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How About Spikes

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How About Spikes

SoulPixel Studio · Published by SoulPixel Studio

7 user reviews — 57% positive (7 reviews) · 10 achievements

Last updated 27 Sept 2026

How About Spikes is a 2D metroid-vania like platformer. Fight your way through enemies and a lot of spikes while exploring the world of Garden Valley.

DJCTQ 6Co-opFull Controller Support

£1.69

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £1.69 · Highest: £1.699 Oct 2026

Action, Adventure, Indie · 2018 · More under £5 games

Embark on a perilous journey through Garden Valley, dodging deadly spikes and battling enemies in this thrilling 2D metroid-vania platformer from SoulPixel Studio.

About this game

Find yourself in a world where you explore unknown places,
hazards and enemies.

Help Marcus get back his magic power by defeating the evil pirate captain!
Find lost people on your journey and help them out of their situation to recieve
rewards. Upgrade your equipment and gather rings
which boost your abilities to survive even the thoughest enemies.

Use your scythe to attack enemies and to defend yourself. But a
simple scythe has more usage than you think. Throw your scythe
against a wall and jump on it to get an additional jump. Throw it
mid-air to get a temporal speed boost. Combine this with all of
your other movement techniques to beat this ending world with style!


Features:

  • Explore more than 10 Worlds in any order you like

  • Fight your way through many different enemy types

  • Beat the 3+ Bosses which stand In your way

  • Find all the warpzones which will lead you to hidden areas and secrets

  • Buy items and upgrade your character with collected souls

  • Talk to npcs and solve their questlines for rewards

  • Use your advanced movement abilities to avoid traps and hazards

  • Find secrets and big shortcuts to be the best to traverse the world of Garden Valley

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: Intel Core i3 (2 cores)
  • Memory: 2 GB RAM
  • Graphics: Direct X compatible graphics card with 512mb vram
  • DirectX: Version 11
  • Storage: 50 MB available space
  • Additional Notes: Controller is recommended

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Intel Core i5 or higher
  • Memory: 4 GB RAM
  • Graphics: Dedicated graphicscard with >1gb vram
  • DirectX: Version 11
  • Storage: 50 MB available space
  • Additional Notes: Controller is still recommended

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Casa De Diamantes v.1.3.2 Now Live!

    Hey, Casa De Diamantes is the next big adventure by SoulPixel Studio! The demo for Casa De Diamantes was just updated with some new content! Feel free to check out the new free demo! https://store.steampowered.com/app/2394970/ Patchnotes: - Added 2 New Level to Senzela Forest - Added First Neural Dream Challenge - Added Skilltree - Added The CuPy Companion - Added Bartender Shop To The Casino - Added Characters & Dialog To The Casino - Reworked Casino Roof - Added A Travel Animation - Added New Sound Effects - Balance Changes - Improved Cutscenes - A lot of Bug Fixes & Visual Tweaks And much more! Thank you for Playing!
    Read full article on Community Announcements (P/X3Lはい)
  • AnnouncementsOfficial

    Casa De Diamantes Demo - Out Now!

    {STEAM_CLAN_IMAGE}/32989658/80760728bdd11c3b84caef03a33d00de7b074835.png Thank you to everyone who has played How About Spikes! The next game I'm working on is called Casa De Diamantes. Casa De Diamantes is a fast paced 2D shooter with aggressive enemy encounters. The free demo is now available! https://store.steampowered.com/app/2394970/ Check out the new demo release trailer! https://youtu.be/Wfv9m14FYdw I hope you're excited for this new adventure! - SoulPixel
    Read full article on Community Announcements (P/X3Lはい)
  • AnnouncementsOfficial

    How About Spikes Demo Release

    Hey guys, long time no see! Thank you to everyone who played How About Spikes! That means so much to me. I'm currently working on a new title. But until then, here is a free demo for How About Spikes. I hope many people will try it out to get a feel for the game. The game will also go on sale at the same time. So if you don't own the game or one of your friends is crazy enough to like a challenging metroidvania platformer, now is the perfect time to get How About Spikes! So, thank you again for your support. Maybe we'll see each other again on my next game! - SoulPixel
    Read full article on Community Announcements (P/X3Lはい)
  • Patch NotesOfficial

    How About Spikes [Version 1.1 - Speedrun Update]

    Hello everyone, long time no see! Here is the patchlog for the new Speedrun Update. Changes: - Remade all menus (Fixed UI/HUD scaling on different resolutions) - Added new Speedrun mode - Online Speedrun leaderboard now available - Added new animations - Added new secrets to multiple levels - Reduced overall enemy count in later areas - Added more checkpoints in some areas - Tweaked HUD - Reduced health of final boss - Changed appearance of lens flares and god rays Bugfixes: - Fixed a bug where the player could get stuck after entering a warpzone in demons keep - Fixed a bug where the game would not properly scale, when changing between windowed and fullscreen mode - Fixed hitboxes of skeleton enemies - Fixed a bug where some achievements wouldn't be triggered - Fixed a bug where picked ultra souls wouldn't be saved - Fixed a bug where a save file could get corrupted after an update Thank you for playing How About Spikes! If there are more things you want to see changed or you found new bugs, just let me know! Have fun! - SoulPixel
    Read full article on Community Announcements (P/X3Lはい)
  • AnnouncementsOfficial

    Suggestions etc.

    Hey guys, first of all, thank you to everyone who is playing How About Spikes! This is my first steam release so I hope, I can make as much people happy as possible! So, if you encounter any bug or you just have suggestions for new features etc. just let me know. I plan to update the game with bugfixes etc. and "maybe" new content? Depends on how many people even like the base game. So yeah again thank you for playing and have a nice day! - SoulPixel Twitter: @SoulPixelIV Discord: P/X3L#1016
    Read full article on Community Announcements (P/X3Lはい)

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