Skip to content
Geeky Alien
Guardians Of The Past

Screenshots

Guardians Of The Past screenshot 1
Full Release Trailer trailerWatch trailer on Steam ↗

Guardians Of The Past

Squidpunch Studios · Published by Squidpunch Studios · Official site ↗

8 user reviews — 75% positive (8 reviews) · 12 achievements

Last updated 27 Sept 2026

Guardians of the Past is a fast-paced arena brawler where you use gadgets to battle with or against your friends in a variety of arenas constructed by YOU! Build an array of launch-pads, fields of electrical chaos or even a sea of fire. With hundreds of combinations, every game is unique!

PvPFull Controller Support

£8.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £8.29 · Highest: £8.2913 Oct 2026

Action, Indie, Strategy · 2019 · More £5 - £15 games

Create and conquer in Guardians of the Past, an action-packed arena brawler where every match pits your creativity against your opponents. With Squidpunch Studios at the helm, dive into a world where your choices shape the battlefield and each game is a fresh challenge.

About this game

The Story

In the distant future, evil robots have overthrown their human enslavers and have travelled through time and space in search of the most powerful fighters! It is up to you to become the ultimate Guardian and slay all those who stand in your way!

The Game

Guardians of the Past is an online and local multiplayer arena brawler with elements of building and strategy! With futuristic weapons and deadly traps, Fight in a multitude of Arenas each with their own unique theme, style and environmental challenge!

Take control of a Guardian as you fight against friends online or at home on your couch! Make every game unique and construct unforgiving gauntlets from the vast array of traps and contraptions designed to put you to the test! Want to launch players through the air as they are peppered with arrows and blasted by fire and ice? What about electrifying them while they wade through a sea of tar and poison?

The Features


  • 4 Player Online or Local Multiplayer!
    Take control of your chosen Guardian fighting other players online or at home on your couch to become the ultimate Guardian of the Past!

  • Customisable Arenas!
    Make every game unique as you and your friends construct gauntlets from a selection of different devices and deadly traps!

  • Controller And Keyboard Support!
    Play with either controller or mouse and keyboard. The choice is totally up to you!

  • Easy To Learn But Hard To Master!
    Fast paced mayhem with more explosions than a Michael Bay movie! Master maximum damage combos and skilful plays!

  • Regular Updates!
    New content added all the time ranging from new Arenas and Guardians to Traps and items, guaranteed to keep games intense!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows
  • Processor: i5 Processor
  • Memory: 4 GB RAM
  • Graphics: GTX 570
  • Storage: 2 GB available space
  • Additional Notes: *Broadband required for online play

Recommended

Recommended:
  • OS: Windows
  • Processor: i5 2500
  • Memory: 6 GB RAM
  • Graphics: GTX 1060
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Additional Notes: *Broadband required for online play

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Guardians of the Past - 1.2.2 Small Fix

    Fixed bots sometimes getting stuck in place. Improvements to the AI movement.
    Read full article on Community Announcements (Huttle)
  • Patch NotesOfficial

    Guardians of the Past - Update 1.2.1

    We're here again with some more bug fixes. Fixed a bug which stopped Market and Docks from being selected when randomising the map. Fixed a bug in local play which showed the BOTS placeable traps as grey boxes. Fixed a bug in local play which showed the BOTS slot machines as empty. Now completely hidden. Fixed a major bug which stopped BOTS from conforming completely to physics, BOTS now get launched into the pit as easy as you do. BOTS will now randomly walk in different directions when under the effects of the confusion debuff. BOTS are now more decisive when picking up and using items. (No more dropping and picking up an item before using it.) BOTS are now less likely to get stuck when pathing to players and other BOTS. BOTS now disregard targeting other enemies when they are considered off the playable area. Adjusted the navigation area on the Docks and Island maps. Local play now correctly shows the input device controls for player 1. Hiding controls in the settings now hides the popup when standing next to a gadget. If you encounter any bugs or issues please help spread the word in the various respective steam forums or come and visit our discord server! Discord As always be sure to stay up to date with our social media as we post all minor and major changes and updates there too! Facebook Instagram Twitter Or visit our website for a more in-depth look at our studio and team! Squidpunch.com
    Read full article on Community Announcements (Huttle)
  • Patch NotesOfficial

    Guardians of the Past - Major Update 1.2 - THE BATTLE OF THE BOTS!

