
Screenshots

Watch trailer on Steam ↗Journey of the Fox
Ape Like Games · Published by Ape Like Games · Official site ↗
1 user reviews — 0% positive (1 reviews)
Last updated 27 Sept 2026
Follow the Journey of a boy and a fox, as they must escape their fate the darkness follows and looms closer as you battle through creatures of the gathering darkness. Solve puzzles to escape the forests, caves and other places you visit on your travels.
£7.19
Lowest price we've ever recorded
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Price history
Adventure, Indie, Strategy, Early Access, Casual · 2018 · More £5 - £15 games
Embark on an enchanting journey alongside a boy and his fox companion, navigating through diverse environments like forests and caves. Solve intricate puzzles to evade the encroaching shadows in this early access adventure from Ape Like Games.
About this game
this game has sat unattended for almost 3 years now, im hoping to get back to working on it,
sorry for those who were interested in it, unfortunatly life seems to keep getting in the way.
System Requirements
Will my PC run this? →Minimum
- OS *: windows 7, 8, 10
- Processor: i5
- Memory: 1 GB RAM
- Graphics: 870
- DirectX: Version 9.0
- Storage: 2 GB available space
- Additional Notes: the minimum system requirements are not accurate to the final product and they may change through out development
Recommended
- OS *: windows 7, 8, 10
- Processor: i7
- Memory: 2 GB RAM
- Graphics: 970
- DirectX: Version 9.0
- Storage: 3 GB available space
- Additional Notes: the recommended system requirements are not accurate to the final product and they may change through out development
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Combat and Tutorials
New update live, this update adds the basic combat system, though one sided at the moment. Additions and fixes: fixed the walking animation for the boy, you no longer slide around for a bit. you can now hit things with the sword a tutorial level has been added, it is still in development but the main parts are there. Known bugs: While blocking you slide to the left if you are moving or have just stopped moving while holding right click. No enemies have been added yet nor any traps or other hazards. The fox will not pass through the spaces where a door has been if called Future plans: Still no word on how the sound is going so it may be a while away still, ill look into adding some free SFX in the meantime though music might not be added till closer to full-release. Will add in will-o-wisps to show paths around the maps to secrets, they will only be visible to the fox thus making him more useful. Still working on the designs for the first boss and the smaller mobs that you can battle throughout the levels. Thank you to all those who have played or purchased the game thus far and comments or anything you think should be added or fixed would be appreciatedRead full article on Community Announcements (ttv/Monkeyboy2041)AnnouncementsOfficial
Coming soon, Hopefully sooner
The game currently doesn't have any of the combat or puzzles at the current time nor is the player character out yet, the first hub world is complete minus the above statement doors are now unlock-able once certain scores are obtained scores carry over between levels the first four levels are accessible though no real challenge due to no puzzles or threats are implemented yet Current bugs/problems: pressing E will damage the player, if you get stuck or fall through the water this will kill the character and you will reset the current level though you have a health meter it can exceed what is on the screen so picking up a heart when on full health will give you more max health but you wont be able to see it doors that are initially locked do not display loading screens, they just freeze the shrinking problem in 'sword creation' is still a problem and your created sword will not become held in that level either shield will vary size due to me forgetting to click to tell it to scale to player instead it scales to the size it is when put in the world if any other problems arise please do let me know so i can try to adress them the character model should be done in about a week then i will work on fixing the animations of both the boy and the fox, after that i will work on the enemies and traps, and here and there ill be updating the levels and making them fleshed out and have obstacles to prevent it just being a walk in the park (quite literally) the first boss has already got some concept art on the way so once combat is introduced so will be *THE HALLOWED KING* (i feel like im coping that from somewhere so better names are welcomed as im not too good at naming things) thanks to every one that has followed this Journey for the past year!Read full article on Community Announcements (ttv/Monkeyboy2041)






