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Anaphora

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Anaphora screenshot 1
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Anaphora

stacksles · Published by stacksles

Content notice: Lots of low-poly gibbs.

Positive — 100% positive (16 reviews) · 16 achievements

Last updated 27 Sept 2026

Anaphora is a miniature movement shooter with rogue-lite elements that takes place in a single arena.

DJCTQ 14

£4.29

Lowest price we've ever recorded

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Price history

3 Sept 2026Lowest: £4.29 · Highest: £4.2911 Oct 2026

Action · 2023 · More under £5 games

In Anaphora, navigate perilous corridors while mastering rapid-fire miniatures. Each run brings new threats and strategies from stacksles, the developer behind this intense action shooter released in 2023.

About this game

Anaphora is a miniature movement shooter with rogue-lite elements that takes place in a single small arena. Protect the last survivors of a strange town from waves of undead invaders. Collect gold that you can spend on new weapons and upgrades to defeat your enemies.
Dash, double jump and grapple around, try out different weapon builds, complete challenges.

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7 64-bit or later
  • Processor: Intel Core i3 or equivalent
  • Memory: 4 GB RAM
  • Graphics: GeForce 9800GT or equivalent
  • DirectX: Version 9.0
  • Storage: 1 GB available space
  • Sound Card: DirectX compatible

Supported Languages

English, Russian

Latest news

  • Patch NotesOfficial

    Update 0.5

    {STEAM_CLAN_IMAGE}/44730989/3effa129ca5a81d1178616801677f7d9bc63e092.gif Hello! This update includes the following additions: -A new movement mechanic, the Drop. Double tap slide in the air to drop straight down. -The Hammer. A new melee weapon that hit slow but hard. The leftclick attack can be charged to unleash a devastating blow. One of the upgrades for the hammer makes it so that dropping down also does an area attack around you. The hammer is probably overpowered, especially in the early stages, and will be nerfed. -Trinkets. There is a new dweller in the starting area - a mage that sells trinkets. These can be equipped from the trinket chest. Trinkets are meant to change gameplay in pretty drastic ways and have all sorts of different effects. Also, I would like to add that I am extremely grateful for your reviews and engagement in general. I hope that you enjoy this new update. Last update I added a short and simple tutorial. This change was actually bigger than it seemed - I rewrote some parts of the game to be able to handle other levels. Next update you will be able to explore new arenas. Thank you and have a nice day ːsteamhappyː
    Read full article on Community Announcements (stacksles)
  • Patch NotesOfficial

    Small Patch

    This patch adds a short and basic tutorial. Also, the slide upgrade is now available by default. The "Spend Gold to increase attack speed" upgrade has been rebalanced/fixed. It now only counts gold deposited into the bank, the increase is slightly smaller and is not retroactive in terms of gold spent before the upgrade was applied. The rest of the patch is bug fixes.
    Read full article on Community Announcements (stacksles)
  • Patch NotesOfficial

    Fix Patch

    -Slot Machine has been adjusted -Archers are less dumb now -First Boss is not as frustrating (hopefully)
    Read full article on Community Announcements (stacksles)
  • Patch NotesOfficial

    Update 0.4

    Hello Everyone! First of all, thank you for checking out the game during FPSFest. I really appreciate it! This update is a little late to the fest unfortunately. Biggest addition is the mana system! The health orb is no longer lonely, it has got a blue friend! -Dash and Grappling Hook use mana now, so you can't just spam them anymore. -The Grimoire weapon uses mana as ammo. -There are a couple new mana-related Upgrades. Other changes: -The Jester now offers unique upgrades if you complete his challenge. -The winter-themed arena is gone, and the green grass is back. -Enemy health is rebalanced slightly, enemies got steadily stronger with each wave before, now there are additional jumps after each boss wave. -Bosses have been reworked to be more dynamic and (hopefully) more fun to fight. And some bugfixes, adjustments and tweaks of course. Hope you enjoy!
    Read full article on Community Announcements (stacksles)
  • Patch NotesOfficial

    Patch 0.37

    Changes: -New boss enemy at wave number 20! -Some new achievements. -Settings menu UX changed slightly.
    Read full article on Community Announcements (stacksles)

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