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The Battle Of Evil

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The Battle Of Evil screenshot 1

The Battle Of Evil

EG Studio · Published by EG Studio

Positive — 100% positive (11 reviews) · 7 achievements

Last updated 27 Sept 2026

《The Battle Of Evil》is an arcade action game that supports up to 4 players to fight together! Fast run-and-gun action meets hardcore platforming across wild stages. Blast aliens with flashy combos and get ready for the apocalyptic showdown!

Early AccessDJCTQ 6Co-op

£9.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £9.50 · Highest: £9.5013 Oct 2026

Action, Adventure, Indie, Early Access · 2026 · More £5 - £15 games

Experience intense arcade action in The Battle Of Evil, where you and three friends can team up for fast-paced shooting and tricky platforming across diverse stages.

About this game

Game Overview

The year is 2105. A catastrophic meteor strike shattered civilization, hurling humanity decades into the past. Just as the dust settled and hope began to flicker, a new nightmare crawled out of the void. Star-born predators are closing in. It's time for the elite squad to strike back.

Classic arcade feel meets modern action. A 2D side-scrolling brawler built on smooth combos, distinct heroes, and deep weapon customization. Rip through the swarm and crush the threat.

Meet the Squad

Ryder — Combat Specialist

Built like a tank, hits like a truck. Armed with custom cold-tech from the Hound Armory: crush armor with steel gauntlets or cleave the horde with an electromagnetic greatsword.

***A balanced pick for new players. Smooth and simple to control. Your main weapon defines your style—switch between speed and raw power on the fly.

Sakura — Genius Ninja

A master of blades and shadows. Lightning fast and deadly precise, though fragile in a straight-up brawl. Use the terrain, control the flow, and dance circles around your enemies.

***A speed-focused starter pick. Easy to pick up, deadly to master.

Walker X-003 — War Machine

Running the latest WINGS OS, loaded with multi-tool-heavy arms. This is a walking weapons platform.

***Pure power for experienced players. Devastating damage output, balanced by the slight, deliberate weight of heavy machinery.

Elsa — Bio-Weapon

Codename "Elsa." An experimental lifeform pushed beyond human limits. Her body is the arsenal—shifting limbs, morphing blades, adapting to any threat. A one-person army.

***A burst-damage specialist for advanced players. Thrives at any range, hits like a freight train, but demands precision. She can't take a punch, so don't get hit!

Play It Your Way

Every operative brings their own locker of gear. Mix and match from over 30 combo options—primary weapons, sidearms, and tactical equipment. Build a loadout that matches your style, not a cookie-cutter class.

Upgrades aren't just bigger numbers. They change the game. A single modification can flip your entire combat flow. Adapt or get left behind!

Boss Hunts

These aren't just bigger bugs. Each boss is a unique encounter with distinct behaviors, aggressive attack patterns, and specific mechanics. Find the crack in their armor, unload everything you've got, and claim the spoils. The best loot belongs to the sharpest hunters!

Loaded With Action

● Over 30 weapon and gear combos. Forge your own signature style!

● Upgrade and evolve your arsenal. Control the battlefield. You decide when the fight ends!

● Pulse-pounding boss fights. Big risk, bigger rewards!

● Heart-racing chase sequences. A wild twist on classic platforming!

● Play solo or squad up. Every session brings a fresh run and new stories!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 (or above)
  • Processor: Intel Core i3 8100 (or above)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 (or above)
  • DirectX: Version 11
  • Storage: 512 MB available space

Recommended

Recommended:
  • OS: Windows 10 (or above)
  • Processor: Intel Core i5 10600K (or above)
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070Ti (or above)
  • DirectX: Version 11
  • Storage: 730 MB available space

Supported Languages

English, Simplified Chinese, Traditional Chinese

Latest news

  • Patch NotesOfficial

    EA 0.1.04e updated

    Level Optimization:=> Fixed an issue where character coordinates were abnormal upon entering a level.Other Optimizations:=> Sound Effects: Fixed an issue where some sound effects were too quiet during playback.
    Read full article on Community Announcements (小鱼神)
  • Patch NotesOfficial

    EA 0.1.04d2 updated

    Enemy Optimization:=> Added: "Subject Zero" generates shockwaves when walking and crawling.Menu UI Optimization:=> Functionality: Text playback speed settings changed to Normal, 2x, 3x, 5x, Skip.Other Optimizations:=> Results: Fixed issues with the display of scores and icons for consecutive stage clean.
    Read full article on Community Announcements (小鱼神)
  • AnnouncementsOfficial

    EA 0.1.04d updated

    Level Optimization:=> "Collapsed city" Street B foothold position slightly adjusted.Menu UI Optimization:=> Functionality: Added a long press ESC to force reset button function to the main menu page.=> Other: Fixed an issue where the character's animation was abnormal after pausing the menu while in a skill casting state.Other Optimizations:=> Sound Effects: "Abandoned railway center" Death railway sound effect optimized.=> Sound Effects: "Town Kaiua" Underwater secret base mechanism sound effect optimized.
    Read full article on Community Announcements (小鱼神)
  • AnnouncementsOfficial

    EA 0.1.04c updated

    Enemy Optimizations:=> Mechanics: Invincibility frames after being knocked down and getting up have been moderately reduced.Level Optimizations:=> "Collapsed city": More buildings have been added as footholds in Street A and Street B, making it easier to distinguish the scene background from the footholds.=> "Abandoned railway center": The collision range of the obstructing door in the "Control Center" battle area has been slightly increased.=> "Abandoned railway center": Enemy spawn wait time in the "Control Center" battle area has been significantly reduced.=> "Abandoned railway center": After the large light illuminates in the "Control Center" battle area (Power Room), a periodic area shockwave has been added.=> "Abandoned railway center": Increased cooldown for triggering battles in the "Control Center" battle area (Path Room), reducing the number of repeated battles.Menu UI Optimizations:=> Menu Sound Effects: Fixed the sound effect playback issue when the level selection menu and equipment upgrade menu movement indicator moved.=> Other: Fixed the issue of abnormal icon display for some enemies during level completion.Other optimizations:=> Sound effects: Added on/off and hit sound effects for some mechanisms in the "Abandoned railway center".=> Startup: The game language automatically changes to "English" upon first launch or when no save file is available.
    Read full article on Community Announcements (小鱼神)
  • AnnouncementsOfficial

    EA 0.1.04b updated

    Character Optimizations:=> Sakura (Shuriken): Fixed an issue with throwing on moving platforms.=> Elsa (Bio-cannon): Added a small-area light source for the cannonballs.Level Optimizations:=> Revise terrain collision in "Yupin Pharmaceutical Co. Ltd", "Abandoned railway center", and "Town Kaiua".=> Revise enemy spawn locations in some battle rooms in "Yupin Pharmaceutical Co. Ltd" and "Abandoned railway center".Menu UI Optimizations:=> Fixed an issue with auto-saving the custom key menu (keyboard/game controller).=> Fixed an issue with automatically refreshing key prompts when exiting the custom key menu (keyboard/game controller).=> (Long press ESC) Added 3 emergency fixes to the Featuremenu:1) Fixed character stuck state2) Fixed abnormal character coordinates3) Fixed enemy stuck stateOther optimizations:=> Mechanics: Fixed an issue where characters/enemies had a small chance of getting stuck before landing after being knocked back.=> Sound effects: Fixed some enemy entrance, skill activation, and hit sound effects.=> Numerical values: Changed the way difficulty affects enemy movement speed.=> Other: The light source turns off after large moving platforms finish moving.
    Read full article on Community Announcements (小鱼神)

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