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Melordandek

Screenshots

Melordandek screenshot 1
Melordandek - Short trailerWatch trailer on Steam ↗

Melordandek

Hanged Bunny Studio · Published by Pentacle Technologie · Official site ↗

Positive — 100% positive (13 reviews) · 34 achievements

Last updated 27 Sept 2026

Melordandek is a puzzle game with 345 levels of increasing difficulty. Walk on each tile of a map, a thing you can only do a single time and avoid being stuck by your own choices. You will follow Dnasack's team, infiltrating the capital of the White Union to crack its military network.

DJCTQ 14

£7.19

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £7.19 · Highest: £7.199 Oct 2026

Indie · 2020 · More £5 - £15 games

Melordandek tests your strategic thinking as Dnasack's team infiltrates the White Union. Each tile can only be walked on once, pushing players to make critical choices in this unique puzzle experience.

About this game

The game itself:


Melordandek is a puzzle game. Its main concept is to find a path to walk on every tiles inside a map, and to walk on them only a single time.
Each chapter brings two new tiles with a specific behaviour in order to make the game more and more intense.
It contains:

- 345 levels splitted into 10 chapters
- A slowly increasing difficulty - easy levels and very hard levels
- An intermittent scenario throughout the game
- A black futuristic universe - soften for the game

The story:


In a universe where world's population is mostly made of robots called replicas, the White Union and the maverick hordes are accustomed to fight eachother physically but also throught computer viruses. Mavericks's speciality is turning replicas into maverick... but a long time ago, efficient protection were found by the White Union.

The black horde - your former horde - was humiliated and splitted after the eradication of its central organization years ago... but now it is time to revenge. If replicas are out of scope, their military infrastructures are not, your new horde have sent you to infiltrate Zerotalis, white union's capital city, to infect their strategic processor... but on your way, you made a discovery...

An erotic bot, officially designed with primitive technology but that appeired to be in reality made with replica's technology and twisted to have a specific mindset... built without any of the mandatory defenses against the maverick virus. An unexpected discovery that paves the way for the creation of a secret army evolving freely inside the city as they are absolutely everywhere...

The first one you meet turns out to be a very powerful ally. As you work with her to achieve your mission, she works with you to break the chains she was born with.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: 7, 8, 10
  • Processor: Intel i3
  • Memory: 2 GB RAM
  • Storage: 700 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: 7, 8, 10
  • Processor: Intel i5
  • Memory: 2 GB RAM
  • Storage: 700 MB available space

Supported Languages

English, French*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Improve GUI and +30 levels

    I have updated Melordandek. = ) - +30 levels - Make cracks stronger, especially random strike. - Improve crack generator and make cracks more frequent - An ingame menu was added, in order to allow you to change settings without leaving your level, and also to pause it. You can trigger it by using escape. - Improve mouse control and keyboard control: (Right click can be kept down to go back quicker, r key to restart level, wasd and zqsd as alternative to arrow keys) - Level number are shown on campaign screen when mouse is above. - No more crash when playing a long time (Actually, it was the number of levels played that trigger the crash, there was a file descriptor leak) - Less RAM consumed Some musics clips from Melordandek are gonna be posted on YouTube soon... and for XMas, everybody can enjoy a 66% promotion. Merry christmas, and happy new year!
    Read full article on Community Announcements (HangedBunnyStudio)
  • AnnouncementsOfficial

    Demo updated

    The demo now contains the full first chapter. : )
    Read full article on Community Announcements (HangedBunnyStudio)
  • AnnouncementsOfficial

    Chapter 10: Melordandek is now complete

    Melordandek is now complete. = )
    Read full article on Community Announcements (HangedBunnyStudio)
  • AnnouncementsOfficial

    The last chapter will be released soon

    Well well.. I've started Melordandek three years ago. It was after some floating moments where I was a little lost between all my prototypes: Macroboy Y, Coloraise, the Bite Of Darkness and Allan. Four concepts, four playable demos with different levels of polish. A lot of different appreciations, various opinions... I was a young man with a fresh diploma. Coloraiser was the simplest game on the paper so someone told me I should start with it. I have need less than one years to end the game itself but then I had a quite crazy idea, considering how much work it would imply: add a narrative system with pictures and voices. I should have done a mobile game, that was the initial target for a game like Coloraiser, but I did not want it. I don't like mobile development tools, I hate big APIs and IDEs... Developping for PC was a way to keep using emacs and gcc. And of course it would implies bringing contents accordingly to expectation for such a platform. Two years and a half, this is the time it tooks to switch Melordandek to a puzzle game to a puzzle game with a narrative, visual novel, part. It was long, but I'm proud today I've gone so far, and I'm gonna be more proud when it's gonna be really complete. I have a few regret of course, but globally, I'm quite happy. Maybe stuff that bother me are gonna get fixed with some updates.... stuff like better voices or illustrations, or more levels! Well well.... (again) Soon chapter 10 will be out and the game's gonna be complete, from the introduction cinematic to the credit.
    Read full article on Community Announcements (HangedBunnyStudio)
  • AnnouncementsOfficial

    Chapter 9 is released

    Chapter 9 is now available. It brings around 20 additional levels. The options menu now have an additional button to reset steam success. Success popups works now.
    Read full article on Community Announcements (HangedBunnyStudio)

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