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Watch trailer on Steam ↗Crashers of Aetheria
Red Panda Games · Published by Red Panda Games
Mostly Positive — 75% positive (28 reviews) · 3 achievements
Last updated 27 Sept 2026
Crashers of Aetheria is a strategy card collecting game. Players use Crashers to strategically take out their opponent in the arena online.
Action, Indie, Free To Play, Strategy, Early Access · 2025 · More free games
In Crashers of Aetheria, build your deck and deploy strategic Crashers in online arenas. Experience intense action-packed battles as you compete against other players, all while enjoying the blend of strategy and free-to-play excitement from Red Panda Games.
About this game
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About the Game
Calling all lovers of board games and curling! This free-to-play cross-platform card game combines strategy and skill to control your own fate. Customize your deck with your choice of cards and skins. Use them in the arena to take down the enemy in online PvP or CPU battles! With seasonal in-game events and exciting skins, Crashers of Aetheria will keep you and your friends coming back for more fun.
CCG At A New Level
We’re taking Card Collecting Games to the next level by overhauling the standard formula and by adding more skill and strategic components rather than relying on random elements.
Control Your Fate
The choice is up to you with less randomized features. This helps the player use their best skills and create some awesome game-winning shots!
In-Game Events
Here at Crashers of Aetheria, we love holidays! To show that we hold regular, fun in-game events multiple times per year! This is your chance to collect all of the new exciting cards, skins, icons as well as in-game features. This definitely is something you do not want to miss out on.
Skins
Have you ever loved a character but hated its look? Speak no more with our new skins! We update regularly with new in-game content and are sure we have something that will match both you and your characters aesthetic.
Crasher Pass
Love Crashers of Atheria and want to take the romance to the next level? We introduce to you the Crasher Pass. The Crasher Pass allows you to gain XP for playing games online or offline. This allows you to get some awesome rewards at each level!
Competitive Cross-platform Multiplayer
We provide a fun experience for anyone on any device on any Crashers of Aetheria supported platform! We want you and all of your friends to have a fun experience together!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 Version 18362.0 or higher
- Processor: AMD Athlon X4 | Intel Core i5 4460
- Memory: 4 GB RAM
- Graphics: NVidia GTX 460 | AMD RX 550
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 Version 18362.0 or higher
- Processor: AMD Ryzen 3 | Intel i5 Skylake
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 970 | AMD RX 570
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Patch 10.1 - Server Fixes
General No new client update just yet, instead this post is mostly to cover a few of the server side issues that have been deployed that have been affecting gameplay. Gameplay Changes Disguised units will now maintain their attributes applied to them. Attributes include: Poison, Plague, and Slow Fixes Attribute text during hover over state should now be the correct size as ability text Crashers with 0 attack no longer can take out magic barrier Brawler unit should no longer be gaining extra health with eliminating another crasher Crashers with 0 attack no longer can take out the modifier wall in the middle Disguised units with more than 1 hp and hit by holy smite will no longer go back to full health when being revealed Disguised units revealed/shot within range of an ox totem will maintain their buffer for the turn Holy smite no longer reveals disguised units hit and survived If you have read this far, make sure to join the discord! {STEAM_CLAN_IMAGE}/38809685/9640f42becf235bdc680b69103f5600806571083.pngRead full article on Community Announcements (Hicksy)Patch NotesOfficial
Patch 10 - Addressing Launch Needs
General First off I would like to thank everyone that has come out this last weekend to play games. I have been working on this project on and off for 5 years now and It was so awesome seeing everyone out playing. I have started to note down issues being seen such as users only playing the tutorial and AI instead of queuing up for online matches. I would like to mention to join the discord! as its the best place to keep up to date or find others for a match as the game is in a growing state. {STEAM_CLAN_IMAGE}/38809685/9640f42becf235bdc680b69103f5600806571083.png Changes Updated the client so during any server interruptions you will be brought back to the main menu. Queuing up while the server is down will let you know Added hover and hit states to buttons throughout the game to help know what is clickable Added audio to go with button clicking Main menu will now showcase the server status in the top middle including player counts, people in queue etc Updated the AI so it can play 3 different decks, changed a bit of its logic as well to hoping help it not get stomped 24/7 Balance Changes Fish: Attack 2 -> 0 | Health 3 -> 2 | Ether Cost 3 -> 0 Moose: Attack 3 -> 1 | Health 5 -> 6 | Ether Cost 5 -> 4 Kang: Attack 2 -> 4 | Health 4 -> 1 The Revenant: Attack 2 -> 1 Sean: Attack 3 -> 4 Horntail: new ability Slow has been added Fixes Event icons in the main menu were showing the wrong items being awarded to players Various server side crashes happening during the weekend Correction in the event prompt textRead full article on Community Announcements (Hicksy)Community & EventsOfficial
Launch Event!
Welcome to the Early Access launch of Crasher of Aetheria! To celebrate we are hosting free an in game event from March 1st 2025 - March 31st 2025. Collect free cosmetic items just by playing the game! Level up through the 10 levels of the event pass to claim them all.Read full article on Community Announcements (Hicksy)Patch NotesOfficial
Patch 0.8 & 0.9 - Early Access Launch
General Tutorial New launch event: Includes showcasing rewards at end of match if you level up Dedicated discord quick link in the main menu Custom games: Easier to match make against your friends Fixes Unlocks for skins were not properly working Unlocking the promo code was causing an issue showcasing what you were being given Hitting the core multiple times causing games to end very quickly Hitting a totem with a crasher that has a barrier attached no longer loses that barrier Reduced the spam of the server bot updating game status information (player count, games etc) People that decline the AFK checker no longer soft lock those that did acceptRead full article on Community Announcements (Hicksy)Patch NotesOfficial
Patch 0.7
General Added VFX for units affected by slow Replaced the Steam trailer and screenshots with more updated ones New version of the AI has been released Fixes Fixed Mech arena background which was the wrong colour Fixed visualization with units that were disabled and it disappearing on turn change Power Drain VFX should now display in front of the crasher being targeted Bear totem now visualizes units that are trapped UI: Fixed an issue with certain names affecting the in game UIRead full article on Community Announcements (Hicksy)






