
Screenshots

Watch trailer on Steam ↗Songs of Conquest
Lavapotion · Published by Coffee Stain Publishing · Official site ↗
Content notice: There is combat and physical violence in the game.
Very Positive — 86% positive (13,566 reviews) · 75 achievements
Last updated 27 Sept 2026
Raise mighty armies, wield ancient magic and forge an empire. This turn-based strategy adventure game fuses strategic decision making, tactical combat and kingdom management.
£6.74
£26.99Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Adventure, RPG, Strategy · 2024 · More £5 - £15 games
Command armies and wield magic to build your kingdom in Songs of Conquest, a turn-based strategy adventure where every decision shapes your rise or fall.
About this game
Songs of Conquest is a turn-based strategy game where you lead powerful magicians called Wielders and venture to lands unknown. Wage battles against armies that dare oppose you, hunt for powerful artifacts and expand your territory. The world is ripe for the taking – seize it!
Adventure Awaits
Explore a wide variety of maps with diverse enemies and valuable loot. Delve into contrasting biomes with unique factions, environments and battlefields.
Build an Empire
Manage resources, research new advancements and expand your kingdom. Plan your towns to match your playstyle – Will you enlist every archer you can to rain death from their bows, or will the eternal legions of Aurelia march to war beneath your banners?
Wage War
Dive into a deep combat system using troop abilities and powerful magic. Combine troops to maximize available spells and damage potential. March into epic siege battles and determine which faction matches your playstyle and strategy. There are many ways to conquer!
Play Your Way
Handcrafted maps for the curious adventurer, or randomized maps for endless replayability. Conquest maps allow head-to-head battles, while Challenge maps offer strategic puzzles to hone your tactical thinking. Find a plethora of maps created by the Lavapotion team as well as our mod community.
Alone or Together
Venture into the world of Aerbor on your own, team up with a friend, or enlist AI allies and enemies - the choice is yours. The majority of maps are playable in single player, co-op, or multiplayer through local hotseat or online.
Four Factions
Four factions are locked in an epic conflict. Arleon, knights of old battling each other for dominance. Rana, ancient tribes fighting for survival in the swamp. Loth, necromancers raising the dead to create a glorious future. Barya, bold mercenaries and inventors dedicated to coin, gunpowder and independence.
Four Choral Campaigns
Listen to the bards as they celebrate your path to victory. Each campaign comes with a unique song that tells the tale of your rise and ruin. Unlock new verses as you complete missions, enjoying the full track at the end of the journey.
In-game Map Editor
The in-game map editor allows you to create your own adventures using the same tools the developers use to create campaign and skirmish maps. Script in-game events, control the soundtrack, write dialogue and share your creations with others!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: i5 Dual Core or Ryzen 5
- Memory: 8 GB RAM
- Graphics: Integrated graphics card
- DirectX: Version 10
- Storage: 4 GB available space
Recommended
- Graphics: GTX 970, RX 570 or similar
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
We're back!
Greetings Wielders!Lavapotion is back from our summer adventures. Alright, to be fair, around half of us are not, since not everyone took the same weeks off, but still, we’re back! Some of us went swimming, others fought battles with foam swords, but back at the office things have started off nicely. Everyone played some Songs of Conquest, we went through the bug reports from the weeks we were away, and did some initial planning for the months ahead. Now, I won’t give you a new roadmap or anything just yet. I’m being intentionally vague, but not for mysterious reasons. We simply don’t want to promise things and then not deliver on them. But there is still plenty of news and things to share!First things first, we’re not announcing any big DLCs. We’ve got plenty of things we want to do with what we already have, and our resources are limited. We only have so many hands to write code with, after all.About half the team is hard at work on Wielders of the Essence, wrapping up that project. It deserves its own post later, so we’ll get to that. Suffice to say, we’ve gotten a lot of great feedback from the demo testers, and it’s a damn fun spin-off project to work on. It’s also nice to do something slightly different for some of the crew who have worked tirelessly on Songs of Conquest for the last, oh, say, nine years. We also have a bunch of things that have been, well, I won’t say neglected because that’s an ugly word, but perhaps haven’t gotten the priority they deserve. One of those is consoles.So one of our goals right now is making sure Songs of Conquest is up to speed and aligned across all consoles and platforms. And now some of you might say, “Yeah right, he couldn’t possibly mean mobile.”Well, I do mean all platforms!I won’t go into all the details of the corporate back and forth, but the simplest way of putting it is that we’ve taken over the management and support of Songs of Conquest Mobile. It will be a lot of work, but it’s our game, and we want to make sure ...Read full article on Community Announcements (Lavapotion)Patch NotesOfficial
Summer Update
Greetings Wielders!It’s that time of year again. The Lavapotion office is closing for the Swedish summer vacation, and all the nerds are heading off to enjoy nights where the sun never sets, along with some well-earned time with family and friends. But don’t worry, we’ll be back before you know it. Assuming, of course, that by “before you know it” you mean the beginning of August.It’s been a hectic first half of 2026. We’ve released both Rise Eternal and Yulan on PC and consoles, worked on our upcoming game Wielders of the Essence, fixed bugs, made improvements, and dealt with everything else that comes with making games. Want to check out another Lavapotion game with some familiar characters, well look no further than Wielders of the Essence! So what’s next for Lavapotion and Songs of Conquest?There are exciting things happening behind the scenes, but they’re not quite ready to be shown yet. We’ve learned over the years that it’s usually better to show rather than tell, and some things still need to be finalized before we can talk about them properly.I do have some news for those of you who enjoy our art, though.Our Art Director is currently working on an updated version of the art book. Quite a lot has happened since we first released it, and there are now three additional factions worth including. For those of you who already own it, this will simply be an update when we release it. You won’t have to buy it again. For everyone else, the expanded version will be available sometime after the summer. We’ll share a more precise date once we have one.There is, of course, so much happening with Songs of Conquest that isn’t made by us. Our community continues to create amazing maps and campaigns that are uploaded to mod.io, and if you’ve already played through our campaigns and maps, I can highly recommend taking a look at what he has been building.One creator I’d especially like to highlight is Doomich. His work is genuinely impressive, and if you find yourself with so...Read full article on Community Announcements (Lavapotion)Patch NotesOfficial
