171 reviews) · 8 achievements

Last updated 27 Sept 2026

Slyders is a survivor-like, roguelite bullet-hell FPS where you fight overwhelming hordes of enemies and unleash a ridiculous arsenal of upgrades. You’re Aryx, a fearless fox freedom fighter on his supersonic battle turtle who aims to liberate Sky World from evil.

DJCTQ 6Full Controller Support

£9.09

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £9.09 · Highest: £9.0910 Oct 2026

Action · 2025 · More £5 - £15 games

Control Aryx, the fearless fox fighting for freedom on his supersonic battle turtle in Kato Games’ 2025 roguelite bullet-hell FPS, where overwhelming enemies and upgrades await.

About this game


If you want fight to an evil massive army alone, you must become an unstoppable force of destruction! Choose from a wide range of active and passive abilities, summon powerful allies like Bernard, the elephant warrior, or Sandy, the giant sandworm lady. Deploy deadly turrets, collect special weapons, loot and upgrade powerful items, face mighty bosses, and dodge the onslaught of incoming rockets!

Story


Sky World is an endless heaven full of inhabited floating islands, each with its own people and culture. But now, an evil overlord with his demon army has attacked the once peaceful realm and is spreading chaos and corruption.
Fortunately, a group of brave resistance fighters from all over Sky World has combined their forces to liberate each island from the evil influence.

You play as Aryx, a fearless fox fighter who is accompanied by his supersonic turtle mount and Brian, a tiny but wise bear with a jetpack. Together, the heroic trio steps up to face the entire demonic war machine.

Features

  • Rise from rookie to god of destruction in intense 15 minute runs
  • Fast-paced combat and movement
  • Upgrade an arsenal of active, passive and stat abilities
  • Meta progression with mighty Powerups and Weapons
  • Loot powerful Items from Bosses
  • Unlock multiple maps and explore the diverse regions of Sky World

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Intel Core i5-6400 / AMD FX-8320
  • Memory: 8 GB RAM
  • Graphics: GTX 960 / R9 280
  • DirectX: Version 11
  • Storage: 4 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch 1.0.15 - Balancing

    This patch focuses on balancing, which primarily involves one design shift: all weapons should now be equally powerful! You should be able to complete all maps and difficulties using the default weapon. Some weapons may still be better in certain situations, but in general, the differences should not be game-breaking. Before this patch, some weapons were clearly stronger than others.Additionally, there have been numerous changes to enemy spawning and enemy stats, especially on the Frostfall and Graveyard maps. These areas should now feel more challenging and fair, without overwhelming you with bullets. 💀Patchnotes 1.0.15BALANCINGreduced damage of all weapons to be approximately on par with the default weapon. Some weapons may still perform better in certain situations.enemy overhaul of map 4: most enemies have adjusted health, damage, and attack rates.Frostfall: spawn rates adjusted for a smoother gameplay flowFrostfall: end boss: reduced bullet fire rate and impact radiusFrostfall: increased maximum enemy number for all difficultiesGraveyard: increased spawn ratesGraveyard: adjusted HP of most enemies removed +% Perk Damage stat from all itemsDoomBall will now roam more freely instead of rolling around the playerreduced DoomBall damage by ~15%reduced Perk Damage skills from +1.5% per level to +1%reduced Ninja Strikes start amount from 4 to 3reduced Handcannon range from 150 to 100BUGFIXESDifficulty name is displayed correctly in summary screenfixed remaining perk number display when using button for perk activationfixed potential crash cause on older systems during scene loading
    Read full article on Community Announcements (kato)
  • Patch NotesOfficial

