
Screenshots

Watch trailer on Steam ↗KAIKAN
zakichi · Published by zakichi · Official site ↗
Very Positive — 97% positive (70 reviews) · 21 achievements
Last updated 27 Sept 2026
KAIKAN is a vertical scrolling shooter that focuses on destroying enemies. Destroy enemies with 6 types of aircraft with different performance, clear 5 stages, and aim for a higher score.
£3.51
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Price history
Action · 2023 · More under £5 games
Dive into KAIKAN's intense vertical scrolling action where each of the six aircraft has its own unique performance. Navigate five challenging stages, destroying enemies and striving for the top score.
About this game
Aim for a high score with items that appear by destroying enemies and bonus items that can be obtained by using bombs.
game description
Destroying enemies releases bonus items.
Collecting bonus items will increase the item rank and increase the item's score.
If you miss it, your rank will go down one level [PENALTY] and your rank will not fluctuate up or down until you get the number according to your rank.
Bonus items can be attracted to your aircraft by releasing the shot button, and if you press the shot button while being attracted, they will fall again.
This item also increases the bomb gauge (purple), and when the bomb gauge is full, bombs will be stocked. (Only one stock)
If you are hit with bombs stocked, your aircraft will be protected by an auto barrier, but you will lose your bomb stock.
When you fire a bomb, enemy bullets on the screen will be converted into bomb bonus items, and enemies hit by the bomb will release bomb bonus items.
This item has a higher score than normal items and also increases the counter on the right side, but does not increase the bomb gauge.
The counter acts as a timer in boss battles and affects the score of bosses and boss parts.
Items used when destroying a boss will restore the bomb gauge and will be counted as BOSSMEDAL, which will be used as a counter for the final boss battle.
You can choose from 6 types of aircraft, and the characteristics and behavior of weapons change when moving at low speed.
typeA: Napalm that explodes when it hits an enemy
typeB: Wide shot that can attack in a wide range
typeC: Homing that tracks the enemy
typeD: Fire that attacks to cover the screen
typeE: Blast that emits high power
typeF: A ball that rotates around itself and erases enemy bullets
Changes from the free version
・Correspondence to STEAM ranking by improving the function of the production tool
・Fixed the performance of own machine other than wide shot type
・Abolish left and right free scrolling, widen the screen, and remove the off-screen item radar
・Display the position of falling score items
・Display the position of your aircraft on the mini-map
・Changed the counter during true boss battles to "total of boss destruction items (BOSS MEDAL) on each side"
・Changed to not being able to continue after entering the true boss battle (according to that, the no continue bonus has been abolished)
・Changed so that you can practice in practice mode as long as you enter the true boss battle (true boss achievements cannot be unlocked in practice mode)
・Changed 2 types of hidden aircraft that were unlockable to be usable from the beginning.
・Blur effect is used for production (parts related to game play can be turned off)
・Change all BGM
・Compatible with controller vibration function
The latest free version was ver2.4, but I started over from 1 as (verS~)
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows10 or later
- Processor: Core-i3
- Memory: 8 GB RAM
- Graphics: DirectX11 compatible GPU
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 200 MB available space
- Additional Notes: Requires a 64-bit processor and operating system
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows10 or later
- Processor: Core-i5
- Memory: 8 GB RAM
- Graphics: DirectX11 compatible GPU
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 200 MB available space
- Additional Notes: Requires a 64-bit processor and operating system
Supported Languages
Latest news
AnnouncementsOfficial
ver-S1.1.0
Added a dedicated Settings screen for on-screen display options.Added random BGM playback.BGM assignment system improved: existing tracks can now be reassigned to different sections.Fixed display priority issues. Changed so that items can be attracted any number of times. (However, a 0.5-second cooldown is required before attraction can be used again. Score and gauge increases will no longer be set to 0 like in the previous version.)SETTINGS (Selectable with Up/Down keys on the Title Screen)BLUR: Blur Effect FULL, BOSS BOOM, OFFSHAKE: Screen Shake FULL, BOSS BOOM, OFFEFFECT: On-Screen Elements FULL, MINBLAST TINT: Explosion Graphics DENSE, FAINT, SOLIDHITFLASH: Damage Flash Effect ON, OFFITEM TINT: Score Item Graphics DENSE, FAINT, SOLIDITEM HIGHLIGHT: Score Item Emphasis ON, FLASH, OFFITEM LINES: Score Item Position Indicators ON, LINE ONLY, SOUND ONLY, OFFSHOT TINT: Player Shot Graphics DENSE, FAINT, SOLIDHITBOX: Player Hitbox Display ALWAYS ON, WHILE SLOW, OFFRead full article on Community Announcements (zakichi)AnnouncementsOfficial
ver-S1.0.9
○BGM EDIT function added You can set the 20 newly added songs (one of which is the vocal version of stage 5) to any part of the song. You can save up to 3 combinations. (You cannot assign a pre-existing song to a different part of the song) {STEAM_CLAN_IMAGE}/44576996/b731b22e0c1bcb8810f92ae905e580452cfb3344.jpg ○Added the ability to skip the demo when clearing a stage ○The production tool's functions have added achievement, global ranking, and effect tabs to the configuration. (It allows you to display the game like an old CRT monitor, etc.) *How to edit BGM Press the SLOW button on the screen immediately after starting the game to move to the BGM EDIT screen. Use the up and down keys to select the part you want to set, and the left and right keys to select the song (Preview the song with the SHOT button). When EXIT is selected, press the SHOT button to save the settings and return to the title screen, or the BOMB button to return to the title screen without saving the settings. Use the left and right keys to select the saved files SET1 to SET3, and press the SHOT button to SAVE, or the BOMB button to LOAD. Press and hold the RESET key to reset the song allocation to the initial state. (Settings SET1 to SET3 will remain the same.) {STEAM_CLAN_IMAGE}/44576996/74d49e1284dc0689d7f67a2115e7236f50e4abb6.jpg {STEAM_CLAN_IMAGE}/44576996/0b6f646cc286009676abb9d05e7bfda5f5ce2ed9.jpg {STEAM_CLAN_IMAGE}/44576996/ff4d8e88972d511155536e918f0e29fe433d52a9.jpg {STEAM_CLAN_IMAGE}/44576996/22e632d54ba218e6f22b0fc535f42963748bc035.jpgRead full article on Community Announcements (zakichi)Patch NotesOfficial
ver-S1.0.8
Fixed a bug where an error would occur if a sound device could not be found due to support in the production tool.Read full article on Community Announcements (zakichi)Patch NotesOfficial
ver-S1.0.7
Update due to security update of production toolsRead full article on Community Announcements (zakichi)Patch NotesOfficial
ver-S1.0.6
As the production tools have improved in functionality, you can now view achievements and rankings from the menu screen (config). Change the startup screen.Read full article on Community Announcements (zakichi)






