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Watch trailer on Steam ↗Magic Realm: Online
ITC Studio, Software Wolf · Published by Software Wolf · Official site ↗
Mostly Positive — 78% positive (51 reviews) · 29 achievements
Last updated 27 Sept 2026
Magic Realm: Online is a co-op multiplayer objective defense game developed exclusively for VR, featuring unique playable characters and beautiful maps. Play on your own or online with up to 4 people and defend the Source Crystal from power-hungry invaders of another world!
£10.29
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Price history
Action, Indie · 2019 · More £5 - £15 games
Join forces or go solo in Magic Realm: Online, an action-packed indie adventure from 2019. Defend the Source Crystal against invaders using unique characters with distinct powers in this co-op multiplayer game designed for VR.
About this game

Since the first watcher discovered his powers, Eternium was the one thing that gave our watchers strength to overcome everything and everybody that threatened our universe. Now, for the first time, Eternium itself is in great danger. For the first time watchers, a secret oath was broken and for the first time ever, someone that is not a watcher knows about Eternium, knows how to get there and is one power-hungry, malicious, cruel witch.
Magic Realm: Online Is a co-op multiplayer objective defense game developed exclusively for VR. Idea was to create a fun epic world where players can experience different play styles through heroes system. Game is skilled-based which means, the more you play, the more fluent your gameplay is going to be.

The Game is inspired by epic fantasy itself and tower defense games. It is an endless wave-based shooter that combines different game genres. Play on your own or online with up to 4 other people that can join anytime. The game scales based on the number of people playing which makes it easier to play the game the way it's meant to be played - in multiplayer. See how long you can hold out against the relentless invaders and compete for the top spot on the global leaderboard as waves get increasingly more difficult.

Play as one of distinct characters with unique abilities:
- Wizard - master of elemental forces. Sunglasses included because casting shiny spells is bad for your eyes.
- Gunslinger - dual wielding gunner. Has a hidden passion for exploding things which he doesn't hide very well.
- Archer - master of bow and arrow. Firearms are overrated.
- Tinker - The Unstoppable War Machine.

Every map represents one planet in Magic Realm Universe. Maps are created to give players a fun and fast gameplay, also an immersive experience of a fantasy world in Virtual reality.

Each enemy presents a dangerous foe - some of them will attack you, some of them will wait for your attacks to turn them against you and some of them will increase the morale of other enemies and significantly speed up the pace. Others are visceral flyers that aren't interested in the objective as much they're interested in destroying you.

Use our session-based upgrade system with unique upgrades for every character as a tool to destroy even more foes. You can decide if you want to upgrade only one skill to the point of destroying all enemies with it, or play tactically combining more skills and upgrades. In every session, you are collecting experience which can be used to upgrade your hero's skills. Every hero has 4 unique spells you can choose from, and every spell has its own 4 perks for an upgrade.

In every session, besides experience points, the hero is gathering coins too. Coins are used in the in-game shop, where you can buy different items to enhance your gameplay. You can choose between potions, bombs or turrets which can help you defend the gate easily.

Since the game is session-based, we introduced leaderboards where you can check your score with players all around the world. There are two different leaderboards, one for the singleplayer game, where you can check your personal standing in the world of Magic Realm, also a multiplayer one, where you can make it to the top with the help of your friends or with a random team you can find.