    Patch 1.0.14 - Bug Fixes & Steamdeck Support

    Here is the new patch that fixes some issues that were gathered from bug reports and player feedback from Discord and the Steam forums. ːsteamhappyːAlso, I'm happy to say that Steam has reviewed the Steam Deck compatibility and labeled it as Playable. The only point that prevents a Fully Playable label right now is some text that’s too small somewhere, but that'll be fixed as soon as I find that little ****. ːsteammockingːNext patch will focus on balancing issues and everything else that still needs fixing.Patchnotes 1.0.14fixed item select screen from chests still showing inventory button when item was skipped beforefixed xp bar not updating on higher levels after level restart fixed that unlocked perks were still available after game reset. Resetting game is not possible anymore durng a run. Only in hub.fixed shuriken error when target enemy dies in flightfixed error when game was exited close before victory animationfixed error on start screen when pressing start button multiple times after switch to gamepadfixed error when game was restarted while enemies were spawning multiple effects or other enemiesthere was also a small patch before that with some other fixes that I didn't announce in a separate steam event, so here they are: Patchnotes 1.0.13fixed item select screen from chests still showing inventory button when item was skipped beforefixed xp bar not updating on higher levels after level restart fixed that unlocked perks were still available after game reset. Resetting game is not possible anymore durng a run. Only in hub.fixed shuriken error when target enemy dies in flightfixed error when game was exited close before victory animationfixed error on start screen when pressing start button multiple times after switch to gamepadfixed error when game was restarted while enemies were spawning multiple effects or other enemies
    Read full article on Community Announcements (kato)
  • AnnouncementsOfficial

    SLYDERS HAS JUST RELEASED! 🔥😱🔥

    SLYDERS has just been released, and now you can jump in and start causing shooting rampages all over Sky World! From dusty deserts to murky swamps, creepy graveyards, and icy mountains, every corner is packed with massive hordes of various enemies just waiting to get their butts kicked.Expand your arsenal with crazy new weapons, skills, perks, runes, items, and anything you can loot to defeat the mighty bosses!Thanks to all the demo players and their feedback, who helped making Slyders what it is today!Happy blasting, Slyders! 🥳🎉
    Read full article on Community Announcements (kato)
  • AnnouncementsOfficial

    SLYDERS releases on November 24! 🥳

    Slyders is Almost Here! ːsteamhappyːOn November 24, you’ll finally be able to leave the dusty desert of the Badlands map from the demo and jump into the entirely new maps of the release version. Each map features a completely unique biome, with its own enemies, bosses, and challenges. You’ll also have access to lots of new weapons, perks, skills, items, and runes to unlock.Thank You to Our 10,000 Demo Players!Over 10,000 players have tried the demo and shared feedback on Discord, Steam forums, and Reddit. Thank you! When I first launched the demo in January 2024, it was in a very early state, and I wanted to see if there even was interest in Slyders. The feedback was great and since then, I’ve continuously updated it, added features, fixed bugs, and treated the demo much like an early access version.Now, the demo has served its purpose, and it’s time to say goodbye. The demo will go offline on November 10, but, of course, if you already have it in your library, you’ll still be able to play it.I can’t wait to see you in the release version! ːsteamhappyː- Kato
    Read full article on Community Announcements (kato)
  • Patch NotesOfficial

    Patch 0.4.0

    Slyders releases soon! It will be announced in the next days 🥳I also updated the demo with an awesome new perk: Airstrike!It would be super helpful if you could play a few rounds of the demo so I can get error reports. Also, let me know if something doesn’t feel right. THANKS! 😀Patch 0.4.0new perk in the skill tree: Airstrikeadded a bunch of new itemsnew hub musicif you have no more perks to pick, you can get gold, crystal and health perkschanged and increased most item statsfinal boss has new jump attack, faster movementdesert map: slightly reduced plant size and light brightness to better see enemiesweapon and explosion muzzle flash lightsTurret, Drone: better hit precisionBernard sometimes charges enemiesincreased maximum mouse sensitivityBUG FIXES 'Ammo' stat doesn't display as 'bin' anymore,dash stops correctly when smashing into enemies,replaced false weapon preview models in weapon shop,better hit detection for shotguns, especially against flying enemies,fixed double weapon damage not tracked,fixed achievements not resetting on game reset,upgraded to Unity 2022.3.62 to address Unity security issueBalancing reduced gold and crystals for map completion,increased gold cost for skills and perks,reduced rune unlock costs,increased some weapon costs,slightly faster enemy spawning in first minutes,changed some achievements for skill/perk unlocks
    Read full article on Community Announcements (kato)

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