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Resort Boss: Golf

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Resort Boss: Golf screenshot 1
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Resort Boss: Golf

Gus Martin · Published by Excalibur Publishing · Official site ↗

Mostly Negative — 38% positive (150 reviews) · 38 achievements

Last updated 27 Sept 2026

Can you turn your cosy, one-hole course into a bustling, world-famous resort? Craft unique courses and build top-class facilities to keep golf’s wealthiest players coming back. Oversee the running of your enterprise, host tournaments and head out onto the course to ensure it’s up-to-par.

DJCTQ l

£10.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £10.39 · Highest: £10.398 Oct 2026

Indie, Simulation, Strategy, Sports · 2019 · More £5 - £15 games

Manage every aspect of your golf resort from course design to tournament hosting in Resort Boss: Golf. Dive into strategic planning and player satisfaction as you transform a simple one-hole course into an international destination.

About this game

Realise Your Dream

Every great golfer begins their journey to fame and fortune with a putter in their hand and a dream in their head. You? Your dream is to turn your small golf course from a local attraction into a glittering resort that pulls in the wealthiest and most talented players from across the globe. But can you create the sport’s ultimate destination and make your name as golf’s top tycoon?

Set a Course for Success

Display your design flair and love of golf to craft unique courses with the perfect balance of entertainment and challenge. Lay manicured greens and majestic fairways, plant trees, and carve out treacherous water hazards and sneaky bunkers using intuitive landscaping tools. Then surround your creations with inspiring vistas complete with rolling hills.

Keep Them Coming Back

Entertain your VIPs off the course to keep them coming back. From comfortable clubhouses to five-star accommodation and restaurants to leisure facilities and shops, it's your job to build an environment that will keep your visitors feeling at home -- and spending their money!

Enjoy Your Creation

Confirm you’ve created a course that can draw the biggest and best by trying it out for yourself. A fun gameplay mode lets you carry your clubs onto the fairways and greens you’ve painstakingly placed to find out if they’re as fun to play on as they are to look at. Just remember to steer clear of that pesky bunker off the fourth tee!

Build a Stellar Reputation

Customer ratings will decide whether the name of your resort tops the leaderboard or is lost in the long grass. Ensure its smooth running by keeping an eye on your finances and hiring extra staff. Hosting successful tournaments will keep players out on the course and your creation in their good books. But do you have what it takes to win the coveted five-star rating?

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Microsoft Windows Vista/7/8/8.1/10
  • Processor: Intel Core 2 Duo, 3.0GHz or AMD Athlon 64 X2 6400+, 3.2GHz
  • Memory: 2 GB RAM
  • Graphics: nVIDIA GeForce GTX 260, 512 MB or ATI Radeon HD 5670, 512 MB
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 250 MB available space

Recommended

Recommended:
  • OS *: Microsoft Windows 7/8/8.1 (64-bit)/10
  • Processor: Intel Core i5-3470, 3.20GHz or AMD FX-6300, 3.5Ghz
  • Memory: 4 GB RAM
  • Graphics: nVIDIA GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 1 GB available space

Supported Languages

English, Spanish - Spain, Portuguese - Portugal

Latest news

  • AnnouncementsOfficial

    Scare your ghoul-fers this Halloween! Big savings on Resort Boss Golf!

    Hey Boss Golfers! Today we have another patch for you, including some new features with spooky Halloween content! Scare the ghoul-fers with a new Halloween tileset, themed ‘Pumpkin Spice’ water (named after the scariest part of autumn season), witches and wizard hats for your golfers and classic dead trees. {STEAM_CLAN_IMAGE}/32835608/72716f0453259debab8e6559e9ffe99e5951424a.png We've added a wishlist thread in our Discussion Forums where we'd like you to post your top suggestion for the game - the best will make it into our next patch in December! If you are yet to jump in, we're running a special 66% discount for a limited time: https://store.steampowered.com/app/869060/Resort_Boss_Golf__Management_Tycoon_Golf_Game/ Full Patch Notes New: • New Halloween-themed tileset • New spooky water tiles (Ectoplasm and Pumpkin Spice) • New Halloween-themed hats • New Tree type: Dead Tree • Two new skin tones • 6 new hair styles for each skin tones • Improved comment system for VIPs generates more variation in messages • Dozens of new themed hats • 16 new bottom options for golfer creation • 12 new top options for goler creation • Option for custom biography for golfers/bosses • Added Apple trees to the game • Added 4 new tilesets to the game Fixes: • Added an option to start the game without loading the most recent save (this improves loading up the game loading times for those playing on different resorts/saves). Added a menu background for when this option is selected. • Added support for ultra widescreen resolutions • Fixed an issue with the bottom UI bar reappearing while playing after returning from the main menu • Fixed issue with the right click menu not showing when starting/continuing a game • Reworked the system for loading heads/clothing options to be more easily expandable and require less gameobjects than before, resulting in performance increases • Fixed an issue with balls not being properly removed from the game • Fixed display of stroke count on courses for V...
    Read full article on Community Announcements (Ambreon)
  • Patch NotesOfficial