You are starting a game as a Wizard, the most powerful hero in our Universe but also the hardest to master. There are 30+ achievements that can be unlocked, and every achievement has something locked behind it. The first few and easier ones will unlock new characters or maps. Also, most items in the shop and beautiful shiny shields are locked too. You need to achieve different tasks so you can unlock them and use them in your future gameplay.
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Disclaimer:
This game is not associated with any other fantasy movie, game or book.
Any similarity is purely coincidental.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 and later
- Processor: Intel i5 6600k or AMD equivalent
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 or AMD RX 580
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 8 GB available space
- VR Support: SteamVR. Room Scale 2m by 1.5m area required
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel i5 6600k or AMD equivalent
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce GTX 1080 or AMD Vega 64
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 8 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Small Announcment
{STEAM_CLAN_IMAGE}/32848636/3a19971757959e7cca65c1e7538b622caa8c815e.png Hey there guys, after few hard months for everyone, we finally managed to find time and resources to bring back support for our game. We've implemented some new features and we hope we fixed some of the issues reported. Please test it out and be sure to give us feedback!Read full article on Community Announcements (studio)AnnouncementsOfficial
Heroes adjustments and game fixes
{STEAM_CLAN_IMAGE}/32848636/3a19971757959e7cca65c1e7538b622caa8c815e.png Hello gamers, After reading your reviews and feedbacks on our game, we decided to meke few changes. First of all, we have changed order of unlocking heroes. Few of you had problem starting the game as Wizard so now starting hero is Gunslinger, after that you can unlock other heroes. Also, we have adjusted few achievements, so now you can unlock heroes easier. For you that had already completed achievements everything will stay the same. After that we made few changes in enemy logic, adjusted health, demage and spawn logic, to make game even more dynamic. Also fixed a most of the bugs you reported. Happy gaming!!! Software Wolf Studio game dev TeamRead full article on Community Announcements (Software Wolf)Patch NotesOfficial
Quick fix and New mode
Hello all, After few of your feedbacks we figured out that maybe, but maybe our game is to hard for you regular mortals. :D So we decided to make it easier for you, now you can play a STANDARD mode to enjoy the game or a MASTER mode to prove that you are a Master protector of the realms! Also, we have made some changes in enemy health and XP values to make gameplay smoother! Happy playing, MR:O Team {STEAM_CLAN_IMAGE}/32848636/3a19971757959e7cca65c1e7538b622caa8c815e.pngRead full article on Community Announcements (Software Wolf)Patch NotesOfficial
Early Access Update 1.2
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32848636/69e2d1d954aee98cbb9994c4287c2dd2fd4a195c.png Hello everyone, after a few months of hard work we are ready to share with you our work. We had done a lot of gameplay improvements and optimisations, also there are big changes in map design logic. Without further delay, here is a list of changes we have implemented in patch 1.2 Also we would like to inform you that this is going to be the last patch in early access and that full release is going to happen sometimes next month. Because of that we would like you to share with us your thoughts about the new mechanics and systems we are introducing. Heroes and upgrade System We had completely changed the upgrade system for our heroes. Now you start with just the basic attack, and while progressing through the game you are collecting experience points which can be used to unlock other spells or upgrade existing. Also there are a lot more ability upgrades which gives the player a lot more customisation to their attack. Redesigned maps Maps are now providing different approach to game. They are much shorter now, so the game is more fluid and dynamic. Also we have remade the Terra map and made a lot of changes on the other two maps. You will notice every map is very different now. UI UI and the interaction with it changed completely. Now you can interact with the menu with your index finger without any tracing and laser pointing to UI. It gives a new experience and a lot more precision in the interactions. New Enemies You will notice a lot of new foes coming from our redesigned portals. We introduce you to a few new enemies, little evil Goblins who will try to blow you up with their explosive devices. Also there are new variations to existing enemies with different abilities. Full list of new enemies: New basic mob Orc model New goblin Kamikaze, mob that will teleport to you and try to blow you up New goblin Bomber, one who wants to kill you with his bo...Read full article on Community Announcements (Software Wolf)Patch NotesOfficial
Early Access Update 1.1
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32848636/c3c0420cac9812f6c9dec5f77eb68546ae522436.png Update 1.1 New hero Our watcher is from a futuristic planet. She is the first female hero in the game. Basic magic - it is a chargeable laser which damage depends on how much it is charged. Energy Wall- sets the wall that damage enemies by passing through it. Turret- You can place the turrets on the map and watch it blast foes War Machine- An unstoppable maschine armed with the laser and homing missiles also with a drone who helps you in tough situations. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32848636/6c512842767c242d398b7f15b40ede0e9b48a05a.png New map After a lot of testing we decided to change how maps in Magic Realm: Online are designed. We changed design and now there is a lot les points on the map (3-5), but they are now a lot bigger and suitable for moving around with another new feature we implemented, locomotion system. Currently, we changed one map, Archers one, woods, so you can experience new features at full capacity. Other maps rework is in progress and you can expect them really soon. Also the enemy paths are now shorter, so you will need to move more around the map in order to knock them all out Locomotion system As we mentioned we had changed a lot of core things in our gameplay. One of them is player moving system. Instead of teleportation between points and free teleportation on point, we implemented locomotion system with special move for every character. It is still in the development, so you may experience a few bugs. Now you can move on your left controller and turn around on right. Also on the right controller you can use the special move ability to swap between points or move on larger distances faster. At the moment Archer and Gunslinger have jumping ability and Wizard and Tinker have some kind of warping move. As we said, it is still in the development, so you can expect few changes there. UI...Read full article on Community Announcements (Software Wolf)






