
Screenshots

Watch trailer on Steam ↗Action Card Football
Astral Pastimes · Published by Image Space Incorporated
5 user reviews — 80% positive (5 reviews) · 10 achievements
Last updated 27 Sept 2026
Action Card Football takes the concept of American football & applies it to a turn-based, card-focused strategy game format. Coach one of four unique teams to victory against either the single player AI or online against your friends.
£3.99
Lowest price we've ever recorded
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Price history
Indie, Strategy, Casual, Sports · 2019 · More under £5 games
Experience the thrill of American football on a strategic turn-by-turn battlefield. Choose from four unique teams and outmaneuver AI or online opponents with clever card choices, all crafted by indie studio Astral Pastimes.
About this game
Features:
- 4 Unique teams & playbooks.
- 88 Unique upgradeable players.
- String together multiple player's special moves for big plays.
- Compete against AI or online against friends.
- Quick start tutorial explains key concepts & gets you quickly up to speed on gameplay mechanics.
- Select between basic or advanced rules & standard or abbreviated game length.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Processor: 2 GHz
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
- DirectX: Version 9.0
- Storage: 400 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
RELEASE NOTES: 19.03.08
-Added 4 new teams. They can be modified by changing the files in the Action Card Football\Action Card Football_Data\StreamingAssets\teams directory. Changes will transfer in multiplayer games. (Check out the ReadMe.txt file in the SteamingAssets directory for the format of definitions in the team.csv file) -New user created teams can be added by adding a new "5", "6", "7", etc directory and following the templates of the 4 new teams & adding files to the Action Card Football\Action Card Football_Data\StreamingAssets\teams directory. Can also change the uniform if you add it to Action Card Football\Action Card Football_Data\StreamingAssets\uniforms. User made uniforms will transfer in multiplayer games as long as the file size is keep below 26k. -fixed a couple stats that were calculated wrong -Added a big "Return to Main Menu" button on the game over screen.Read full article on Community Announcements (Z.)Press Coverage
Unknown Pleasures: A Chinese New Year
Strange things are afoot in steamgamesland. A powerful new force has begun to show its face on Western shores. Hailing from the tiny island nation of China, a wave of intrepid indie developers are shaking off a variety of undeserved reputations and delivering a solid fifth* of the shortlist of games we consider for Unknown Pleasures, the roundup of the best new games too few people are playing. But did any of them make the final cut? Is this the beginning of a bright new era following Steam’s recent controversies? And are any of them bloody roguelikes? Adhering to the rule of three this week: non-dwarven fortresses, kindhearted fireflies, and China, China, CHINA. (more…)Read full article on Rock, Paper, ShotgunPatch NotesOfficial
RELEASE NOTES: 19.01.18
-reworked Northern player cards -initial work on reading in player generated *.csv files to change team & play parameters (checking to make sure player generated parameters adhear to the same rules as the current teams & make sure two multiplayer games will only connect if they match loose txt parameters. BUG: Game's connecting over "invite friend" not checking that compatiblity)Read full article on Community Announcements (Z.)Patch NotesOfficial
RELEASE NOTES: BETA19.01.10
-Added "away" team jerseys. -Fixed up card text so that lines are no longer hidden. -New card upgrade system. You have to earn card upgrades by winning stats...look for the stats with the stars to earn them. -Fixed bugs that could allow two multiplayer games to get out of sync with each other.Read full article on Community Announcements (Z.)Patch NotesOfficial
RELEASE NOTES: ALPHA18.12.18
-added steam achievements -Added "AI Mode" - activate with "a" and AI will take over your play calling. -fixed card "Shed Block" sticking around unless there is a opponent card to nullify. -fixed card "1st down machine" to fire off if you get a 1st down with it up. -fixed resume from saved game not initializing trigger card graphics right in all cases -fixed defensive "add STAT" to yards. -Fixed interception/fumble bars from not moving to the right location in response to cards. -Made the smartest AI level less predictable.Read full article on Community Announcements (Z.)






