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Watch trailer on Steam ↗Time to Strike
Ravernt · Published by Ravernt
Positive — 89% positive (44 reviews) · 47 achievements
Last updated 27 Sept 2026
Time to Strike is busted build bullet hell roguelike. Create overpowered builds and break the game by collecting powerful weapons, modifying them with whacky mods and discovering crazy synergies!
£4.29
Lowest price we've ever recorded
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Price history
Action · 2024 · More under £5 games
Time to Strike challenges you to craft the ultimate build, combining powerful weapons and bizarre modifications for a chaotic roguelike experience. Explore the depths of the game's mechanics as you experiment with endless possibilities in Ravernt’s 2024 release.
About this game
Time to Strike mixes Binding of Issac crazy synergies with more streamlined gameplay with a gentle sprinkle of Vampire Survivors. Runs are fast and items are made to synergize with each other!
There are tons of build options to experiment with. Become summon master, create critter army, demolish enemies with massive explosions, fill screen with bullets or anything in between, it is up to you!
Key Features:
- Fast runs
- 30+ unique weapons
- 30+ powerful mods to modify your weapons
- 80+ fun relics to experiment with
- Tons of starting options to play around
- 5 boss fights
System Requirements
Will my PC run this? →Minimum
- Additional Notes: TBA
Recommended
- Additional Notes: TBA
Supported Languages
Latest news
Patch NotesOfficial
Patch Notes 1.1.1
Fixed an issue where sometimes after completing area, reward screen shows up multiple times and counts as multiple area completes Fixed some effects that give multiple copies of the relic working on boss relicsRead full article on Community Announcements (Ravernt)AnnouncementsOfficial
Time to Strike is 20% off!
Hi all, Time to Strike is part of Endless Replayability Fest and is 20% off! If you haven't tried Time to Strike yet, it is great time to do so ;) Also, I started working on my next game - Folder Dungeon! It's dungeon crawler roguelike inside computer folder! If I peeked your interested, don't forget to wishlist it! https://store.steampowered.com/app/2853830/Folder_Dungeon/ RaverntRead full article on Community Announcements (Ravernt)Patch NotesOfficial
1.1 Update is here!
Hi, The update is here! Here's what in it: Fully reworked starting weapon system (now you choose characters with unique weapons and relics instead of just weapons!) 4 new weapons 9 new relics 6 new mods 3 new boss relics balance changes minor bug fixes and visual changes and other game changes I also updated press kit with new update stuff! You can find it HERE! REWORKED STARTING WEAPON SYSTEM The reworked starting weapon system is definitely the most exciting part of this update! Now you choose characters instead of weapons! Each character has unique relic that changes game in big way and also unique weapon to start with! Weapons are very similar to old ones, but there are new ones too and old weapons got big buffs, so I would recommend trying all of them :) NEW CONTENT I won't spoil anything! Explore new upgrades by yourself. I will just mention that I designed all of them to make less popular build more interesting and fun. GAME CHANGES Mark damage bonus: 25% → 30% Explosion, poison, lightning damage chance to trigger (on hit) effects: 35% → 50% Added enemy health increase after boss fight to danger levels and decreased enemy health bonus (these changes will make first zone less tedious, but later ones will be much harder) Made some trinkets a lot cheaper and some starting weapons (now characters) a bit more expensive Small enemy changes BALANCE CHANGES Oh, boy, strap in! WEAPONS Bees!: range 18 → 35, piercing 0 → 4, damage 45 → 35, bullet speed 20 → 15, trigger chance 100% → 75% Call of void: explosion damage 90 → 110, voidling damage 50 → 60 Garlic: poison stacks applied 4 → 3 Hunter arrows: damage 50 → 60, removed on deflect mark, added: deflected bullets have 20% chance to apply mark Machine gun: max charge amount 15 → 20, attack speed 0.15 → 0.125 Thunder staff: complete rework: (on deflect): shoot bullet that will trigger chain lightning on enemy hit Dev note: his will open up more opportunities for interesting combos) Vulture: bullet damage 35 → 40, bullet...Read full article on Community Announcements (Ravernt)Patch NotesOfficial
New Update this Friday!
New update is coming to Time to Strike this Friday! Reworked weapon system New weapons, relics, mods Balance changes I hope you all will like it and see you on Friday! RaverntRead full article on Community Announcements (Ravernt)Patch NotesOfficial
Upcoming Game Update Info + Patch Notes 1.0.10
Hi there, Just wanted to let all you know if I will update game further and the short answer is that at least one update is in the works! It will be small update (so don't expect anything big) adding a bit more content as a thank you to you all for the support! Time to Strike isn't a massive success, but I'm very happy how launch went, so as a thank you I will be adding few more items that got cut from full release! As of future update I'm not sure. I might from time to time add new weapons, relics, mods but no promises! And also I updated game a bit, so that means Patch Notes! Timer is now paused while there are no enemies A bit more currency will be given after run, so you could unlock more exiting weapons, trinkets sooner Added information that any deflected bullet is affected by bat mods to Book of Forgotten Knowledge Thanks for the support and have a great day, RaverntRead full article on Community Announcements (Ravernt)