    17 June Patch Out Now

    {STEAM_CLAN_IMAGE}/32835608/e5348142a88c4c558c18aab8288a30aa231feee4.png Improvements Reduced the chance of rainy weathers. Membership messages won't be displayed if you have no capacity left. Membership requests will still be visible from the Resort Info Panel. Added a toggle for day/night cycle. Added a slider to set the hour for the non-simulated day/night cycle. Modified the calculations for getting guests into your tournament to account for both number of guests already signed up (increasing the chance) and the reputation of the resort (increasing the number of tries). Added animal sound toggle on the options menu. Added eventbox messages for when an animal passes away. Added eventbox messages telling you how many membership applications you have pending at the beginning of a month. Increased time for message to stay displayed in the center. Reduced the scrolling speed if the text is wider than the text label size. Added a message for when an animal goes berserk. Added a better cooldown for animal special behavior (dying, raging, cannibalizing). Fixes Fixed issue with the player score on tournaments being wrong. Fixed a bug that made animals immortal, and prevented them from raging or needing to eat after cannibalizing another animal. Fixed an issue where player groups were not being properly cleared between games. Fixed issue with the hole prices not loading. Fixed an issue with the bridges not loading correctly when starting a loaded game when launching the game. Fixed an issue with the animal volume changes not taking effect when spawning animals. Fixed the test for the monthly profit showing the current balance. Fixed an issue with golfers not continuing play after a hole in one. Fixed the panel title for the animal panel.
    Read full article on Community Announcements (James Clements)
  • Patch NotesOfficial

    29 May 2020 Update

    Hello all, We have a Resort Boss: Golf update for you today! Please read on for details and enjoy the new update! New Golfer Editor Completely revamped golfer editor that gives you more control over creation of your golfers, as well as a browser so you can easily edit and clone previously created golfers. The number of shirts, pants, and hats has more than doubled giving you a lot more possibility of creation. You're now also able to specify the age, the country, the profession, and a desired display photo. {STEAM_CLAN_IMAGE}/32835608/0085e86b04c4dc63b13c26989dbd1cf54df6f325.png Revamped Golfer AI The golfer AI has been completely reworked to be more manageable and less prone to issues. Player now also utilizes the same system, allowing for more gameplay possibilities. Due to the new system, we're now also able to properly save the visitors and the VIP's presence in the game. Your old saves should still work, although some golfers may spawn a bit later than usual at first. Graphical Settings Gone is the default launcher, and in is a newly revamped options menu that includes graphical settings for you to select, including resolution, screen mode, and various quality settings. {STEAM_CLAN_IMAGE}/32835608/f04dcb29191663434251023ae875ae259fe93522.jpg Notice System At the top of the screen now lies a text box that will bring you relevant information from time to time, including when a VIP arrives, when a golfer you created has entered the course, when a tournament begins, basic financial information. This will give you a quick reminder when things happen. Also added a pop up for when your tournament fails to get enough golfers. More information/triggers can be added to this system as needed. {STEAM_CLAN_IMAGE}/32835608/813a955fe7309186136c52b4bb6c3a92bd813612.png Improvements/Fixes You can now go directly to a golfer's profile panel from the guest list. Added an option to expel members from your club. On the resort info panel, added a button to quickly zoom to the player...
    Read full article on Community Announcements (James Clements)
  • Patch NotesOfficial

    24 February 2020: Patch Now Live

    We have just released a small patch which adds the ability to select player icons for the player character, and fixes a few issues you kindly reported. 24 February Patch Notes Added player icon selection for the player character. Fixed an issue with loading the correct player model when playing sandbox. Fixed an issue with the campaign not allowing the selection of bosses properly. Fixed an issue with saving a new sandbox after playing a campaign mode resulted in saving the game as a campaign. Fixed an issue with the AI data not properly saving, which meant resetting the AI portraits. Fixed an issue where the game would freeze if a VIP was meant to spawn and the player had both only one course and a tournament happening at the same time. Fixed an issue with the staff/golfer portraits not loading from the file correctly.
    Read full article on Community Announcements (James Clements)
  • AnnouncementsOfficial

    Resort Boss: Golf - Campaign Mode, Steam Workshop, Expanded Scenario Mode

    {STEAM_CLAN_IMAGE}/32835608/e555a92fb2c4d626c9b701a88e07a7186e5a8b8f.png Hello all, Resort Boss: Golf's biggest and best update is finally here, introducing a campaign mode, Steam Workshop support, expanded scenario mode and over 100 bug fixes/tweaks. This is the last planned content update for Resort Boss: Golf, so we made sure it was a big one! We will continue to monitor the forums and release any necessary bug fixes. Thanks to every single one of you who came with us on this journey, and we appreciate your patience. We hope it's been a fun ride for you too! {STEAM_CLAN_IMAGE}/32835608/813a955fe7309186136c52b4bb6c3a92bd813612.png New Additions Campaign Mode A brand new game mode that puts you in charge of a resort management company, allowing you to buy and sell resorts in the game to turn a profit. Resort Editor Essentially a free-build mode that allows you to build a resort in any way you want, without having to worry about money or other limitations. This resort can then be purchasable in a new campaign game. Steam Workshop Support You are now able to share scenarios, buildings, and resorts! {STEAM_CLAN_IMAGE}/32835608/7af90996e492ae64959885be51efc8d367860d68.png Full 4 February 2020 Patch Notes -Balanced golfer confidence to encourage them to try riskier shots -Increased waiting distance when waiting for a golfer to take their next stroke (after the tee) -Reduced golfer collider size to minimise issues of golfers bumping each other endlessly -Fixed an issue where the golfer wouldn't be able to find the pin for their stroke calculations, resulting in the golfer ping-ponging around the hole -Fixed an issue where previously attempted tiles would be removed from consideration if the stroke wasn't successful, resulting in golfers sometimes avoiding the hole altogether -Golfers will now try to add some extra power if they keep hitting from the same spot (such as when hitting over and over on a hill) -Adjusted navmesh parameters to fix some issues when the hills wer...
    Read full article on Community Announcements (James Clements)

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