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Super Psycho Baseball

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Super Psycho Baseball screenshot 1
Super Psycho Baseball Trailer #1 trailerWatch trailer on Steam ↗

Super Psycho Baseball

internetcharles · Published by Giant Scam Industries

Very Positive — 92% positive (249 reviews) · 5 achievements

Last updated 27 Sept 2026

Welcome to Super Psycho Baseball, a sadistic home-run hitting roguelike in which you try to conquer a gang of pitch-slinging bosses, each more psychotic than the last. Come face five fully-realized pitchers, rack up powerups, and reach the top!

DJCTQ 12PvP

£4.29

Lowest price we've ever recorded

View on Steam

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Price history

3 Sept 2026Lowest: £4.29 · Highest: £4.2911 Oct 2026

Action, Sports · 2025 · More under £5 games

Face off against increasingly deranged pitchers in Super Psycho Baseball, an adrenaline-fueled action sports game where you must survive and thrive. Developed by internetcharles, this 2025 release challenges you to outlast each formidable opponent on your path to the top.

About this game

Welcome to Super Psycho Baseball, a sadistic home-run hitting roguelike in which you try to conquer a gang of pitch-slinging bosses, each more psychotic than the last.

"Baseball is like a fine wine—complex, intoxicating—however it is not a beverage nor is it made with grapes. I am confused. Where am I? Where is my wife?"
- John Baseball

Show your skill by hitting dingers against five different pitchers!


The circuit features unique characters with their own trademark pitches. Good luck hitting against:

  • Pitchy (super cool relaxed guy, very down to earth)
  • Piney (has a lot of trauma)
  • Harry (doesn't quite know how to work a computer)
  • Cola Man (hates water)
  • SUPER SECRET FINAL BOSS

Each of these guys have one united goal: strike you out by any means necessary.

Simply click the ball, dummy!


The rules are quite easy. There are three innings. You must hit five home runs each inning to advance. You gain powerups as you go! Find the right combinations to defeat your adversaries and become a Psycho League Legend.

Roadmap!


This game is in early access, meaning initially you'll have access to the linear, yet challenging ladder mode.

However, these features are under construction:

  • PSYCHO LEAGUE: ever increasing difficulty modifiers! Can you defeat each one and reach the top?
  • Branching playthroughs: the game will have paths that lead you to different enemies with assorted results! Dare you face an elite pitcher for a better item, or play it safe? Either way you'll probably lose.
  • Much much more!

Get in the game!


Do you have five dollars to your name? Come play some baseball.

"I'm gonna go ahead and tip you my next pitch: it's a fastball.
- Pitchy Pitcherson

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: 2.0GHz
  • Memory: 2048 MB RAM
  • Graphics: Integrated Graphics
  • Storage: 300 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update v1.1.21

    Here with a few fixes and additions:Added "Lil Guy" and "Big Guy" difficulties to battle mode with leaderboardsAdjusted Harry's disappearing pitch times on lower difficultiesUI changes - league rank displayed and chosen difficulties displayed in lobbiesDropdown added to leaderboard screen to switch between difficulty leaderboards
    Read full article on Community Announcements (charlie)
  • AnnouncementsOfficial

    BATTLE MODE or SUPER PSYCHO BASEBALL WITH FRIENDS (v1.1.0)

    SUPER PSYCHO BASEBALL -- BATTLE MODE (v1.1.0)Ever wanted to measure your baseball skills against a buddy, or better yet, the WORLD? Now you can. Battle Mode is a stripped down version of Super Psycho Baseball that tests pure skill. Play through the five original levels and try to maximize your total home runs and distance, and climb our global leaderboard.This feature lobbies of up to four friends. No friends online? Play solo and record your best score!The flow works like this: click "BATTLE MODE", host a lobby and share your invite code or invite friends directly on Steam.This was a blast to make and there's a chance it might be the final Super Psycho Baseball update outside of bug fixes (unless I think of something cool), so I wanted to thank you all dearly for playing and supporting this game throughout its development process. It's been so gratifying and I never expected it to take off like it did.Also fixed: the Psycho League achievement wasn't triggering for players. If you've defeated the final boss, simply launch the game and you should be credited.Let me know if you have any errors in this thread and I'll get them fixed promptly.Thank you all for your support! I hope you enjoy!
    Read full article on Community Announcements (charlie)
  • AnnouncementsOfficial