Hotfix 1.10.4
Fixed Silken Robe spell damage power bonus not being applied Maps Good Neighbours, Bad Neighbours and The Ancient Valley may now be played using any faction Updated PVP Battle Only map to support all of Yulan’s variant buildings Removed invisible blocker in Besieged Borders map Added content to first Yulan campaign map if is found before interacting with Removed an unreachable resource from second Yulan campaign map Fixed issue in third Yulan campaign map where you could get control of before attacked, preventing completion of map Fixed other minor issues on third Yulan campaign map such as fixing ugly farmlands and preventing wielders from spawning with the same artifacts a second time Fixed regression in attack/hit animation timings Fixed Fenghuang becoming invisible after landing Fixed Fenghuang having a single hex of Zone of Control in the corner of the battlefield while off-screen Fixed Fenghuang sometimes not flying high enough and ending up looking silly at the top of the screen Fixed missing visual layers for Xuan, Sheng and Li units in Codex Fixed issue with losing research on some campaign maps with special town setups when taking the town back from an enemy that is converting it Fixed Roots Pulses and Hearts not benefitting from bonuses that applied to Ranged troops Fixed sometimes not being able to fill up a troop stack even if below maximum size when under the effect of maximum size bonuses Fixed wrong number of unique units in the game in player stats menu when owning Yulan Fixed cost of non-available troops in troop purchase menu being shown as zero gold Fixed Yulan “alternative upgrades” buildings not being listed among upgradeable buildings in tooltip in town list HUD Fixed Yulan random event that had an incorrect number of troop rewards Fixed AI softlock if troop recruitment building somehow is on non-walkable terrainRead full article on Community Announcements (LavaRobin)Patch NotesOfficial
An update about Wielders of the Essence
Hello Wielders, First of all: Thanks for the amazing reception to the launch of the Yulan DLC. The team is super happy about the response! Secondly: This is an update about our side-project - The incremental base building bullet heaven game called Wielders of the Essence!The game will be released on November 5th, 2026. To make it official, we premiered a brand new trailer at the PC Gaming Show. Give it a watch, and let us know what you think!Incidentally Steam Bullet Fest has now started, and we’ve used it to ship our largest demo update so far. If you haven't played the demo before (or in a while) this is a great time to try it. It's free, and it's live right now! What's new this time? Tons of things, but in order of the top of my mind: Enemies now spawn in a way that gives you more room to maneuver around them. Slightly less grind than the old demo. We've added more bosses, a new level, another Wielder, and a range of new enemies. And of course, there is also a talking egg that teaches you how to Wield the Essence!We're closing in on 40k wishlists and we’ve been a bit swept away by the response so far! Every wishlist, every piece of feedback, every clip you've shared has pushed this game further than we imagined. Thank you. We're not taking a single one of you for granted.If you haven't yet, the best thing you can do to help us is wishlist Wielders of the Essence and play the demo during Bullet Fest. Then come tell us what you think on Discord or in the Steam forums, we read all of it!And remember, remember, the fifth of November./Magnus & Team LavapotionRead full article on Community Announcements (Lavapotion)AnnouncementsOfficial
Yulan DLC out now!
Greetings Wielders! The time has finally come. After months of teasers, devlogs, balancing, testing, polishing and more cups of coffee than anyone should reasonably consume, Yulan is now available for Songs of Conquest! Yulan is our largest faction expansion so far and one that has been long in the making. The idea has been around ever since we first started discussing factions for Songs of Conquest almost 10 years ago. Built around three ancient houses, shifting loyalties and the careful choice between Order, Arcana and Creation, Yulan brings something entirely new to the game. And we are incredibly proud of it. With Yulan, we wanted to create something that felt different not only visually, but mechanically as well, just like we have tried to do with all of our new factions. The Essence you favour changes your buildings, your units and how your armies play. Combined with multiple upgrade paths for many troops, Yulan offers a huge amount of variation along with more unique units than any of our previous DLCs. Of course, a new faction also means nine new Wielders, five new Conquest maps, new music, new artifacts and, all in all, plenty of new ways to lose track of time, before realising it’s 2 a.m., and you have work the next day. One of the clearest pieces of feedback we received after Vanir and Roots was that many of you wanted more campaigns. So with Yulan, we took that to heart and created a full three-map tale, following House Sheng and the Wielder Shun as Yulan faces both old and new threats. Beyond the DLC itself, this release also comes with new additions and improvements for all players, regardless of whether you buy Yulan or not. Map makers will find new tools to work with, and everyone will get a new map to test the United Houses of Yulan for themselves. As always, thank you for helping us shape Songs of Conquest into what it is today. From everyone sharing feedback, telling us when we make mistakes, reporting bugs, making maps, discussing balance, or sim...Read full article on Community Announcements (Lavapotion)






