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Lords of Strife

Screenshots

Lords of Strife screenshot 1
Lords of Strife - Trailer trailerWatch trailer on Steam ↗

Lords of Strife

Revolutionary Interactive · Published by Revolutionary Interactive · Official site ↗

Mixed — 64% positive (14 reviews) · 22 achievements

Last updated 27 Sept 2026

A rage platformer with intrigue, dark humor, and tragedy

DJCTQ 12

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.29 · Highest: £4.296 Oct 2026

Indie · 2018 · More under £5 games

Dive into Lords of Strife, an indie rage platformer from Revolutionary Interactive that blends intense action with unexpected twists. Experience a journey filled with tragedy as you navigate through challenging levels.

About this game

Story


You are a lowly peasant that has only known the simple life since the day of your birth.
Day to day life has largely stayed the same, until one day a Dark Lord invaded your small
village. Rumors are, that other villages, and towns have been attacked by Dark Lords as well.

Now, a plague of darkness is spreading across the land. Monstrous creatures maim,
and kill anyone in their sight. Laughter, and happiness have all been replaced with
the stench of rotting corpses lying about. Only you, and you alone, can drive these Lords,
and their armies from the land!

Description


Lords of Strife is a 2D fixed screen platform game with action, puzzles, and strife!!!

Features


  • 7 Levels of jumping to your DEATH!
  • A few hours of gameplay, and DEATH!!
  • Epic boss battles of DEATH!!!
  • Platform challenges leading to your DEATH!!!!
  • Logic Puzzles with a side of DEATH!!!!!
  • Numerous enemies to fight...
  • Sometimes you end up losing to these enemies, which ends up leading to your DEATH!!!!!!!
  • Fun :)

Controls


A controller is recommended for best experience.

Jump - A Button/Space
Attack - B Button/Return
Move - Joystick/WASD
Hold Direction - Left Trigger/Right Shift
Menu - Start/Esc

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 SP1+
  • Processor: Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000
  • DirectX: Version 10
  • Storage: 200 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Hallowlands - An open world procedurally generated RPG adventure

    Hello everyone, This is my new game that I am working on called Hallowlands. Hallowlands is a procedurally generated action RPG where the are many monsters to fight, and cool items that you can find as well. I am also working crafting systems for the game as well, so please go check it out if you are interested. https://store.steampowered.com/app/1774630/Hallowlands/ {STEAM_CLAN_IMAGE}/32567476/04d1a84df782610c457297df4f27357f5f219f99.png {STEAM_CLAN_IMAGE}/32567476/62e51f622531d7901e6ed500d0960eed36b1322e.png {STEAM_CLAN_IMAGE}/32567476/a70112d0141390f49cbf1ef7dd6e30cdc404d029.png {STEAM_CLAN_IMAGE}/32567476/22cdaa0c045a8948a8346f83aba03ae128591f52.png
    Read full article on Community Announcements (Revolutionary Interactive)
  • Patch NotesOfficial

    V 1.0.6 Update

    Changes: Fixed a problem with the final boss where one of its attacks was not working as intended
    Read full article on Community Announcements (Revolutionary Interactive)
  • Patch NotesOfficial

    V 1.0.5 Update

    Changes: Fixed a lot of grammer errors in the game (Special Thanks to Alex Essenmacher for proofreading the text) Lowered the move acceleration a little bit Lowered the fall acceleration a little bit Lowered the jump speed a little bit
    Read full article on Community Announcements (Revolutionary Interactive)
  • Patch NotesOfficial

    V 1.0.4 Update

    In this update I made a few changes to make the playability of the game a little bit better. Changes: Made the restart times between deaths shorter Now death messages only show up once per play session If there isn't a new death message then the game will automatically spawn a new player Removed fade in/out between death restarts Changed a few areas in level 1, and 2 Lowered the amount of inertia when the player is jumping in the air Decreased the fall speed of the player a little bit
    Read full article on Community Announcements (Revolutionary Interactive)
  • Patch NotesOfficial

    V 1.0.3 Update

    Changes: Changed the area with the first scarecrow a little bit Fixed a problem where the game could lockup on the first boss, after you pause the game
    Read full article on Community Announcements (Revolutionary Interactive)

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