    Recently, we've been busy with looking at how we can improve Guardians Of The Past and one of the biggest requests that we had while developing it, was that people wanted the ability to play against AI-controlled BOTS! And although it's been a long time in the making, we can confirm that we've done just that! It's been a big task but we have now implemented AI BOTS into all game modes and game types both locally and online! Fill up the empty slots in your lobbies or add one to your team in team mode for that handicap edge over your skilled friends! We have more things planned for Guardians so stay tuned! -------------------------------------------------------------------------------------------- Below is a short but sweet list of significant changes that come with the update! - Added bots to the game. - Added some music to the Trapopedia and the Lobby. - Added the ability to change the number of bots that get added. - Fixed a visual bug in the lobby. If you encounter any bugs or issues please help spread the word in the various respective steam forums or come and visit our discord server! Discord As always be sure to stay up to date with our social media as we post all minor and major changes and updates there too! Facebook Instagram Twitter Or visit our website for a more in-depth look at our studio and team! Squidpunch.com
    Read full article on Community Announcements (Huttle)
  • Patch NotesOfficial

    Guardians Of The Past - 1.1 Update - Achievements!

    Hey Guardians, You may have noticed the over the last few days the new addition of achievements. There are 12 currently with the possibility of more being added in the future. We think they are suitably challenging but easily accomplished over time. To enable these achievements, we've pushed an update with a couple of minor changes too. Enabled Achievements. Changed the default gadget difficulty to Advanced in online sessions. Added in a new default taskbar icon. Reduced the cooldown of the hammer by 50%. Reduced the damage of the hammer by 25%. As usual, if you have any questions, bugs or suggestions, feel free to let us know on our community hub or in our discord.
    Read full article on Community Announcements (Huttle)
  • AnnouncementsOfficial

    Guardians Of The Past - 1.0 - Full Release

    It's been nearly 8 months since we launched in Early Access, and after numerous updates, we are finally happy to call Guardians Feature Complete. Its been a long and enjoyable road and we couldn't have done it without our early backers. View the release trailer below! https://youtu.be/DOktZKLok88 As we move onto other projects that are in the pipeline, feel free to continue telling us about any bugs through our discord or in our community hub. The full release will include:- 6 different maps with unique hazards. 4 game modes. 2 characters with colour customisation. 9 gadgets. 15 traps. Various settings and customisation for tournaments. Patch Notes Key Features Added new map called The Market. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32936734/a24ff2d21583a1ac50ab1b650415706dca151283.png Battle your friends in The Market, as angry merchants and civilians hurl food your way. Added new map called The Docks. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32936734/38b702526027607434857e78075825e2b5ae5db3.png Take the fight to The Dock and use the floating barrels to spring yourself to victory. Added in 2 new game modes - Team Classic and Team Brawl. Added in cinematics to improve transitions between different phases of the game. Added music for each map. Added the ability to change the gadget difficulty in lobbies. Optimised each map to reduce the workload on GPUs, which should vastly improve performance. More optimisation for the network to help reduce lag. Gameplay Removed the laser indicator from the minigun. Fixed a bug with the hammer which sometimes reset its cooldown if used at the wrong time. Added the ability for mouse and keyboard players to left click to fire in any direction without aiming. Dart trap no longer affects players in the grace period. UI Added a credits screen. Fixed selection arrows not correctly hiding when readying up. Fixed a bug in local play which allowed players to edit another players colour. F...
    Read full article on Community Announcements (Huttle)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.