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ad movere

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Ad Movere Official Trailer trailerWatch trailer on Steam ↗

ad movere

INVERTED, nayadivide · Published by INVERTED, nayadivide

Content notice: The game does contain mild violence.

5 user reviews — 60% positive (5 reviews) · 7 achievements

Last updated 27 Sept 2026

Can you guide an aspiring artist to success?

DJCTQ 16

£3.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £3.99 · Highest: £3.9911 Oct 2026

Adventure, Indie, Simulation · 2020 · More under £5 games

Navigate the creative journey of ad movere, where you'll support a young artist's rise through challenges and inspirations. Experience the blend of simulation and adventure as you shape their path to fame with INVERTED, nayadivide.

About this game

Ingrid is an aspiring young woman who is close to getting her big break! But, unfortunately, life throws many trials her way, and it's up to you to help her succeed!

Sanity is irrelevant when you can bend space time to your will...

Ad Movere is a psychological horror visual novel that follows Ingrid Nelson, a 20-year old art school student, as she navigates the struggles of college, making a name for herself, and controlling a gradually unwinding time bending power that threatens to destroy everything she knows.

KEY FEATURES

  • Beautifully crafted sprite art and CGs!
  • A gripping narrative!
  • A captivating soundtrack!
  • Every choice you make influences the story, choose wisely.

-EPISODES-


Episode One - Chiseled (OUT NOW!)
Episode Two - Fixed Point (COMING 2021)

EPILEPSY WARNING

This game does contain flashing lights and images, play at your own discretion.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: 1.8GHz Dual-Core CPU
  • Memory: 400 MB RAM
  • Graphics: Integrated Graphics
  • DirectX: Version 9.0
  • Storage: 400 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    AD MOVERE - FIXED POINT Now In Development! + Time Twister Update

    After several months of planning, Ad Movere Chapter 2 - Fixed Point is now in full development. After the initial release of the game, I was met with loads of helpful criticism, After taking it into account with no creeping deadline and rewriting some plot points, I am now incredibly confident in where I want the story to go, and hope that this new direction will make people happy! While I tinker away at Fixed Point, I took the time to redo some of the game's UI, redo some dialogue and pacing, cutscenes (I quieted the vortex cutscene as most of you requested.), and have partnered with a brand new composer, the amazing Kanoa Ichiyanagi, who will be doing new music for Chiseled, as well as the other two episodes! I will always be forever grateful to my original two composers, Aidan O'Flynn and Hayden Ruffo, who did stellar work, but as the game takes a bit of a new direction, so must the sound. To elaborate more on the new direction, the story will still be the same as promised in the summary, but will be formatted and directed differently than what was originally planned, this is to best have my vision come to light. The changes in Chiseled will come as a free update that will come bundled with Fixed Point, which will also be free. I'm aiming for a fall release! But don't expect this to be 100% concrete, as I want to take as much time possible now that I have more of it! Thanks for reading, and I'll be posting more updates soon!
    Read full article on Community Announcements (haru)
  • Patch NotesOfficial

    Ad Movere Chapter 2 Update + The Future

    Hello everyone! I just wanted to post an update on what's going on with development. Thanks for all the reviews and criticisms you've given me, I'm truly doing my best to make sure this is a great experience for everyone. On the topic of the length of the game, the game in itself is fully written, it just needs to be developed. If I did not have the deadline I was given. This game would've been a full experience. Sadly, I had to split it into three chapters, which caused a lot of rewrites. Now that I have time, I will actually be adding more content to Chapter One as the weeks go by. I'll be adding most of what I had to remove for time, and I'll be doing my best to make sure everyone gets their money's worth. So please, keep giving me feedback! I need all the criticism I can get. Chapter 2 is currently in development, as it's already written. (Of course they'll be a few tweaks to the beginning due to me adding more content for Chapter One) Thanks for reading! I'll be back soon with another Chapter One update. - haru
    Read full article on Community Announcements (CROOKED ENTERTAINMENT)
  • Patch NotesOfficial

    Hotfix 2020.1.5

    Hey ya'll, I just released a brand new hotfix to address some things your reviews and notices have stated: - I have rewritten a few scenes and added some extra dialogue - Made it so that if you encounter with Marcus does not go well, you don't go to the reality with his older self. - I deleted persistent data that seemed to block the obtainment of achievements, so they should be working now! - Worked on boosting performance. That's all for now. I'm working very hard on Chapter 2, and I will frequently come back to improve chapter one if needed as time goes on! Thanks for your help guys! Any issues? Leave a comment down below! - haru
    Read full article on Community Announcements (haru)
  • Patch NotesOfficial

    Achievement errors

    Hi everyone! Haru here, I've been seeing reports of achievements not unlocking for people, please let me know if it's not working below! And tell me your settings, if the game installed correctly, etc. I'm doing my best to fix any and all issues that are popping up. I'm currently troubleshooting this and will continue to do so for the next few days. So if achievements don't work, don't fret! In the meantime, if you guys have any other bugs or issues with the game, please let me know! I'll do my best to fix them. It isn't a launch day if bugs don't pop out at the last second, haha. -haru
    Read full article on Community Announcements (CROOKED ENTERTAINMENT)
  • AnnouncementsOfficial

    AD MOVERE IS OUT NOW!

    Hello everyone! I have some exciting news! Ad Movere, after days of back and forth with Valve, has finally launched on Steam! I'm so excited for you guys to experience the story and world I've created, I once again want to apologize for the short length of chapter one, I promise that the next two chapters will be MUCH longer and have much more interesting gameplay mechanics, all I'll reveal soon! Go play Chapter One! And post your review, I wanna see it all, good and bad, so I can make this the best game it can be! - haru
    Read full article on Community Announcements (haru)

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