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Rising Lords

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Rising Lords screenshot 1
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Rising Lords

Argonwood · Published by WhisperGames, Deck13 · Official site ↗

Content notice: Cartoon Violence

Mostly Positive — 71% positive (974 reviews) · Metacritic 69 · 12 achievements

Last updated 27 Sept 2026

Rising Lords is a medieval turn-based strategy game with card and board game elements. Send your serfs to fight and die in your name... or let them prosper, and use them to your advantage!

DJCTQ l1 DLC available ↗Co-opPvPSteam WorkshopFull Controller Support

£16.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £16.99 · Highest: £16.997 Oct 2026

Indie, Simulation, Strategy · 2024 · More £15 - £30 games

Delve into a richly detailed medieval world where strategic decisions shape your realm. Manage serfs, engage in battles, or let them thrive—your choices define the outcome in this unique blend of simulation and strategy from Argonwood.

About this game



Rising Lords is a medieval turn-based strategy game with card and board game elements. Send your serfs to fight and die in your name... or let them prosper, and use them to your advantage!



Collect taxes and resources. Dictate rations and field work. Forge weapons, raise armies, and build mighty fortified cities. Help your people become knights, or dump them on a battlefield far away, but be careful: even the most humble peasants will revolt eventually and an unlucky event card can change the fate of your realm quickly...



Be ready to expand your realm or defend your provinces! Relationships with other Lords are a fickle thing and you will find yourself on the battlefield sooner or later. Raise a well-rounded army, give yourself an edge through a card-based skill system and engage your enemies in mortal combat in highly tactical, grid- and turn-based encounters!



In addition to its campaign mode, Rising Lords features robust multiplayer functionality. Play a quick game, or settle in for an evening or more. Play mind games with your friends with Rising Lords’ special figures and spread false infos. Let them pay for their insolence in questioning your right to rule!

Features

  • Expand your realm - Juggle production, resource gathering, construction, diplomacy and treason, tax and rations - all vital in the success of your provinces
  • Deep tactics - Use counters to troop types, morale, terrain and cards to get the upper hand even against seemingly impossible odds
  • Engaging story campaign - take on the role of protagonist Tankred and witness three different endings to the main story
  • Prove yourself - Make use of a variety of unique figures to gain an advantage, and triumph in special game modes such as Challenge Island and Invasion
  • Up to 4-player simultaneous multiplayer - No need to wait for each individual player to take their turn
  • Customisation - Tailor your leader’s look and skills, and craft your perfect cities and troops
  • Modding support - Create your own maps and story missions for Scenario Mode and share them using Steam Workshop

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: WIndows 64bit
  • Processor: 2,27 GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: Dedicated Graphics Card with min. 2GB shared RAM
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Sound Card: Any

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Quad Core
  • Memory: 8 GB RAM
  • Graphics: Dedicated Graphics Card with min. 2 GB dedicated RAM
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Sound Card: Any

Supported Languages

English*, French, German, Polish, Spanish - Latin America, Traditional Chinese, Simplified Chinese, Japanese, Korean, Italian, Spanish - Spain, Portuguese - Brazil, Turkish
*languages with full audio support

Latest news

  • Patch NotesOfficial

    1.5.8 (July 18)

    cycling to swordsmen still possible when not unlocked stone wall radial graphic for desert potential crash w/ DLC button crash due to bad tile id radial double-click crash army garrison max crash due to Order Knights army max crash crash when destroying trebuchet bombard on trebuchet crash 'build field' radial icon desert faction stricter 'build field' than aubelin empty 'info cards' will now just no longer render rare army bar crash so you can't click on two options button at the same time
    Read full article on Community Announcements (Rising Lords)
  • Patch NotesOfficial

    1.5.6 (may 15)

    - localisation update - Fixed field upgrades not locking/unlocking correctly - Fixed other incorrect radial toggle checks - Fixed building fields as wrong biome w/ desert - Fixed radial crash due to tile terrain check - Fixed faction issue where the script try grab wapoint data from unrelated battle. - desert/atra general names are now pulled from pre-defined pool of names
    Read full article on Community Announcements (Rising Lords)
  • Patch NotesOfficial

    1.5.5

    Fixed a rebellion army zero units crash.fixed trebuchet crash w/ decoy cardfixed a credits crashfixed a bombard crashfixed disband crash w/ mercs in desert armyfixed xp boost crash due to bad tile regionAdded tracing for a rare issue where the AI had 50+ generalsadded the correct images for desert castle lvl2 and 3
    Read full article on Community Announcements (Rising Lords)
  • Patch NotesOfficial

    hotfix 1.5.4 (April 26)

    - added proper tavern lvl3 atra/desert version - fixed a user reported crash with generals that occured through science research
    Read full article on Community Announcements (Rising Lords)
  • Patch NotesOfficial

    hotfix 1.5.3 (April 24)

    - fixed a nasty freeze on right click that occured on many systems - fixed a crash when going to a certain campaign battle - fixed a bug with AI using skirmish card - fixed a crash with water auto tiling - fixed tournament building reverting to incorrect biome
    Read full article on Community Announcements (Rising Lords)

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