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Watch trailer on Steam ↗Imperator: Rome
Paradox Development Studio · Published by Paradox Interactive · Official site ↗
Mixed — 66% positive (26,837 reviews) · Metacritic 76 · 72 achievements
Last updated 27 Sept 2026
Dominate the classical Mediterranean in Imperator: Rome, a grand strategy game from Paradox Interactive. Navigate the dangerous waters of politics and diplomacy as you build up your provinces and conquer foreign lands. Now available with special content and the digital artbook.
£34.99
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Price history
Simulation, Strategy · 2019 · More £30+ games
In Imperator: Rome, navigate complex politics and expand your empire across ancient Mediterranean provinces. Command your destiny as you shape history in this deep strategic experience.
About this game
Alexander. Hannibal. Caesar. These great men and dozens like them shaped the destiny of a continent. Mighty kings, clever generals and would-be gods made their mark on the ancient Mediterranean. Around this sea, close knit nations tested their mettle and virtue against each other in fierce combat, their cultural and political legacy now inseparable from what we understand as Western Civilization. But nothing was guaranteed. Can you change the course of history in Imperator: Rome?
Imperator: Rome is the newest grand strategy title from Paradox Development Studio. Set in the tumultuous centuries from Alexander’s Successor Empires in the East to the foundation of the Roman Empire, Imperator: Rome invites you to relive the pageantry and challenges of empire building in the classical era. Manage your population, keep an eye out for treachery, and keep faith with your gods.
Imperator: Rome’s features include:
- Character Management: A living world of characters with varying skills and traits that will change over time. They will lead your nation, govern your provinces and command your armies and fleets. We also introduce our new, more human-like character art.
- Diverse Populations: Citizens, freemen, tribesmen and slaves - each population with its own culture and religion. Whether they fill your armies, fill your coffers or fill your colonies, keep an eye on their happiness - your success depends on their satisfaction.
- Battle Tactics: Choose your approach before battle to counter the stratagems of your foes.
- Military Traditions: Each culture has a unique way of waging war. Romans and Celts have different options available to them. Unlock unique bonuses, abilities and units.
- Different Government Types: Manage the senate in a Republic, hold your court together in a monarchy, answer to the clans in a tribal system.
- Barbarians and Rebellions: Migrating barbarians may sack or settle your best land, while disloyal governors or generals can turn against you - taking their armies with them!
- Trade: Goods provide bonuses to their home province. Will you take advantage of stockpiles for local strength or trade excess goods to spread the wealth around?
- Provincial Improvement: Invest in buildings, roads and defences to make your kingdom stronger and richer.
- Hellenistic World Flavor Pack: Special content designed for the Successor Kingdoms including new army models, new event chains and new art.
- Digital Art Book: A collection of high resolution images from the development of Imperator: Rome with developer and artist insights.
- Wallpaper: Easily accessible versions of the Imperator: Rome loading screens, so you can use them to decorate your own desktop.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows® 10 Home 64 bit
- Processor: Intel® iCore™ i3-550 or AMD® Phenom II X6 1055T
- Memory: 4 GB RAM
- Graphics: Nvidia® GeForce™ GTX 460 or AMD® Radeon™ HD 6970
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows® 10 Home 64 bit
- Processor: Intel® iCore™ i5- 3570K or AMD® Ryzen™ 3 2200G
- Memory: 6 GB RAM
- Graphics: Nvidia® GeForce™ GTX 660 or AMD® Radeon™ R9 380
Supported Languages
Latest news
Patch NotesOfficial
Anniversary Patch 2.0.5 Augustus
Avē! My name is Erik Jakobsson, though most of you know me as Katten, and I work as a Community Programs Specialist for Grand Strategy Games here at Paradox. Together with several amazing team members, who I will list in the patch credits below, we have been working hard to get Patch 2.0.5 "Augustus" finalized and released in time for this year's anniversary. I am happy to announce that it is now available for everyone! A Few Quick Notes Before We Dive Into the Patch Notes While preparing for the launch this week, we discovered a few issues that we are actively investigating. We are planning to release a hotfix in the near future to address them. As always, we truly appreciate it when you report any bugs you find, so please continue doing so on the forums. Special Steam Sale One more thing before I let you go. Starting right now and running until May 1st at 19:00 CEST, we are holding a custom sale on Steam. Which includes the highest discount ever for the base game and the Centurion Bundle! If you have a friend who might be interested in joining your conquest adventures, now is a great time to get them onboard. https://store.steampowered.com/bundle/20985/Imperator_Rome__Centurion_Bundle/ Steam Dynamic Bundle, discount may change if you own any of the items included. For new players the effective discount is 74% Off https://store.steampowered.com/app/859580/Imperator_Rome/ Patch Notes Credits Imperator: (Patch name not decided) (2.0.5) Thomas Johansson - Studio Manager Niels Uiterwijk - Technical Director Benjamin Larsson - Build Engineer Vjola Velikaj - Build Engineer Erik Jakobsson - Community Manager Peter Nicholson - Game Director Erik Nikko - Tech Lead Milica Maricic - Producer Roger Webber - Programming Consultant Modders who supported the release Joshua Lilly “Zorgoball” Robbe Vander Kerken “Snowlet” Izn Hasan Naqvi “LinkLuver” Carlos Austin-Gonzalez Paul O'Brien "Pureon" Below you will find the list of changes…. New Defines BATTLE_COMMANDER_ESCAPE_CAPTURE ...Read full article on Community Announcements (PDX Katten)Patch NotesOfficial
Patch 2.0.5 (Open Beta)
