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Watch trailer on Steam ↗Falling Limbs
Archive 11 · Published by Archive 11 · Official site ↗
Content notice: This game involves melee and ranged combat appropriate to the warfare of feudal Japan. Successful attacks can result in blood sprays and splatters, dismemberment and beheading, depicted in an illustrated form. This can be disabled in settings.
Last updated 27 Sept 2026
A shape-shifting witch masquerades as one of the real warlords of the Sengoku Jidai. Wage physics-driven samurai war in hand-drawn ukiyo-e style and rewind time until you unmask her. Die a thousand times. Forget nothing.
Embark on a relentless journey as you confront a shape-shifting witch in hand-drawn ukiyo-e style. Wage war with physics-based samurai techniques, and master the art of time manipulation to unmask your foe.
About this game
"The way of the samurai is found in death." - Yamamoto Tsunetomo
As the last survivor of your clan, you send your few remaining samurai onto the battlefields of the warring states in search of revenge. You fight not only to win, but to learn. Every battle, every death, every lord defeated yields another clue about the enemy you hunt. Knowledge will come at the edge of your blade.
KNOW YOUR ENEMY
"To become the enemy means to think yourself in the enemy's position." - Miyamoto Musashi
Your suspects are the real power-players of the age: Oda Nobunaga, Takeda Shingen, Uesugi Kenshin and more. Each has their own traits, temperament and background, derived from the historical record. Come to understand these men and the witch will not be able to stay hidden. To know the truth is to know vengeance.
RETRIBUTION KNOWS NO BOUNDARY
"The river's flow is ceaseless, yet none of the water is the same." - Kamo no Chōmei
Your warriors will fall and your battles lost, but time is no barrier to vengeance. Accuse the wrong lord and history resets: the board rearranged, the war begun anew. Everything reverts but you. Every clue you have claimed you keep, carried into the next attempt, and the next, until the truth is plain. Time forgets. You do not.
INSTRUMENTS OF CONFLICT
"A warrior must know his weapon's virtue to know the warrior's way." - Miyamoto Musashi
During your journey you will collect the arsenal of the age and its legends: katana, spear, club, bow, rifle and more. Each has several strikes, derived from the weapon’s school of training, to ensure you always cut with accuracy as well as style.
STAND OUT ON THE BATTLEFIELD
"A warrior cut down while unkempt reveals that his resolve was lacking, and he will be despised by his enemy as unclean." - Yamamoto Tsunetomo
Make each samurai your own by customizing their armor types, patterns and colours, with trillions of combinations. Fight for new pieces as your journey unfolds and keep your finest sets on display in the armor room. Create outfits that will turn your enemy’s head before you sever it.
FIGHT AS ONE
"An arrow snaps with ease when it is one; bind it with another and it will not break." - Mōri Motonari
Unearth the story side by side in local co-op, or turn on each other in local versus battles across the stages of the feudal Japan. Allies rarely stayed allies for long during the Sengoku Jidai.
System Requirements
Will my PC run this? →Minimum
- Memory: 2 GB RAM
- Storage: 2 GB available space
Recommended
- Memory: 4 GB RAM
- Network: Broadband Internet connection
- Storage: 2 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
Fight Smarter, Not Harder*
I've reworked melee combat to make fights more strategic and readable.- Incoming attacks are now automatically parried if you aren't mid-swing yourself.- Each parried attack reduces your block meter, so you can't defend forever. The block meter refills when not attacking.- Every weapon now has three attacks based on how it's actually used in its school of training.- You can charge your attacks for higher damage and greater block meter reduction.- A new push mechanic forces your opponent back and into weapon range, especially useful for long weapons. Or if your enemy is close to a cliff edge, of course... I've also been deep in building the campaign. We have a structure, a cast of characters planned out and a new home base taking shape. More on that soon, but if you like your updates extra hot, you're always welcome in the discord.Read full article on Community Announcements (Archive11)Patch NotesOfficial
Sakura Blood Mode Added
Sakura blossom blood mode is now added to Falling Limbs! Check out the video in the discordRead full article on Community Announcements (Archive11)Patch NotesOfficial
Katana Stances Now Added!
Katana combat in Falling Limbs now features the following kenjutsu stances: • 八相の構え - Hassō no kamae - Eight Aspects Stance • 中段の構え - Chudan no kamae - Mid Level Stance • 下段の構え - Gedan no kamae - Low Level Stance • 脇の構え - Waki no kamae - Side Stance • 胡蝶の構え - Kochō no kamae - Butterfly Stance • 上段の構え - Jodan no kamae - High Level Stance Each stance has both a light and strong strike that can be triggered from it Watch the video and get the latest updates first in the DiscordRead full article on Community Announcements (Archive11)Community & EventsOfficial
FALLING LIMBS at Steam Couch Co-Op Fest!
We are excited to be a part of Steam Couch Co-Op Fest 2025! FALLING LIMBS is still in development, but you can play the demo right now! Bots are coming soon! Join the Discord for all the latest updates and to find new opponentsRead full article on Community Announcements (Archive11)






