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Fantasy Raiders

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Fantasy Raiders screenshot 1
SteamFootage.en.US.mp4-20180628 trailerWatch trailer on Steam ↗

Fantasy Raiders

Maverick Games Inc. · Published by Maverick Games Inc. · Official site ↗

Mixed — 69% positive (13 reviews) · 10 achievements

Last updated 27 Sept 2026

In Fantasy Raiders, you'll fight against or cooperate with various factions which seek for treasures, collect precious treasures and become a famous explorer in the end. * Explore the uncharted places and discover the secrets of each regions! * Collect treasures, get rewards and decorate your own treasure house!

Early AccessKGRB 12

£11.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £11.39 · Highest: £11.398 Oct 2026

Adventure, Indie, RPG, Early Access, Casual · 2018 · More £5 - £15 games

Embark on quests to uncover hidden regions and become a legendary explorer in Fantasy Raiders. Navigate early access to collect treasures and personalize your treasure house with rewards from various factions.

About this game


You can be an awesome explorer in fantasy world!
What you need to do is to return from uncharted fantasy world with treasures! Finders Keepers!
Let's collect treasures, build your reputation and decorated your own collections.
However, everyone wants treasures. That's why they're called treasure, aren't they?

In Fantasy Raiders, you'll fight against or cooperate with various factions which seek for treasures, collect precious treasures and become a famous explorer in the end:
* Explore the uncharted places and discover the secrets of each regions!
* Collect treasures, get rewards and decorate your own treasure house!
* Overcome difficulties using various skills such as sneak, spells and traps!
* Understand and take advantage of each race's preferences and characteristics!

* Dynamic Fantasy World:

The world is NOT static; it will be kept changing by your actions and decisions. Even though you discovered one region, the situation in the region will be changed anytime soon, so there'll be no end to your journey.

Everybody wants treasures:

Most characters in Fantasy Raiders prefer treasures than killing you. If you have something they wants, then they will be interested in you suddenly. Be careful! The interests could be dangerous to you.

Various interactions:

You're NOT a warrior who seeks for blood, but an explorer who wants treasure. Hack and slash are optional, and you have many other choices: you can steal, freeze, burn, sneak, flee, cheat and make mischief. Be aware: there is not ally before treasures.

Factions:

In Fantasy Raiders, you have no eternal allies and no perpetual enemies. You need to persuade, cooperate or betray the factions which hold each regions to find clues and acquire treasures. They remember what you've done to them and help you or make you paid your betrayals. By taking advantage of their friendship or hostility, you can track and approach to the treasures more easily.



System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64 bit or later Windows 64bit
  • Processor: Core 2 Duo
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
  • DirectX: Version 10
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, Korean

Latest news

  • Patch NotesOfficial

    Update 2018-11-05

    This update includes the followings: Bug Fixes The corrupted event data occured unknown errors and didn't place the event in the level properly.
    Read full article on Community Announcements (Fantasy Raiders Dev Team 2)
  • Patch NotesOfficial

    Update 2018-10-19

    2018-10-19 This update includes the followings: Bug Fixes Fairy(navigator)'s 3D model disappeared during the relic acquisition quest whose client was the Fairy (navigator). Treasure Emoji didn't appear for a while when a treasure was thrown A client rubbed himself/herself against the wall twice, when a treasure was successfully delivered to him/her. A quest failed as soon as a player accepted a relic info quest. When a creature lifting an object was frozen, sometimes the object was hanging. When a frozen object appeared for the first time in the game, it was placed in the wrong coordinates. The special effects on treasures were not displayed as intended. Known Issues Treasure keeper can NOT accept a certain type of treasures. Please don't lift or destroy the treasure when you have the problem. We're working on it and let you know as soon as you fix. Sorry for your inconvenience.
    Read full article on Community Announcements (Fantasy Raiders Dev Team 2)
  • Patch NotesOfficial