Avē! Some Imperator news for you all! My name is Thomas and I’m a Studio Manager here at Paradox, some of you probably know me from the old days when I worked on EU4 among other things. Recently one of my side activities has been to coordinate a small effort around Imperator:Rome. It’s now been a while since the release of Anniversary Patch 2.0.4 Augustus. In fact, it’s been a little over half a year now! We were thrilled by the incredible community support for that labor of love, crafted by some of our developers here at Paradox in collaboration with some exceptionally talented modders. Building on that and a continuous collaboration with parts of our fantastic modding community, we dedicated some additional resources and we’ve got another patch for you! Patch 2.0.5 is now available on the open beta branch. Like 2.0.4, its primary focus is on providing modders with more tools and greater freedom in the game. But that’s not all—it also includes several quality-of-life improvements that should enhance your vanilla experience as well. We’re excited to hear what you think of this patch, which we plan to release in full in the (near-ish) future. If you encounter any issues while trying out the beta, please let us know! Your feedback is invaluable in helping us fine-tune this update and ensure it’s as stable and polished as possible for its final release. Additionally, I’m not making any promises here, but don’t hesitate to suggest additional improvements for future updates if we manage to get to that point. Special thanks to Katten & Sir Rogers who did most of the heavy lifting for this update, it would not have happened without them!. They will also hang around here and pick up on your feedback! Credits Imperator: (Patch name not decided) (2.0.5) Thomas Johansson - Studio Manager Niels Uiterwijk - Technical Director Benjamin Larsson - Build Engineer Vjola Velikaj - Build Engineer Erik Jakobsson - Community Manager Peter Nicholson - Game Director Erik Nikko - Tech Lead ...Read full article on Community Announcements (PDX Katten)Patch NotesOfficial
Anniversary Patch 2.0.4 Augustus
Avē! My name is Erik Jakobsson, but most of you know me as Katten. I work as a Community Manager for Hearts of Iron IV & Millennia, and with great joy, I can finally tell you that it's here—Patch 2.0.4 Augustus is now available for everyone on Steam, GOG, Microsoft Store, and GeForce Now! This patch contains 158 bug fixes, improved performance, 25 new modding tools, as well as the ability to earn achievements while playing mods. Now, before we jump into the patch notes, I want to share how this patch came to be! A look back Last year, Niels Uiterwijk, currently the Technical Director at Studio Green and the former tech lead for Imperator, decided to begin work on a small maintenance patch for the game. This patch aimed to address issues encountered by modders and regular players. It entered Open Beta exactly one year ago, on April 25th, 2023. However, it remained dormant and was not released to the live branch due to the requirement of needing to release simultaneously on all platforms. This posed a technical resource demand, and simply put, there wasn't enough time available, as Niels was working on this project in his spare time. The Imperator Day As we entered 2024, we began hearing whispers of creators coming together to revive Imperator in some capacity. This event was set to take place on February 17th, 2024. We decided to lend our support to this fan-driven initiative by making a small announcement on our Imperator social media channels. When the event took place, it surpassed our expectations, doubling the peak concurrent player count. Following the success of the event, we learned of Imperator Day 2.0, once again organised by Laith from Socialstreamers. This time, we decided to take more proactive steps and announced an Ides of March Sale for Imperator, while also showcasing the exceptional mod, Imperator: Invictus. The event saw another doubling of player numbers, reaching a peak of 2708 players, a figure not seen since early 2021. This surge in community ...Read full article on Community Announcements (PDX Katten)AnnouncementsOfficial
Imperator: Rome - Weeklong Sale!
Avē! Following the Unofficial Imperator Day, a barbarian incursion has arisen from the north, and now Rome calls for aid. The Imperial treasury assures a discount of up to 80%!Read full article on Community Announcements (PDX Katten)Patch NotesOfficial
Anniversary Maintenance Patch - 2.0.4 (Open Beta)
Avē! First, I’d like to introduce myself, I am not one of the previous Game Directors, Johan or Peter, but I am Niels Uiterwijk, the original tech lead on the project. Today my role at paradox has changed as I am the Technical Director in studio green (studio working Stellaris). But still, from outer space I look back at earth and think of Imperator sometimes and decided to make a small maintenance patch, fixing some of the issues that modders & other people ran into. Without further ado, the patch notes: ####################### # Bugfixes ###################### # Notes - This patch should be save compatible, however not all fixes might be applied to your current save. # Stablity & Performance - Improved overall memory consumption & performance - Improved monthly tick performance by performing some more calculations in parallel (state modifiers) - Portrait editor no longer crashes on open - Updated SDL to 2.0.20 from 2.0.10 - Updated Nakama to 2.4.1 from 2.2.4 # Game Mechanic - Upped the maximum number of tags (countries) from 2048 to 8192 - Fixed levy calculations being inversed - Fixed a bug where when annexing a country, their abroad prisoners, that were in your prison, would also be counted as an abroad prisoners for you, even though they are local prisoners. - default pop right is now correctly working & added proper logging of pop rights - Fixed bug where unused modifiers were still being rewarded for specific missions (local & global cohort recruitment speed) - Fixed bug where integrated cultures were still treated differently when they were converting to your primary religion - Raised levies will select the best tactic for it's composition. - Civil Wars will no longer just pick 1 character, but instead take far more disloyal characters. - Fixed bug where released nations during a peace deal would have no proper pantheon. - Fixed bug where you would never see battle results from battles against pirates, barbarians or rebels. - Diplomatic range is now calculat...Read full article on Community Announcements (PDX Katten)






