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Watch trailer on Steam ↗MindSeize
Kamina Dimension · Published by Kamina Dimension · Official site ↗
Mostly Positive — 75% positive (306 reviews) · 20 achievements
Last updated 27 Sept 2026
MindSeize is a 2D Metroidvania game set in a Sci-Fi-universe. Transfer your mind to a robot and rescue your beloved one!
£13.75
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie · 2020 · More £5 - £15 games
Embark on a thrilling journey through MindSeize, an action-packed and adventurous game where you control a robotic avatar in a futuristic setting to rescue your cherished companion.
About this game
Explore untamed planets and stop the mysterious organization that stole the mind of your daughter.
You play as the private investigator M.C. Fox, who is chasing a dangerous criminal organization 'The Ascended' across the universe. The first confrontation between M.C. and the leader of The Ascended severely injured M.C. and left him crippled. They also managed to seize the mind of his daughter Taryn. This left only one choice for our protagonist: hire a crew, connect his consciousness into a robotic body called MAG and continue the chase!
- Classic 2D-action with a modern twist - Smooth and fast-paced action with beautiful hand-drawn 16-bit pixel graphics, mixed with atmospheric music and hard hitting sound effects
- Explore mysterious planets - Travel to 4 different and unique planets, unravel their secrets and fight the dangers within. Remember to take a break once in a while on your ship and talk with your crew
- Upgrade your MAG - Buy and find different mods, weapons and abilities that bring versatility to your MAG's combat capability
- Delve in to the world of MindSeize - Follow the story written by a professional script writer with comic book style cutscenes, read the log about planets and their fauna, experience the heart-rending twists
System Requirements
Will my PC run this? →Minimum
- OS *: Windows Vista SP1+/7/8/10
- Processor: x86-compatible 1.8GHz or faster processor, SSE2 instruction set support
- Memory: 2 GB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities
- Storage: 3 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
MindSeize is now updated to v.1.5.1.
Hi all! MindSeize was just patched to version 1.5.1. The patch brings mainly bug fixes and also a couple of new, more interesting features. Here's patch notes. Added multiple pieces of failsafe code to some bosses, that could under very rare circumstances soft lock the game. There was a high possibility, that Valstrike (of The Duo renown) would deal 10 times the intended damage with his special pulse attack. It's fixed now, oops! Fixed a case that could apparently cause the T-Snout to not leave after the Hornet Hive is destroyed. We could not replicate the issue, but made some changes that will possibly fix the rare issue! Fixed the purple mushrooms of Verdant Gamma, that used to cause all kinds of wonky physics if they respawned on top of the player... Visual fixes, mainly some wrong tiles here and there Other changes: Added a hidden way to make the H.A.B.A. boss fight (and some parts of the map) easier, by turning off certain electric traps Made the price scaling of the Nano Bots less harsh Added a small but neat destructible section on Verdant Gamma, allowing the player to traverse through the area below the Wrecked Ship faster. Aaaand that would be all, might have missed some smaller bug fixes but anyways... The work continues, even if slower. See you in the future!Read full article on Community Announcements (Kamina Dimension Ltd)Patch NotesOfficial
Happy Holidays! Winter Sale time, working on a patch:)
Happy Holidays everyone! https://i.imgur.com/jqrCCme.gif MindSeize is taking part in the Steam Winter Sale and you can get the game for all time lowest price. Please note, that it includes also the soundtrack and the artbook:) While we are now going on a small Christmas and New Year break, work continues immediately next year. There's a new patch we've been working on, which fixes many of the bug reports since the last patch, as well as some older persistent issues. We hope to add a couple of small improvements as well. Until then, Kamina CrewRead full article on Community Announcements (Kamina Dimension Ltd)Patch NotesOfficial
MindSeize updated to v. 1.5.0. Boss improvements and bug fixes
Hi! It's once again time to bring you and update to MindSeize. This time we've focused on fixing some issues both big and small, that have plagued the game for a long time. The patch also brings updates to several bosses. Here's the (mostly) full change list. Boss balance: Drifter Hanu will start his second phase a bit earlier now Annihilator Unit has a much faster turn animation and starts its final barrage attack earlier than before. Added a new homing missile attack for it. Lowered the HP a bit. You can now destroy the boomerang grenades of Duke Atlas with a melee attack. They are now faster and do more damage. Duke Atlas should never be locked to a wrong animation when starting his run anymore. Added an earlier unimplemented special attack for the Phantom Parasite The Assassin now has a projectile attack, improved the calculation of his dash lengths Added a tell to the hand shake animation of Mimir. Removed the teleporting shield-carrying Defender from the fight, increased the damage of his flamer drones. Balanced the difficulty level of the Boss Rush a bit other stuff: Changed the geometry and/or enemy placement of several rooms, fixing multiple awkward wall jump spots, etc. Fixed a bug that could sometimes cause the Muckroot Beast enemies to launch upwards to the sky when fighting on a slope Fixed a bug that could cause Thyr to freeze when fighting him in Boss Rush Improved the Scrap Magnet Added more oomph to the destruction of scrap containers and to the scrap collection sfx Made it impossible to shoot during certain cutscenes Triggering the elevators of Horizon Ship now works more consistently Gave Guardian Units more hp and improved their turn speed Turrets on Takomo 7 now award scrap for destruction Tweeked the backend for the controller support. Hopefully this will help with the issues a few of you are still experiencing. And a couple of other small bugfixes as always Note about the controller tweaks: We have not been able to replicate the issues describ...Read full article on Community Announcements (Kamina Dimension Ltd)Patch NotesOfficial
MindSeize updated to v. 1.4.6. - bugfixes and improvements included!
Heyo! Just bringing you another update to MindSeize, with the following fixes and additions: Improved jumping to a moving platform when hanging on the ledge. Added a couple of missing sound effects, most notably for the Jetpacker Unit Improved the player damage numbers when dealing with spikes Slightly tweaked the damage of several enemies on Orbei Grenadier Units no longer do the stationary moonwalk they used to sometimes Improvements and proof reading to a couple of Log entries, the Gasfly got its gas bubbles now! Added a small life regeneration to one attack of the final boss Improved the tentacle door placement on one room on Orbei, making it easier to open And that's it for now. Happy gaming, Kamina Dimension CrewRead full article on Community Announcements (Kamina Dimension Ltd)Patch NotesOfficial
A major update brings some requested features/fixes. MindSeize updated to v1.4.5
MindSeize has been updated to the version 1.4.5. The patch includes a plethora of improvements, some of which have been requested for quite some time. There's also a number of bugfixes, as always. Full notes below: Changes and improvements: You can now unequip (and re-equip) mods and powerups. One additional hidden nanobot container added. It's now possible to turn on player damage numbers from the Options, helping you keep track of taken damage Improved the visibility of some smaller enemy projectiles, especially of the first Ascended boss and on the second planet Improved the Spider Grip, giving the player much more control when clinging on walls Improvements to the Scrap Magnet speed and reliability Additional sound effects to menus and the UI Bugfixes: Fixed the lightning sometimes appearing on wrong layer on Takomo 7 Fixed the map showing wrong coordinates when trying to travel after checking a map of another planet Squeaky Gnawers should not make occasional gigantic jumps anymore... The screen no longer goes to the cutscene mode when entering some of the boss rooms after having killed the boss Fixes to the Stranger's dash Various other bugfixes;) Aaand that's all for now. We are also working on localizations, they could find their way to Steam eventually. Please let us know if you find some bugs or other issues, feedback is also still wanted and appreciated!:) Cheers, Kamina Dimension CrewRead full article on Community Announcements (Kamina Dimension Ltd)






