
Screenshots

Watch trailer on Steam ↗RAD: Ascension
RUNE Entertainment · Published by RUNE Entertainment · Official site ↗
Last updated 27 Sept 2026
Some runs you race the clock. Some you just flow. RAD is a movement game built around speed and experimentation. Pump, jump, swing and glide through neon courses, race leaderboard ghosts, shave milliseconds off every run, and play it all to your own music. Instant restarts; one more run, every time.
Action, Indie, Casual, Racing · 2027 · More free games
Dive into RAD: Ascension, where you race against time or set your own pace through vibrant neon courses. Pump, jump, and glide with precision as you challenge yourself to beat every run faster than the last.
About this game
OVERVIEW
Where speed is a feeling, not just a number. Choose a cybernetic body and drop into the Radius; a surreal world of jumps, swings, glides and split-second lines. Race your own ghost or a friend’s, climb the leaderboard, and chase the perfect run. Stream your own music, restart instantly, and keep the rhythm alive. Every run is one more chance to go faster.
STREAM YOUR OWN MUSIC
Run to your soundtrack. Pipe in your own music and let every jump, swing and glide fall into rhythm. No two players’ runs sound the same; and the best ones are made to be shared.
CAMPAIGN
Where it starts. Learn the flow, sync with your cybernetic body, and master every movement. Each level pushes you to cross the finish at full speed; beat it, and break into the next. Every run builds skill, speed and control.
LEVEL SELECT
No warm-up, no excuses. Drop into any unlocked level and go all out. Refine your route, sharpen your execution, and climb the leaderboard. Every millisecond matters.
FREE ROAM
Break the line. Revisit any unlocked sequence with no rules and no required path. Skip the markers, find your rhythm, and carve your own route through the neon. Experiment, explore, and move purely on instinct. This is your space to own.
RACE THE GHOSTS
Every run is recorded. Race your past self, chase a friend’s ghost, and climb global leaderboards. The gap between you and the top time is always just one more run away.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 Home
- Processor: Intel CPU @ 2.6GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1070
- DirectX: Version 10
- Storage: 3 GB available space
Recommended
- OS: Windows 10 Home
- Processor: Intel CPU @ 2.7GHz
- Memory: 12 GB RAM
- Graphics: NVIDIA GeForce RTX 2060
- DirectX: Version 12
- Storage: 3 GB available space
Supported Languages
Latest news
Patch NotesOfficial
🛠️ RAD Ascension | V0.73.0 - Demo Update
🛠️ Fixes / ChangesReduced load times into the Main MenuUI visual updates for Total Medals, and show next campaign medal requirement under the Next Course Button regardless if criteria was met (Only for Campaign Mode)S1-1C Novice and Master Medal ghosts UpdatedFixed issue when downloading new ghosts, the UI name of the ghost overlay did not match the new one.In Options, if current audio output playback is below a threshold, a text will appear to advise the player to disable the Reactive Audio LightsOther miscellaneous fixes and improvements to back end scripts🖥️ Visual ImprovementsTutorial and additional levels now have new unique colour themes for the overall scenes. Other levels will receive similar treatment in future updatesS1 Strut Model UpdatesS2 Strut Model RevampRead full article on Community Announcements (Ace-Wong)Patch NotesOfficial
🛠️ RAD Ascension | V0.72.0 - Demo Update
❗ New Features/ChangesCampaign Points Progression changed to be based on Total Medals earned from each level, not the value of each medalUpdated UI related to old points progression to be medal points instead🛠️ FixesBegun optimizing menu cinematics in Main MenuReduced fade out times in the processing load screensOther miscellaneous fixes🖥️ Visual ImprovementsFirst 4 levels of campaign novice has new colour lighting. Other levels will receive new colour lighting as development progressesS1 Strut model updatedSpeedometer UI updatedRead full article on Community Announcements (Ace-Wong)Patch NotesOfficial
🛠️ RAD Ascension | V0.71.0 - Demo Update
❗ New FeaturesNew speedometer visual added next to the speed kph so players can tell how fast they are going. Speedometer will change shift colours depending on your speed: Green slow, Yellow average, Red FastAudio Reactive lights will now have a momentary multiplier boost to their intensity whenever the player performs a boost, making the lights flash for a moment🛠️ FixesFixed S2 colliders where track pieces weren't merged properly🖥️ Visual ImprovementsS2 Track LIghts tweaks. Still WIPRead full article on Community Announcements (Ace-Wong)Patch NotesOfficial
🛠️ RAD Ascension | V0.70.4 - Demo Update
❗ New Features / ChangesGhosts will now display their associated name with it outside of tutorialsJump tutorial updates, to make it easier to passPump tutorial updated. Instead of getting to the finish in 9secs, you must keep up with the ghost and not fall behind 80m, else you will reset. This is to help encourage players to use pump throughout the tutorial🛠️ FixesOther miscellaneous fixes🖥️ Visual ImprovementsTrack strut model updates to S1Read full article on Community Announcements (Ace-Wong)Patch NotesOfficial
🛠️ RAD Ascension | V0.70.1 - Demo Update
❗ New FeaturesWhen Pump is active, new visual speed lines appear around the ballAdditional UI config added to only display the Speed HUD UI next to the ball🛠️ FixesFixed strut structure model clipping into tracks in S3Fixed Medal ghosts for S1-1B-2, and S1-3B-1🖥️ Visual ImprovementsMenu Cinematics UpdatedRead full article on Community Announcements (Ace-Wong)






