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Washed Up!

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Washed Up! screenshot 1
Launch Trailer Reencode trailerWatch trailer on Steam ↗

Washed Up!

Old Doorways Ltd · Published by Old Doorways Ltd · Official site ↗

Positive — 93% positive (15 reviews) · 34 achievements

Last updated 27 Sept 2026

Blocks are washing up on the beaches of your pristine atoll, deploy your crab helpers to tidy them up before they pollute everything! Take blocks from the beach and arrange them into squares in the middle to score points and keep your beaches clean.

DJCTQ lFull Controller Support

£4.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.79 · Highest: £4.799 Oct 2026

Indie, Casual · 2018 · More under £5 games

Tidy up your pristine atoll by deploying crab helpers to arrange blocks into squares and keep beaches clean. Washed Up! offers a relaxing puzzle experience where every block counts.

About this game

Washed Up! is an action puzzler where blocks are washing up on the beaches of your pristine atoll, and you and your crab helpers must tidy them up! Take blocks from the beach and arrange them into squares in the middle to score points and keep your beaches clean.

A different take on the puzzle-block-arranging genre that requires you to manage two sides at once, while giving you lots more choice of which blocks to place next. But can you think fast enough to outpace the waves?

Features

  • Pentomino arranging fun
  • Classic, Time Attack and Free Play game modes
  • Risk-reward mechanic: can you extend squares before they fill up for big points?
  • Power-ups: cannons, explosive blocks and time-rewinding ships clocks
  • Special storm rush mode
  • Online leaderboards
  • Play with keyboard, game pad or drag/drop using the mouse

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 SP1+
  • Processor: Intel Core 2 Duo or better
  • Memory: 4 GB RAM
  • Graphics: Any DX10 compatible
  • DirectX: Version 10
  • Storage: 150 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Unity CVE update, Mac build removed

    Hi folks,Unfortunately Unity has just announced a security vulnerability dating back to the version we used to build Washed Up. The TL;DR: The Windows build has been patched to remove this vulnerabilityThe Mac build has been removed, and Mac is no longer supportedWe're sorry to our Mac customers, but this is unfortunately beyond our control. We haven't used Unity (or Macs) in many years and no longer have access to create new builds. The binary patching tools that Unity provided have allowed us to patch the Windows version, but it doesn't work with Intel Mac builds. To continue to support the game on Mac we'd need to buy an Apple Silicon Mac, pay for Unity again, and upgrade the project to a newer version of Unity, and I'm afraid that's more than we can justify for our 7 year old tiny game. We hope you enjoyed playing while we could support it.For those of you interested in what this vulnerability was, the full information is here: https://unity.com/security/sept-2025-01/Thanks for your understanding.
    Read full article on Community Announcements (Old Doorways)
  • AnnouncementsOfficial

    Earth Day 44% Discount!

    To celebrate Earth Day 2019, we're having a special 7-day discount for Washed Up! Obviously cleaning up virtual beaches isn't as good as the real thing, but the thought still counts, right? 🙂🦀🌊
    Read full article on Community Announcements (Old Doorways)
  • Patch NotesOfficial

    v1.2 : Local leaderboards, tweaked challenge scores, bugfixes

    Hey, all you awesome beach cleaners! We've just pushed the 1.2 update to everyone, which among other things adds this requested feature: Local Leaderboards. You now have the choice to not post scores to the public leaderboards, and instead just track your scores locally. This option is at the bottom of the "New Game" screen, and defaults to the current behaviour (public). Even if you do post your scores publicly, this feature means you can see your best 10 local scores as well, with the date/time you achieved them, so you can see the spread. Was that high score a one-off, or did you get really close to it last week? Maybe next time you'll beat it? :) Just cycle through the Filter on the high score page, which now has 3 options "Global", "Friends", and "Local". The full changes list is below, we hope you enjoy the update, and thanks for playing! Full Change List: Option to not post scores to public leaderboards Best 10 local scores with timestamps (via high score filter option) Fixed high score previews not being visible on New Game screen in 4K Try to always provide a "Challenge" score when playing publicly; if you have no friends with better scores, display the next score above from Global leaderboards Fixed a potential bug with interleaved scores from different filters if you flipped through the high score options too quickly First-time tutorial experience tweaks
    Read full article on Community Announcements (Old Doorways)
  • Patch NotesOfficial

    v1.1 update : save games and more!

    We just released a fairly significant update which will be of particular interest to those of you playing long games! Save & Resume Now when you bring up the in-game menu, there's a new option "Save and Exit", which does what you would expect! Now you can come back to your game later; when you next choose Start Game from the main menu you can just resume where you left off. The only limitation is you can't save in the middle of a storm, or when you have a block currently picked up; resuming in the middle of those is jarring. Finish the storm or place the block, then you can save. More music variety We've mixed up the music selection a little to give more variety in each game mode; there are now double the number of tracks available in each mode. Previously each game mode had its own dedicated track list, but since many people mostly play a single game mode, some nice tracks weren't getting into rotation. There is now some overlap between modes so you get more variety, although some tracks are still reserved for certain modes; e.g. the chill-out tracks of Free Play don't really work for the frantic pace of Time Attack. Other minor issues Improved error reporting & recovery of Steam connection problems Fixed a rare case of the first block visual being slightly out of alignment after game restart Fixed queued sound effects at the end of a game playing at the start of the next one We hope you enjoy the update!
    Read full article on Community Announcements (Old Doorways)
  • Patch NotesOfficial

    Hotfix 1.0.4.2 for in-game Steam overlay

    We've just posted an important hotfix which fixes a bug that would cause you to lose your score if you opened the Steam overlay in the middle of a game. Our lame excuse is that we stupidly forgot to re-test the auto-pause on overlay feature after making some changes to the in-game menu, and none of the beta testers came across it either. Sincere apologies to anyone affected by this! It's fixed now.
    Read full article on Community Announcements (Old Doorways)

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