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Burning Knight

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Burning Knight

Rexcellent Games · Published by 2Awesome Studio · Official site ↗

Mixed — 70% positive (126 reviews) · 53 achievements

Last updated 27 Sept 2026

Steal everything you can and flee from the Burning Knight's castle in this action-packed roguelike! The game features tight bullet hell, tons of items, characters to meet... and secrets!

DJCTQ 10Co-opFull Controller Support
-90%

£1.13

£11.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£1.13£11.39

Price history

3 Sept 2026Lowest: £1.13 · Highest: £1.1311 Oct 2026

Action, Adventure, Indie, RPG, Strategy · 2020 · More under £5 games

Embark on a chaotic adventure as you navigate the burning halls of a castle, stealing items and outwitting foes in this intense roguelike experience from Rexcellent Games. Meet various characters and uncover secrets while facing relentless challenges.

About this game

Steal everything you can and flee from the Burning Knight's castle in this action-packed roguelike! The game features tight bullet hell, tons of items, characters to meet... and secrets!

Features


  • Endless adventures with procedurally generated dungeons
  • Unlock and explore 300+ unique items along the way, that open up insane playstyles

  • All items can be combined together, so you can build your very own game-breaking combos!



  • 28 unlockable hats!
  • We've been told that our Original Soundtrack is really good
  • 5 challenging areas to discover.
  • 14 unlockable NPC's and more!



  • Free content updates!
  • Supports keyboard, mouse, and controllers
  • Show off to your friends by filling the Hall of Achievements (the game includes more than 50 of them!)


  • Find a unique challenge every day in the Daily Runs!
  • Seeded runs for practice and speedrun tactics!
  • Play either as a ranger, melee tank, mage, or anything in between!



  • Vibrant pixel art look with amazing lighting
  • Compete on the leaderboards to get to the best of the best!
  • Tons of easter eggs (no they are not bugs, seriously)
  • The Vegan mode
  • Twitch Integration

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i3
  • Memory: 4 GB RAM
  • Storage: 150 MB available space
  • Additional Notes: Something better, than a potato :P

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5
  • Memory: 8 GB RAM
  • Storage: 150 MB available space

Supported Languages

English, French, German, Polish, Russian, Portuguese - Brazil, Italian

Latest news

  • Patch NotesOfficial

    v1.4.0 The unexpected update

    Hello! This update contains a few bugfixes, chinese language support and a lot of background optimizations! Cheers
    Read full article on Community Announcements (egor)
  • Patch NotesOfficial

    Bad rock update (v1.3.1.4)

    Changelog: * Reworked the whole projectile system * Blue bullet slime doesn't shoot after death anymore * Dino is a bit more angry now * Halo buffed * Projectile light/poof effects wont work after there are 99 projectiles in game * Mob projectiles are capped at 199 * Removed Tags.Torch => Tags.MobProjectile * Removed Tags.Gramaphone => Tags.PlayerProjectile * Projectiles wont be able to hit mobs/paintings/tnt in rooms that there are no players in * All projectiles will die after some time now * The game will give up trying to process past time if it is more than 0.25 of a second * If player has more than 69 projectiles old projectiles will start to break * Improved missile * Added bounce cap of 8 * Killing shopkeeper gives you 3 scoure points now * Boss bullets will become scourged on 1st loop * Enemy bullets will become scourged on 2nd loop * Shopkeeper mood wont change if you are not in his room * Added "always cook second" to the loading screen jokes * Death/win screen will now have a note if the run was seeded * The player now actually drops all the items he collected on the run when dying (it was meant to work like that forever but was broken) * Some movement speed tweaks * Player sprite is now tilted slightly while moving * Ctrl+V works on beetroot now * Click to place bombs with bomb lamp * Removed aura from not reflectable projectiles * Added battery sfx * Fixed black bars not resizing (aka ui target not updating its size) * Mobs killed with explosive lamp will drop bombs on death * Unhitatble creatures wont get buffs from projectiles * Hopefully fixed ice level bug (rude but still) * Improved minimap * Bumped steamworks version * Upgraded monogame * Fixed weird rendering issues by flooring all rendering positions * Menu won't react to all keys/mouse buttons now * Old man will now greet you upon entering the game * Camera in menu wont follow the cursor anymore * level command now accepts second number for the loop * Changed how seeds work (internally), sadly...
    Read full article on Community Announcements (egor)
  • Press Coverage

    Fast-paced action-roguelike 'Burning Knight' goes fully open source

    After recently releasing the first major post-release update, the developer of the action-roguelike Burning Knight decided to open source the whole thing. Read the full article here: https://www.gamingonlinux.com/2020/10/fast-paced-action-roguelike-burning-knight-goes-fully-open-source
    Read full article on GamingOnLinux
  • Patch NotesOfficial

    Spooky Emeralds update - OUT NOW!

    I'm really happy to announce, that the major Autumn update is here! Featuring all sorts of cool new stuff, including: * Local Co-op * A month-long Halloween event * A new secret area Emerald Caves! * New items * New enemies * New paintings! * Even more new hats to choose from! * A lot of items were rebalanced * A lot of bug fixes, including: + Fashion Matters & Collector achievements bugging out + Weird graphical effects with flash setting off + Pass item spawning in the heart room + Breakable walls spawning in special rooms And much more! I hope you will enjoy the update, have fun!
    Read full article on Community Announcements (egordorichev)
  • Press Coverage

    Steal everything and flee from the Burning Knight - out now

    With some great lighting work, furious action and a good sprinkle of comedy Burning Knight is an fast-paced roguelike that's out now.
    Read full article on GamingOnLinux

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