    Update 2018-10-05

    This update includes the followings: Bug Fixes The motions after recovery from getting exhausted got slowered becasue of the error regarding the slow motion during getting exhausted. creatures attacked hostile creature corps sometimes. Skeletons stood and attacked a player character, but the player character didn't get any damage when the player character was under attack by the skeletons and throw a trasure chest. A player character was able to interact with a frozen switch when the player character attacked physically or casted frost spells. A skeleton's faction score didn't get lower when a player character lifted the skeleton and opened a treasure chest.
    Read full article on Community Announcements (Fantasy Raiders Dev Team 2)
  • Patch NotesOfficial

    Update 2018-09-14

    This update includes the followings: Improvements Explorer's Sentry Camp Now you can discover a Sentry Camp installed by Explorer's guild. Explorer's Sentry Camp provides benefits as following: The camp has a high probability of having a merchant. Somtimes, it has a treasure noticeboard. Since you find any Sentry Camp, you can start the game from there after you are exhausted. The Sentry Camp is available to use until you encounter another Sentry Camp or you visit the Base Camp. Bug Fixes The player character doesn't approach to the target when it's trying to attack the character in range crossing the fences. A NPC doesn't play die animation when it's killed by an explosion and is lifted at the same time. The player character can lift an object or NPC when it's lifting another. When more than one relic is on the 3rd phase of the relic challenge and having the candidate rooms overlapping, only a room count whether the player character passes the place or not when the other doesn't. Since the player collects all three relics and continues to play for the second time, the player cannot obtain any exploration points before restarting the game. The candidate rooms in the 3rd phase of the relic challenge include the region where the player visited once already. Cannot change the toggle asking whether to send the player's information or not. Quest retry sequence is played more than once when the player character is exhausted, and the quest target object is destroyed immediately after that. The perception sight of an NPC doesn't show up when it is frozen when the player character sneaks on. The chasing NPCs overlap each other entering the room. When an NPC, which is hostile to the player, attacks the player character, it stops attacking motion after one another. The player character cannot receive a quest if the player resets the situation right after he/she find the place in the 3rd phase of the relic challenge. The player character can accept the quest right after the que...
    Read full article on Community Announcements (sungkukpark)
  • Patch NotesOfficial

    Update 2018-08-31

    This update includes the followings: Improvements Improved quest completion effects: we used minimum visual effects to encourage faster exploration, but explorers suffered from unexpected invisible (locked) doors. Now you can see the passage to the next area during quest completion. Added 3 Mushroom Leaders to snowy fields and ruins: * Nutritious Mushroom Leader: Non-liftable, more HP, melee damage reduction & resistance(%) * Fire Mushroom Leader: Non-liftable, more HP, Fire damage reduction & resistance(%) * Frost Mushroom Leader: Non-liftable, more HP, Frost damage reduction & resistance(%) Bug Fixes A creature didn’t act as assigned AI script when 1) a creature traced a player character, dance because of a campfire, and then moved to the next area by the player character, or 2) a player character encountered with the hostile creature and move to the next area. A quest didn’t fail, when 1) a creature lifted the quest target item and fled to the next area, or 2) the quest target item was destroyed. The client thumbnail on Main Menu didn’t disappear, even though the quest was completed. Two Main Menu buttons are displayed at the same time when a player has begun a treasure challenge and opened and closed Maps. A skeleton kept trying to attack from ambush infinitely when a player sneaked and attacked the ambushed skeleton. A creature kept being beaten in the first place, moving to other direction and then attacking when it attacked. A creature kept dancing when the creature liked(hearted) a player character, even though the player character carried a treasure. The game screen was displayed weird when Main Menu was opened. A creature was able to interact with an object in distance. A faction’s faction level didn’t get lowered, even though a player character sneaked and assassinated the faction’s member, and got caught. Nothing was displayed on Main Menu, even though Treasure Challenge was begun during a quest. The volume of sound effect extremely increased, when a pla...
    Read full article on Community Announcements (Fantasy Raiders Dev Team 2)

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