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Cannonfire

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Cannonfire screenshot 1
Cannonfire - Teaser 1 trailerWatch trailer on Steam ↗

Cannonfire

Polydus · Published by Polydus

Last updated 27 Sept 2026

Cannonfire is a single-player action roguelite set on the high seas. Set sail to fight off hordes of undead pirates, discover gold and treasure chests, unlock powerful upgrades, upgrade your weapons and wear cool hats!

Free to PlayComing SoonDJCTQ 12Full Controller Support

Free

View on Steam

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Action · More free games

Embark on perilous voyages as you confront waves of zombie sailors in Cannonfire. Navigate treacherous waters, loot sunken treasures, and enhance your ship's armament to survive each challenging encounter.

About this game

Cannonfire is a single-player action roguelite set on the high seas. An unknown curse has spread endless waves of undead pirates to roam the seven seas, attacking anyone in sight. Only you can battle the undead hordes and survive to tell the tale!


Key features


  • Auto-firing weapons, including cannons, chain shot, explosive barrels, swords and more!
  • Level up by killing enemies to gain experience, allowing you to unlock powerful upgrades
  • Experiment with different builds
  • Keyboard/mouse and controller support
  • Many wearable hats

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (64 bit)
  • Processor: 2 Ghz
  • Memory: 2 GB RAM
  • Graphics: 2GB
  • Storage: 200 MB available space
  • Additional Notes: 1280x720 Display Resolution or better

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit)
  • Processor: 2 Ghz
  • Memory: 4 GB RAM
  • Graphics: 4GB
  • Storage: 200 MB available space
  • Additional Notes: 1920x1080 Display Resolution

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Demo v1.1 Release

    This update fixes an issue where sometimes players would get stuck after hitting a wall, not being able to move or even take any damage. Not good! It's fixed now, and shouldn't happen again. {STEAM_CLAN_IMAGE}/43799985/ce2b9fe10dbd36095c30b4d8523e6bf522615561.gif Full list of changes: - Player will no longer sometimes get stuck after bumping into walls or other objects - Player's hitpoints will now show the correct value after using a Quick Repair card
    Read full article on Community Announcements (polydus)

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