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Watch trailer on Steam ↗Crocogame
alehooleo · Published by alehooleo
5 user reviews — 100% positive (5 reviews) · 15 achievements
Last updated 27 Sept 2026
Crocogame is a fast-paced roguelite game with intense moment-to-moment combat and flexible character customization. Use your resources efficiently to take on increasingly difficult threats. Great challenges also bring great rewards!
£4.29
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Price history
Action · 2023 · More under £5 games
Dive into Crocogame, a high-stakes roguelite action experience from 2023. Navigate through intense combat and unlock rewards by mastering flexible character customization against escalating threats.
About this game

Crocogame is a fast-paced roguelite game with rewarding difficulty progression. The player controls cute crocos, with unique stats and ultimate spells in order to defeat deadly enemies on various challenging maps.
GAME FOCUS
The game is balanced around intense moment-to-moment combat, where movement and attack resources must be used efficiently to achieve victory. A big part of the game's progression revolves around stackable difficulty modifiers, which can turn every map harder in exchange for new, cool rewards.
CHARACTER CUSTOMISATION
During gameplay, the player upgrades impactful stats and collects gameplay-altering essences. As the difficulty modifiers stack up, more essence slots are unlocked, leading to unique build combinations with unexpected synergies and explosive results.
FEATURES
Fast runs (~15 minutes each).
10 build-defining stats you can upgrade every time you level up.
6 unique crocos with diverse base stats and ultimate spells.
70+ powerful essences with gameplay-altering effects. You can combine up to 4 of them to create unique builds.
3 playable maps with different challenges.
10 difficulty modifiers for each map to put your skills to the test.
Achievement-based progression. Unlock new crocos, essences, maps and difficulty points by completing achievements on different difficulty levels.
Challenging normal and elite enemies with diverse movesets.
Twin-stick controls for complete immersion in the action.
Can you climb to the top and complete all the maps at the highest difficulty level?
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7+
- Processor: 2 Ghz
- Memory: 2 GB RAM
- Storage: 400 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 2 Ghz
- Memory: 4 MB RAM
- Storage: 400 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Patch 1.0.11 (small balance patch)
-Reduced attack range of white skeletonRead full article on Community Announcements (alehooleo)Patch NotesOfficial
1.0.10 - Small balance patch
-reduced mage skeleton spawn chance at difficulty +4 and higherRead full article on Community Announcements (alehooleo)Patch NotesOfficial
1.0.9 - Small balance patch
-Slightly reduced ranged enemy spawns at +4 and higher difficulties.Read full article on Community Announcements (alehooleo)Patch NotesOfficial
1.0.8 - Balance patch
Essences: -Hawkeye: flat range bonus increased to +5 -Ranger: flat range bonus increased to +5 Enemies: - Ranged viper ability cooldown increased (12 -> 14 seconds) - Poison rat ability cooldown increased (12 - 14 seconds) - Mage skeleton ability cooldown increased (10 -> 12 seconds) Player: - Increased invulnerable time after taking damage (0.15 -> 0.25 seconds)Read full article on Community Announcements (alehooleo)Patch NotesOfficial
Balance patch: 1.0.7
Essences: - Retreater: Now gives 10 flat range instead of 5. - Dash Nuke: +100% critical and explosion after a dash. - Guided: Projectiles now follow the player's direction more accurately. - Wound: Toned down wound colour. Difficulties: - Reduced range viper spawns on difficulties +0, +1, +2, +3. - Ghoul assassins start spawning at difficulty +2 instead of +3. General: - Reduced damage dropoff each time a projectile pierces an enemy (projectiles now retain more damage after pierce). - Slightly increased player invulnerability time after being hit (0.1 to 0.15 seconds). - New feature: skipping new essences will now increase a random stat. The 'skip' button will display the upgrade.Read full article on Community Announcements (alehooleo)