    SUPER PSYCHO BASEBALL 1.0 -- FINAL BOSS EDITION

    SUPER PSYCHO BASEBALL -- FINAL BOSS EDITIONONE POINT ZEROI'm happy to announce that Super Psycho Baseball is finally complete. Thank you for your support over the years. It was quite a journey to hit all these freaking home runs.You might've beaten psycho mode, but can you beat the final final final boss? He's quite nice, but he must lose.While the game is over, I will be sticking around to fix any bugs that might arise, and believe me, there are probably plenty. Feel free to post any issues you have in the comments and I'll address them immediately. My deepest apologies for taking so long. You know how it is.Stay tuned for the announcement of our new game. For now it's a secret, but soon you will be gaming. Changes:FINAL BOSS and NEW PARK (available in psycho mode only).Achievement for defeating the game completely.Various balance tweaks.Bug fixes across the board.
    Read full article on Community Announcements (charlie)
  • AnnouncementsOfficial

    SUPER PSYCHO BASEBALL v0.4.0 -- PSYCHO LEAGUE, ACHIEVEMENTS, FIXES

    SUPER PSYCHO BASEBALL v0.4.0 -- PSYCHO LEAGUESUMMARYPsycho League is finally here! The game now features ascending difficulty levels, starting from "Little League" and finishing at "Psycho League".This patch should make the game more accessible to players who found the original version too difficult and frustrating, while giving experienced players a new goal to achieve.Speaking of achieving things, the game now features achievements. Are you brave enough to unlock the "Psycho League" badge of honor? We shall see.Also, cloud saves have been added so that your progress will be secure.NOTESIn my last patch I indicated that "PSYCHO LEAGUE" would be the final patch. It is NOT! There are still a few things I want to add that will appear in our next and truly final update (outside of bug fixes). This will be our official exit from early access.MINOR FIXESCola Man's pitch distribution has been altered once more.Bugs and freezes on Turbo Mode Harry have been fixed.The Great Bambino's pitch trajectory has been made more consistent.As always, feel free to inform me of any bugs (Turbo Mode especially has an issue or two) and I will work expediently to fix them.I will see you for our next and final update which will feature a secret boss and miscellaneous fun additions.Thanks,Charles
    Read full article on Community Announcements (charlie)
  • Patch NotesOfficial

    Patch v0.3.0 out NOW! (TURBO MODE)

    SUPER PSYCHO BASEBALL V0.3.0 The dev has risen! NEW FEATURE: TURBO MODE Super Psycho Baseball now features "Turbo Mode", a game mode that greatly increases pace of play. If you're an experienced player, I heavily suggest trying this mode to speed up your gameplay! Simply enable the checkbox on the game's starting screen to play faster than you ever have before. Details: - The camera no longer follows the ball after each hit. - UI elements showing home run data are disabled to increase speed of ball reset. - Pitches are reset much faster, allowing for swift gameplay. MAJOR FIXES Perfect Hit Detection - Some of you might have noticed that perfect hits were extremely inconsistent and downright confusing. The system to detect these hits has been refined and made more accurate, making the purchase of the item "Nerd Glasses" actually worth it. - Fixes were made so that perfect hits shouldn't result in outs 99.9% of the time (one edge case is hitting the giant wall on Walton Field). - Perfect hits also were falsely detecting hits from above the ball's center. This has been fixed. MINOR FIXES - Cola Man and Bambino's pitch distribution has been fixed to alleviate pitches commonly hitting the bottom of the strike zone. - Minor balancing has been added on pitch trajectory for Cola Man and Great Bambino. - Intro sequences were only skippable if controller was plugged in. This has been fixed. - Out zones sometimes did not detect balls leading to a timer that triggered outs. This has been improved. - Loading screen has been removed. - Some items were unattainable in levels leading to the "Out of Stock" item window appearing. This has been fixed. The next patch, "PSYCHO MODE" will be our exit from early access. Look forward to it in the coming months. Thank you for your support! If you come across any bugs, post them below and I'll fix them ASAPly.
    Read full article on Community Announcements (charlie)

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